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New Game Round-up: Surviving While Deranged, and Chasing Tricks Through Time

W. Eric Martin
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• In case games aren't enough of an attraction for you, apparently collectible pins will be a thing at Gen Con 2019. At right is the pin for Deranged, a gothic semi-cooperative adventure survival game in which you fight rivals, horrific monsters, and your own inner demons, with this game scheduled to debut from Russian publisher Hobby World in its first appearance at Gen Con. Here's more info about the game:

Quote:
In Deranged, you must survive in a city for three days and nights, leaving this city uncursed as a human being in order to win. The game is scenario-driven, and you never know when a player — or which player — will turn into a monster (the deranged of the title). The only way to turn back into a human is to kill another player. There is no player elimination, but each death increases the level of doom, with the player receiving a curse or with other bad stuff possibly happening to the group as a whole. You might have better odds of surviving Deranged if you form temporary alliances, but good luck keeping those in place when you might have to kill one another...

Deranged includes deck-building elements, and each player has their own hidden objective. The game board is modular, and the game includes miniatures to represent the players, both as humans and as members of the deranged.

• As part of its continuing effort to release more games in a year than anyone thought possible, Renegade Game Studios has announced two new titles due out in August 2019, with one of them being Jonathan Woodard's Time Chase, a trick-taking game for 3-6 players that has a fascinating hook:

Quote:
You've done it! You've cracked the code to unlock time travel! Your breakthrough invention has the potential to revolutionize the world as we know it, and undoubtedly your genius will be celebrated across the globe. However, it appears that some of your scientific colleagues within the laboratory are trying to use your invention to travel back in time and claim the credit for themselves. You must stop them and claim your rightful place in history!

Time Chase is a trick-taking game with a twist. You are allowed to travel back in time to previous tricks, known as events, and change their outcome. The first player to control three events in the timeline wins!

• The other Renegade release is ArtSee from the publisher's frequent design partner J. Alex Kevern, with this being a game for 2-5 players:

Quote:
In ArtSee, you are the curator at an art gallery that is expanding. While you have fine tastes, it is important to be able to provide the experience that your customers are expecting. During the game, you will build out the art gallery with new exhibits among the four wings of your gallery. With enough prestige, you will earn the right to display prominent works, drawing in even more visitors. In the end, the curator with the most prestigious gallery wins!

• Dutch publisher Quined Games has licensed three titles for release in Europe, with one of those being City of the Big Shoulders from Raymond Chandler III. That game is due to reach Kickstarter backers from Chandler's own Parallel Games in August 2019, and Quined's "Masterprint" version of the game will feature all of the Kickstarter stretch goals but not the Burden of Destiny expansion. (Chandler presented the game on camera in the BGG booth during Origins 2017 should you want to see him talk about it.)

The other two Quined releases are new versions of two titles previously released by U.S. publisher Button Shy: Sprawlopolis and Circle the Wagons. Both titles are from the design team of Steven Aramini, Danny Devine, and Paul Kluka, and both follow the format of Button Shy titles by consisting of only 18 cards. Both titles have cards with multiple items on them, and you lay out these cards in a grid — creating a city in the former game and a Western boomtown in the latter — with three of the cards being flipped face down to determine the bonus scoring conditions for that particular game.

Quined plans to release these titles in Europe in English, and it hopes to partner with other companies to release the games simultaneously in other languages.

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