Creative Director at OOMM Games.
While I worked as a part time designer for many years, I finally took the step to becoming a full time game designer. For a year previous I worked with High Roller Games, and then was hired full time in 2016. I assisted in the creation of Vikings: Raid & Conquer, and the creation of multiple, as-yet unreleased games, including being the sole designer of the as-yet unreleased Trailer Park Boys: Park Wars. In August 2017 my employment with High Roller Games ended, and went into freelance Contract design. After a year of Freelance work I was hired by OOMM Games as their Creative Director.