The youngest brother of the Miciosegone team, born in 1993 and graduated in “Restaurant Management”. He joined the company in 2009 during the production of “T-rex and Muscle Sam: Big Trouble in SPF”, where he made the puzzles for the game. One year later he became a game developer himself, with his first graphic adventure: “Space Hunter”. Claudio also created many boardgames, card games and dioramas. He has a great passion for old style adventure games, as well as japanese history and culture.
On September 2018 he founded with three of his friends the game-design group "Empty Coconut Game Studio", which aims to develop and create boardgames.