Matthias Kaufmann born 20.07.1967, living in Gailingen am Hochrhein Germany, author and publisher at "No-Matt Spieleverlag und Agentur" www.no-matt.com
Beside this I am developer and owner of the outdoor brand and company Nomaquito www.nomaquito.com
2011 Philosophie – Das Spiel (No-Matt)
It is a role play with famous philosophers. The players use an information card and quotes of them to have discussions and reviews with the others. If a player wins one of 3 ranking systems (demagogy, scholar or cynicism) he wins the game.
It was financed and published by myself. Soon (2015/16) we will start a crowd funding project to publish the second module mainly with modern – 19/20. century philosophers/thinkers. We didn't dare to publish 20. century philosophers in the first module due to copy right issues. We thought it is better to be on the safe side first than risking the complete project.
2015 Glückstorte/Lucky Cake (Logis)
Lucky Cake and Hopp and Hui were games which I developed with my little daughter when she was 2-3 years old (2013). They were published at Logis. Our first game was Lucky cake which is a game that can work as 1. board game of a child. Very easy, with colors, no need to count and almost no frustration. It helps to get accustomed to rules in a board game and it is teaching colors, the fine tuning to build up the small candles and also to blow of the candles as some children have problems with directed blowing. At least it is a kind of simple role play in celebrating the birthday ritual together.
2014 Hopp and Hui (Logis)
Which was developed later but was published before Lucky Cake is a kind of second step board game for kids. We wanted to combine 3 elements: 1. Something from the playground, 2. getting accustomed to frustrating elements in a game and 3. solving the problem that my daughter always wanted to play Ludo / Mensch ärgere dich nicht but after five minutes it was too boring for her, furthermore she was only able to count to 3 at that time. So Hopp and Hui is a run and beat game on a slide, a 1-3 dice and rules which can be freely adopted by parents and kids to reduce or increase the time and frustrating elements. After more than 2 years in our family we still play it sometimes.