Mensa Mind Games. (I was a freelance writer at the time and had pitched coverage of the event to some publication I don't recall at this time, which meant that my attendance would be tax deductible.) My brother joined me on the trip, and both of us being abstract strategy game fans, we were enamored of Mensa Select winners ZÈRTZ and 3 Stones.
As was my habit then (and now), I did way more research on the event and these games than I needed to, with me eventually finding other games to explore, sites like The Games Journal to read, and magazines like Abstract Games to read, albeit only in excerpts online as I had no money to spare, my wife and I having purchased our first house around that time. (I ogled the Kadon Enterprises website constantly for its huge catalog of gorgeous abstract games!)
online-only venture. Issue #17 features designer David Parlett laying out the history of his 2017 game Katarenga and its predecessors, a look at games like R. A. Frederickson's Zhadu that are part of a fictional universe, an introduction to Alex Randolph's largely unknown game Universe from 1966, the previously unpublished game Ley Lines from Eric Solomon, and an extremely-detailed annotated game of Kris Burm's TZAAR. Great stuff!
What's more, all previous issues are now available on the Abstract Games website as PDFs. I need to clone myself so that one of me can focus solely on titles like these...
announced by The Toy Association on Nov. 11, 2019, and the nominees in the game of the year category are, well, here:
—Funkoverse Strategy Game, by Funko Games
—Heist by Megableu USA
—Ms. Monopoly, by Hasbro, Inc.
—Orangutwang, by PlayMonster
—Pictionary Air, by Mattel, Inc.
—Disney Villainous: Evil Comes Prepared, by Ravensburger
—Throw Throw Burrito, by Exploding Kittens
—UNO Braille, by Mattel, Inc.
"How much can you hang before he goes twaaang?!" That's a question I often ask myself.
Feel free to vote for the nominee of your choice!
Kane Klenko won the 2019 TAGIE (Toy & Game Innovation Award) for "Game Innovator of the Year" for his work on Pandemic: Rapid Response, Cosmic Factory, Dead Men Tell No Tales: The Kraken, Proving Grounds, and Slap It!
Designer Ellie Skalla won the 2019 TAGIE for "Young Innovator of the Year" for Galactiquest from Pressman, while Urtis Šulinskas won "Rising Star Innovator of the Year" for Planet and Pigasus.
Italo Calvino makes me want to play impossible games":Quote:Reading Italo Calvino's Invisible Cities, I have a craving to design a game about creating cities in a few paragraphs, developing a map of urban worlds. Which means I'm completely missing the point of the book....Ravensburger North America was highlighted in a Dec. 2, 2019 article in The Seattle Times that covered the game-rich nature of that U.S. city. An excerpt:
[P]erhaps the city that you dream of must fit onto a postcard. And after you have written your city into existence on your postcard, you must put a stamp on it and send it to the next player, letting them know it is their turn to bring a city to life on a postcard. And at the end, everyone has a physical artifact of a city that has only come to be due to the game.Quote:"Nowadays there are so many sources around town for game designers," [designer Shanon] Lyon said. "There's play-testing groups and online Facebook groups that are specifically Seattle game-designer groups. There's people supporting each other on Twitter. There's a Women in Toys chapter. All these different things are available. And I'll say, when we were starting out in 2012, none of that existed." ...I love how this line compares the scale of the North American branch with Ravensburger as a whole: "Ravensburger has about 20 full-time employees working out of the Oddfellows' former concert hall space (out of about 2,000 employees total in the company)."
Ravensburger North America has been thriving in Seattle since the 2017 acquisition of Wonder Forge.... Ravensburger NA sold about 3 million copies of games developed in the Seattle office in 2018. Its biggest recent success has been Disney Villainous, a game that draws on the Mouse's rich history of baddies.
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07 Dec 2019
- [+] Dice rolls