Frank Marsters is my name;
I'm an aspiring illustrator/artist, rookie designer, wannabe actor, and game-design enthusiast who takes his services wherever they're required. I may be a bit of a romantic, but I like to think of myself as a gun for hire, traveling across the vast space of the internet and taking contracts wherever they can be found. Over the span of my life I've been known to try my hand at just about every medium of art creation. I've dabbled in 3d modeling, painting, photography, sculpture, but I tend to work in a pen+ink style finished off with digital color.
I'm fascinated by game design and user-interface(s), and I spend what little free time I can find playing the latest in a wide variety of games. Ever since I started playing computer games when I was a kid, one of my dream careers has been to be a concept artist in the field of games (my truest dream is to do concept art for VALVe.) I never ceased to be amazed by the people who visualize, design, and craft those worlds and make them come alive. I'm an avid reader and book collector, a proud science-fiction junkie (my favorite author is probably a toss-up between Robert A. Heinlein and Orson Scott Card,) and I've been known to throw the occasional 20 sided die in the name of truth, justice, and the pursuit of loot and experience.
In recent years I've begun moonlighting as the keytar player in an alternative-punk band (Hey Kid! Nice Bike!) and every now and again that will eat up some of my elusive "free time". But mostly my time gets consumed by work in various forms, whether for my own interests or a client.