I was supposed to be away with the lark first thing but things didn't pan out the way I'd originally expected so I was pulling up at the NEC car-park in the hot sunshine of midday. There was a brief hiatus while we waited for the site staff to process some fiddly little bits of paper and then we were being streamed in to the Halls to unload. I - in the manner of many past and, no doubt, many to come - was done in a matter of minutes and then took the car around to the hotel to check in. A leisurely amble through the industrial units and back alleys of the NEC landed me at the arse-end of Hall 2 where I watched them slow rising of the Keyforge launch thing: lots of tables, banners and posed monster stuff. Meh.
With every little fiddly, niggly job and administrative obligation already put to bed, I had the rest of the day to myself: no stress, no timetable - just wandering; so I wandered over to the Asmodee Stock Area and picked up 60 copies of Foothills:
Alan and Charlie were still a couple of three hours away from turning up, so I wandered amongst the shrink-wrapped pallets, the flattened cardboard and the spongy mats in search of good people and goodies: Gil Hova, Michael Fox (II), Iraklis from Ludicreations, Brett J. Gilbert, H. P. Gibson & Sons and many more.
The day meandered on, my tummy rumbled and my wallet ached at lack of food/exercise (respectively); I was scorned by an elderly Expo admin person for having the temerity to not receive a particular email (I never got it), I was frowned upon for not having any interest in the evening's planned Press schmooze event: all I wanted to do was find some food and some beer and settle in for the evening.
There was some waiting around to do, so I taught Alan and Charlie how to play Foothills (Alan beat me by 15 points):
It is always a tingle to see a design become a physical reality: unpunching and bagging, shuffling and stacking, setting up and playing and game-end scoring. Ben joins us today (Friday) in eager demo mode though I still think he's missing just how bloody cool it is to be working with Lookout Games.
Back to the hotel for a slap-up supper and beers; the Ibis Styles seems somewhat over-run with septuagenarian couples - is this a retro 1970s GILF swinger convention OR, perhaps, a Brexit Party Gammon Whist Drive? Either way, you couldn't breathe for surgical supports and cardigans.
Here we go, indeed.
Life and Games (but mostly games) from Tony Boydell: Father, Grandfather, Husband and Independent UK Game Designer.
- [+] Dice rolls