A true Georgia Peach, Andrew Wolf started slinging cards “a long time ago” and has translated his success in that field to a career as a game designer. He employs daily his encyclopedic knowledge of cards and games from the frontier days of TCGs.
He cut his teeth on the World of Warcraft TCG at Upper Deck and made the transition to Cryptozoic Entertainment, where he continued his excellent work on that, and a wide variety of other games. An excellent cook, Andrew thinks cats are people and will not be convinced otherwise. These two facts are not related, but funny when juxtaposed this way.
After Cryptozoic, Andrew graduated to a position as a product manager and game designer with USAopoly, where he wears more hats than can possibly fit on a ettin's head, scouring the inventor community for the next big game, and working with co-branding partners like Hasbro and Steve Jackson Games to make awesome licensed properties like Adventure Time, HALO and Plants vs. Zombies into fan-favorite board and card games.