I am an aspiring board game designer. Currently in Development/Promotion/Advertising of BetaBotz a game I developed with Gargitt Au. I have been playing board games for many years ranging from classic tabletop Monolopy/Sorry/Amazing Labyrinth to role playing games and whatever I could convince my friends to play in-between. I love learning and creating new mechanics. I have always been fascinated how just the smallest tweak to a set of rules can make what was a mundane decision or action monumentally important to a game. I strive to create games that are engaging for many skill levels, simple and fun enough to get people interested in playing but with enough depth to make you want to play it over and over again.