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App News: Yellow & Yangtze Arrives and Warhammer Underworlds Gets Trailer & Early Access Release Date and more...

David Neumann
United States
Whitefish Bay
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
App News

From gallery of Neumannium

Yellow & Yangtze comes to mobile, Steam
Ever since they announced a bevy of board games being brought to mobile, Dire Wolf has been front & center of our digital board game wishlist. They've already released some incredible ports like Lotus, Lanterns: The Harvest Festival, and Raiders of the North Sea. Today they're dropping the next title from their burgeoning portfolio. No, it's not Mage Knight Board Game, instead we're getting a Reiner Knizia gem, Yellow & Yangtze.

Yellow & Yangtze is...well, here's the blurb:

Dire Wolf wrote:
Found an Empire
Lead your dynasty to victory in the Warring States period of ancient China in the new digital adaptation of the acclaimed board game from Tigris & Euphrates designer Reiner Knizia.

Build & Conquer
Conflict is inevitable as your influence expands. Wage war upon neighboring states to slow their growth, and build spectacular pagodas to increase your own prestige. How will your reign be remembered?

Balance in All Things
Expand your civilization by placing tiles that represent the five facets of a thriving kingdom:

-Governors - Keep the peace and quell revolts with a strong civic leadership!
-Soldiers - Defend your growing empire -- or wage war upon your neighbors!
-Farmers - Cultivate the banks of the Yellow and Yangtze rivers!
-Traders - Acquire the resources your people need to prosper!
-Artisans - Shape the culture of your dynasty and inspire your citizens!

Your legacy will be judged by your weakest category, so a wise leader must maintain harmony to achieve victory!
Yellow & Yangtze is arriving today for iOS, Android, and PC/Mac via Steam. If you're familiar with any of Dire Wolf's previous outings, you know that their apps are right up there with the greats. Wonderful ambiance, great UI, and async online multiplayer that works. I'm assuming Yellow & Yangtze will continue in those footsteps.

- Yellow & Yangtze for iOS Universal, $10 (link not yet up)
- Yellow & Yangtze for Android, $10
- Yellow & Yangtze for PC/Mac via Steam, $15

Board Game: Warhammer Underworlds: Shadespire

Warhammer Underworlds: Online gets a trailer and EA release date
Missed this one last week but the digital port of Warhammer Underworlds: Shadespire, not surprisingly titled Warhammer Underworlds: Online, dropped their first trailer and also announced a date when we can hope to play Shadespire on our PCs.

First of all, the trailer looks absolutely bonkers. Realistic graphics? Yep, we got 'em. As for the Early Access release date, we're talking January of 2020. Specifically January 28 of next year.

Now go watch this trailer and wonder why you ever bothered to paint those minis.

From gallery of Neumannium

Terraforming Mars gets huge update
The long-awaited mobile port of Terraforming Mars arrived last week and while we thought the solo game was great, the online implementation had some hiccups. It didn't take long for Asmodee Digital to buckle down and take aim at some of these curious design decisions. A major patch dropped earlier this week and seems to correct just about everything that players were grousing about.

Asmodee wrote:
- Fix for notifications of multiplayer games

- In online games, the players’ account names are now displayed just above the left side tabs

- In local games, the players’ corporations names are now displayed just above the left side tabs

- If the player benefits from a cost discount on project cards, the affected cards now display their discounted cost, as well as their base cost just below

- The Event cards are now fully displayed in the Log and Played Cards instead of being hidden, as discussed with Jacob Fryxelius

- Tags are now displayed in two columns in the Tags panel, removing the need to scroll down

- A special message and a sound effect are now played when all global parameters are complete.

- End game scoring animations now follow the general animation speed setting: slow x0.8, default x1, fast x1.5, very fast x2.5

- Addition of an automatic zoom on the Noctis tile when playing Noctis City (017) in order to help the user with the tile placement

- The tutorial button is now easier to find in the main menu

- Loading times have been reduced by technical optimization

- Protected Habitats (173) now protect the player's plant resources, animal resources and microbe resources against removal by any opponent

- Fix for an issue preventing the creator of an online private game from returning to the game’s lobby after leaving it

- Fix for the game soft-locking when the player would attempt to leave tutorial 3 before their starting hand has been obtained

- Fix for a display issue with the hand of cards during tutorial 3 after the corporation selection step

- Fix for corrupted characters in the chat
That's a pretty good list!

If you're feeling a little better about TM now, head over and download it for your platform of choice.

- Terraforming Mars for iOS Universal, $9
- Terraforming Mars for Android, $9
- Terraforming Mars for Windows PC via Steam, $20

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