A Gnome's Ponderings

I'm a gamer. I love me some games and I like to ramble about games and gaming. So, more than anything else, this blog is a place for me to keep track of my ramblings. If anyone finds this helpful or even (good heavens) insightful, so much the better.
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Slipping back into BSW

Lowell Kempf
United States
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We recently got a new laptop since both of our laptops are older than the cats. We had gotten tired of turning a laptop on and then going to make a cup of tea while waiting for it to boot up. For me, the real sign that I have accepted a laptop as my own is when I download the BSW client onto it. At that point, it is no longer a tool but an electronic home.

It’s actually been a while since I have been on BSW. Not only has the iPad served an alternative to electronic board gaming, the iPad does not seem to support BSW. (If it does and I just have been doing it wrong, please let me know!) So, most of my online gaming has consisted of either aps or yucata over the last few months.

To be frank, I can help but wonder how the iSO market is affecting BSW. For me, when I first discovered the larger world of designer board games, BSW was an invaluable tool. I couldn’t believe that I had access to such a large pool of diverse games and gamers. I spent hours upon hours on BSW, gaming away in front of my computer with a cat on my lap or the keyboard. If I were to stumble upon the digital world of board gaming now, I feel my options would be a lot more diverse.

That said, I do really enjoy BSW. I find that most of the interfaces are pretty intuitive and easy to use. I know that some folks hate the Dominion interface but since I learned how to play the game on BSW, it is second nature to me at this point. Logging back into BSW was like slipping on an old pair of shoes. One of the cats curled up next to the computer and it was old times again.

In past blogs, I have commented on the benefits on turn-based sites, where you get alerted by e-mail when it is your turn. Honestly, finding the time to game is one of the hardest parts of gaming for me and having a game that isn’t tied down to a specific time is really convenient. However, that can mean that the game can then last forever

In fact, when playing turn-based games, I have come to more and more look for games that have a limited number of turns throughout the game. For instance, I have found myself playing Roll Through the Ages on a regular basis on yucata because a game will typically last between five to eight rounds. On the other hand, the equally light Tally Hoe takes more than 64 turns. And that’s if the players just flip over tiles and never try to capture anything

In that respect, the real time environment of BSW feels like a relief to me. Sure, I have to make sure I have time when I sit down to it but there is something very satisfying about finishing a game on the same sitting
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