English game developer and founder in 2010 of Playford Games Munich.
Designed Moral Conflict 1941, Moral Conflict 1940 and Moral Conflict 1939, 5 dimensional, WWII civilization strategy games, from 2010 to 2012 while living in Munich, Germany. Highly social economic, diplomatic war games with team play. Moral Conflict games use high quality components including marble and soft glass as well as wood and little card and plastic.
Based at Playford Games USA in California from 2013 to 2017. Designed fourth entry level Moral Conflict game. This became a truly anti war game where the options found outside the militar war dimension offered a balanced path to success. Designed, the unique path of the heart which brought the Moral dimension to the center of play.
Managed the implimention of other designers games in the low volume release of the Ancient Conflict Treasure Chest collection. Designed the first two player version of Kush for this collection. Movied back to Muinich to greatly update the collection with more European designers. Tholos, Agros, Melos, Numdiia Raetia and Assyria were also self designed and Kush was updated with an alternative play and expansion. Renamed the Ancient World Multi Game System the collection included 25 Social Abstract Games when realeased in October 2018. The system uses high quality graphics printed on wooden tiles.
A Playford Games standardized rule book style sheet was developed togther with Mike Tugwell in Westminster California. enabling plaayers to quickly leanrn the many new Playford GAmes it will be used in future Ancient World games and also Moral Conflict.