Born the son of a Fish and Wildlife agent on a federal refuge in Minnesota, Paul Lunde developed a love for the outdoors and wildlife as a small child. When he was five his family moved to North Dakota, where his dad continued to teach him about wildlife and hunting - which became a lifelong passion.
Paul and his younger brother were also sports fanatics and spent many rainy days of their pre-teen life in the basement, inventing games to play when they couldn't go outside to play catch or organize a neighborhood baseball game. Many of the games they invented were games of chance and used dice.
Decades passed. College, family, work...
Then one winter day Paul and his wife made a word association game to help a friend's kindergartner with his reading. The little boy, who was obsessed with hunting, loved looking at his dad's hunting magazines and watching hunting videos, so they made him a hunting-themed word game. This was the spark that rekindled Paul's interest in dice board games. With little Tommy as his muse, Paul spent the rest of the afternoon creating the basis for Buck Fever.
With the "live" hunt in mind, Paul has considered and matched the probabilities of getting a deer with a certain kind of weapon at a given range to the probability of rolling the dice. He has weaved in the frustrations hunters have - jammed guns, visits from the game warden - to make the board game experience as realistic as possible.
Buck Fever was such a hit, Paul decided to design games based on other favorite types of hunting - Duck Fever and Pheasant Fever.
Paul lives in Jamestown, North Dakota with his wife, Kim, a hunting dog named Boone and a hunting-dog-wanna-be, named Crocket.