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Surya Van Lierde is pure Eurosnoot and proud of it!
Since none of my regular gaming groups had anything planned this weekend, we took the chance to play some longer games.
On Saturday we finally played High Frontier, which we love, but doesn't hit the table as much as we'd like. We also added the expansion for the first time. The expansion makes things more complicated (not harder) and adds more options and choices, making long treks a better option. I didn't get to do a lot in this game, but I enjoyed what the expansion does.
We also played Pyramid which I had been wanting to play for quite a while. It's light, it's simple, it's for kids, but I enjoyed it. I do expect it to better with more than 3 though. Good stuff
Initial rating: 7
On Sunday we played a classic: Civilization, which none of us had played before. I was pleasantly surprised with the (relative) simplicity of the rules. We where totally ready for a long game, but with explanation and a break to eat, it took over 8 hours, and we didn't play all that short (that's with 3 players, by the way). That was a bit too long for all of us. Through the Ages: A Story of Civilization can be almost as long, but it just feels more dynamic, while Civilization kind of stagnated a bit halfway through. Also, one player got ahead with the number of cities and overall map dominance, and with the high cost of destroying cities, it didn't seem like a good option to start combat, so the 2 other players focused on simply building their own new cities. With success, if not for the horrible event cards.
It was those cards that ruined the game for me. In 5 rounds, I got 2 civil wars, a volcano and a flood. And there was nothing I could do. I could see the red cards laying on top, but due to the previous cards, there was no way I could avoid taking cards first, so I could do nothing but simply sit through it and see my empire decimated for ready to build a 7th city to 3 cities and 6 ground forces. Not what I call fun, certainly not in a game this long.
Initial rating: 4