Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
A classic example is Carcassonne, where a player randomly draws a tile and place it next to other tiles and has a chance to place a meeple on the tile just played.
Microbadge
Tile placement / tile laying games fan