Chuck’s motto is, “Function Begets Form.” His goals, to illustrate and communicate unique and compelling concepts through visual arts in the genres of RPGs, videogames, and sequential art (Comic Books/Graphic Novel and cinematic mediums) as part of a dynamic and creative team. He also plans to see the publication of his own concepts in the same markets with the intent of delivering an entertaining and thought provoking experience in the genres of Science Fiction and Fantasy.
Chuck’s skills include 2D drawing and illustration, conceptual art, sequential art, presentation/pitch development, Adobe Photoshop for Digital Painting, Kaiju, and boss designs, and he has a strong understanding and knowledge of function, anatomy and form when designing and developing new concepts. His versatile range of illustration goes from children's storybooks to anime and Hong Kong comics, to American comics, life drawings and surreal renderings. Chuck enjoys depicting real world animals and creating fictional creatures and aliens for science fiction and fantasy.