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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2427
Num Ratings 242
Average Rating 7.45
Average Weight 3.69
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Year Published 2009
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Want in Trade 4
Wishlist 6
Comments 1
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Num Ratings 4
Average Rating 6.50
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Num Owned 22
Prev. Owned 1
For Trade 1
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Wishlist 2
Comments 5
Year Published 2007
Rank 3346
Num Ratings 244
Average Rating 6.78
Average Weight 2.40
Num Owned 335
Prev. Owned 53
For Trade 9
Want in Trade 46
Wishlist 146
Comments 67
Year Published 2013
Rank N/A
Num Ratings 20
Average Rating 8.45
Average Weight 3.75
Num Owned 69
Prev. Owned 0
For Trade 1
Want in Trade 22
Wishlist 61
Comments 8
Year Published 2017
Rank 2217
Num Ratings 399
Average Rating 6.99
Average Weight 2.37
Num Owned 780
Prev. Owned 128
For Trade 27
Want in Trade 41
Wishlist 78
Comments 218
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 4
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 25
Comments 5
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 3
Wishlist 8
Comments 2
Year Published 2014
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 3
Wishlist 8
Comments 1
Year Published 2017
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