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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 3254
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Year Published 2009
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Comments 1
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Rank N/A
Num Ratings 4
Average Rating 6.25
Average Weight 0.00
Num Owned 25
Prev. Owned 1
For Trade 1
Want in Trade 0
Wishlist 1
Comments 5
Year Published 2007
Rank 4424
Num Ratings 297
Average Rating 6.69
Average Weight 2.36
Num Owned 418
Prev. Owned 86
For Trade 19
Want in Trade 33
Wishlist 155
Comments 80
Year Published 2013
Rank 7228
Num Ratings 55
Average Rating 8.09
Average Weight 4.07
Num Owned 248
Prev. Owned 12
For Trade 11
Want in Trade 39
Wishlist 126
Comments 32
Year Published 2017
Rank 2986
Num Ratings 433
Average Rating 6.96
Average Weight 2.36
Num Owned 876
Prev. Owned 174
For Trade 24
Want in Trade 32
Wishlist 84
Comments 247
Year Published 1992
Rank 9141
Num Ratings 31
Average Rating 7.99
Average Weight 3.50
Num Owned 131
Prev. Owned 2
For Trade 2
Want in Trade 21
Wishlist 29
Comments 17
Year Published 2018
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