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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Wishlist 3
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Year Published 2018
Rank 2622
Num Ratings 252
Average Rating 7.39
Average Weight 3.69
Num Owned 914
Prev. Owned 116
For Trade 44
Want in Trade 34
Wishlist 148
Comments 162
Year Published 2009
Rank N/A
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Want in Trade 4
Wishlist 6
Comments 1
Year Published 0
Rank N/A
Num Ratings 4
Average Rating 6.50
Average Weight 0.00
Num Owned 22
Prev. Owned 1
For Trade 1
Want in Trade 0
Wishlist 2
Comments 5
Year Published 2007
Rank 3521
Num Ratings 266
Average Rating 6.73
Average Weight 2.38
Num Owned 354
Prev. Owned 66
For Trade 14
Want in Trade 40
Wishlist 143
Comments 72
Year Published 2013
Rank 6399
Num Ratings 38
Average Rating 8.47
Average Weight 3.88
Num Owned 151
Prev. Owned 2
For Trade 2
Want in Trade 35
Wishlist 100
Comments 16
Year Published 2017
Rank 2381
Num Ratings 411
Average Rating 6.98
Average Weight 2.36
Num Owned 818
Prev. Owned 134
For Trade 31
Want in Trade 37
Wishlist 82
Comments 223
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 5
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 6
Wishlist 26
Comments 5
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 3
Wishlist 9
Comments 2
Year Published 2014
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