David Van Drunen is a Canadian game designer currently living and working in Toronto. His first published game “Gnomes at Midnight” was picked up by Analog Game Studios in 2018.
“I love bringing people together around fun, exciting experiences. It’s so rewarding seeing an idea take shape into a game that people enjoy. Ever since I could roll dice I’ve been playing games, and losing to my older siblings. Like a lot of people, I started designing with some “house-rules”, then started creating whole new parts. After a while I realized I could just design a whole game straight from scratch.
It’s been amazing to connect with so many generous people who want every game to be it’s best. Thank you all for your time, experience, and support! I hope to see you at the table!”
- David Van Drunen