Andrew (Andy) Benford. Erstwhile Royal Navy denizen of the deep. Designer of the board game "They Come Unseen" (Osprey Games 2015). Amateur musician.
I am a retired Royal Navy submarine captain. “They Come Unseen” is my first board game. It started its "life" in 1974, under the rather unimaginative name of "Submarine", before developing rather slowly below and above the waves through to publication in 2015.
I've always liked board games and back in the 1950s when not building dens or tree houses or playing various forms of "tig" and "hide & seek" with friends as a lad, we could all be found seated around a game board playing a game of the time (Monopoly, Risk, Cluedo, Flutter, Totopoly, Buccaneer).
I was born in Solihull, Warwickshire, England in 1950 and was educated at Solihull School. I joined the Royal Navy in September 1968 at the Britannia Royal Naval College, Dartmouth and passed out (graduated) in 1971 and in 1972 embarked on a Cold War submarine career that would span twenty-one years and six of the seven seas. I saw service in diesel-electric conventional submarines, a nuclear powered hunter-killer submarine and a nuclear powered Polaris ballistic missile submarine. In 1980 I completed the Submarine Commanding Officers’ Qualifying Course (COQC), affectionately known as the “Perisher”, and qualified as a submarine commanding officer going on to command an Australian conventional submarine, HMAS Oxley, during a two year exchange service appointment, and to be the second-in-command of the Polaris submarine HMS Revenge. I retired from the Royal Navy in 1993 after the end of the Cold War and moved on to a management career in General Practice in the NHS.
In 2012 I retired from gainful employment and live in retirement in a delightful small village in Oxfordshire with my wife Sue and our border collie Floss; we have two grown-up daughters. As well as enjoying board games, I play in a village band (guitar and mandolin) and write my own songs … I also write and stage the occasional Christmas pantomime for my fellow villagers' enjoyment!?
I was extremely lucky to find Osprey Games as a publisher at my first attempt as a result of taking the prototype of They Come Unseen to the "Playtest Zone" at the UK Games Expo in Birmingham in May 2014. Seeing my hand-made prototype blossom under the care of the team at Osprey Games has been fantastic and I hope that everyone who plays the game has fun … with plenty of discussion about the weather!
Direct contact: firstname.lastname@example.org or Geekmail
Twitter:: @Perisher80 & @TheyComeUnseen