Liesbeth Bos is a game designer who lives in the south of the Netherlands.
After studying industrial design at the Design Academy in Eindhoven and the University of Wisconsin she became a toy, playground equipment and educative materials designer.
For fun she had invented a game with her dad which got published with a small company in Switzerland.
The first "real" boardgame she invented, "Capt'n Clever" was published immediately. And from that moment on the focus shifted from designing toys to designing games. The world of games is just too much fun!
Recenlty the focus on childrens games is slowly shifting in a more mature/family oriented direction.
The main goal stays the same. A game should be fun, and should have something; a mechanism, a surprising element, different use of materials, anything goes, that should make it stand out from what is already out there.
And whether she is working on projects for larger companies like Asmodee, or developing something sweet and small for an unknown publisher, every product will get the same amount of care and attention in order to get it looking and feeling as kick ass as it can be.