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The Amazing Great Zimbabwe - a short impression

Kamil M.
Poland
Warsaw
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mb(trying out TGZ - our first game about to conclude)

This game marks the beginning of my journey into the world of Splotter.

Almost all of their games start of slow and have a very low rule overhead. They take you by surprise.
"30 minutes in and - all of a sudden - you’re hunching over this intricate, miniature economy you just helped build from scratch, and you’re finally starting to see it – the logistics, the pricing, the timing.

But then, out of nowhere another player places a tiny puddle, creating a giant inland sea, takes "that" god card or maybe simply monopolizes every singe resource on the map.
And you realise this was his plan all along. Your little engine is gone, and your neighbour’s too. You both should’ve been paying more attention to the quiet guy in the corner, but it’s too late now... or is it – perhaps you have a plan B or can scramble one on the spot?

If not – well, it doesn’t really matter because you already devised a scheme for the next game. And oooh, it’s a clever one. Surely – nothing will go wrong this time..."

I knew this would be perfect to get my friends into heavier games. It seems to be working so far...


mb(playing two TGZ games back-to-back)

There is so much going on in this game despite the simple rule set. Route building, blocking, special powers, placing goods on the map and the auctions are all somehow reminiscent of Age of Steam, but each of those elements is given an additional dimension in TGZ.
And oh boy does every decision count.


mb(a nail-biting finale)

I also really like the fact that you and your opponents get to co-create a working economy throughout the course of the game, step by step. And every time it's wildly different, making some previously crazy strategies reasonable and old ones obsolete. Each session just leaves you wanting more.

My favourite Splotter and my favourite game to date.




--------------------------------------
-BONUS STORY-
So my copy was missing some cattle pieces, forcing us to play the first game using Agricola cows instead of the silver cattle.
Of course I asked the guys at Splotter about the problem which they were more than happy to help with.
A week later I came home to this. I'm still not sure if I was more happy with the contents or the packaging

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