About Placentia Games
Placentia Games originates from the desire to offer unforgettable gaming sessions to all resource-management game fans.
Placentia products are perfectly balanced, carefully tested and designed to be fun for those who adore to play using logic and long-term planning.
However we don’t want Placentia games to be cold and calculating, quite the contrary. We put so much care in graphics and illustrations as well as in the historical and phylological research because we want our games to let you relive the atmospheres of the narrated background.
For example while playing Florenza gamers will feel just like real Renaissance lords as they deal with great artists, such as Bernini and Da Vinci. Players will feel the unyielding force of the waves in Bretagne. Similarly, as they play Kepler-3042, players will feel like actual space explorers that must manage scientifically plausible technologies to obtain their best results.
A match of Florenza, Ark & Noah, Florenza Card Game, Bretagne or Kepler-3042 will always be memorable and prompt you to repeat the experience in order to improve gameplay while working out new winning strategies.
Our main goal, as publishers, is to allow you to live rewarding game experiences.
Expecially ones that are complex, always fresh and stimulating to let you to grow with the game.
Florenza: the card game Fan
In Wendake, you will be placed in the shoes of a chief of a Native American tribe. You will have to manage all of the most important aspects of their lives, earning points on the Economic, Military, Ritual, and Mask Tracks. The core of the game is the action selection mechanism: you will have the opportunity to choose better and better actions over 7 game rounds, and the winner will be the player who can find the best combinations of actions and use them to lead their tribe to prosperity.
During the game you will score points in 4 tracks. Such tracks are coupled randomly at the beginning of the game.
For each pair of tracks, you only score the number of points indicated by the Score marker on the lower value.
The year is 3042: Humanity is ready to explore the galaxy. The most interesting celestial bodies to explore, and eventually colonize, have been known for centuries, and the nations of Earth finally have the technological level to reach them, thus beginning an unarmed competition that in the end the whole of humanity will win.
Kepler-3042 is a resource management game in which you have to explore, colonize, exploit, and terraform the planets of the Milky Way using the available technologies. In each round, you must choose which action to perform and which bonus to activate, managing your supplies of matter, energy and antimatter. The peculiar strength of the game is the innovative resource management: Each player has a finite amount of matter, energy and antimatter that they can produce or spend during the game. In each round, they can decide to burn forever one or more resources to perform powerful actions, thereby allowing them to follow different strategies.
Bretagne is a worker placement game in which players must build lighthouses on the coast of Bretagne in the 19th century.
On each turn players take actions, such as trade resources, cards or money, hire workers or engineers and of course use resources, workers or engineers to build.
Players can choose to score points immediately when they build or decide otherwise to take part at the final evaluation of the lighthouse. If they score immediately, they guarantee themselves some points; if they wait, they could reach higher scores or send workers to harbors to earn extra bonuses for the remaining rounds. So choose wisely!
After the success of Florenza, Placentia Games introduces its sequel: Florenza: The Card Game, a stand-alone game in which players are once again at the heads of the most important families of Florence during the Renaissance. As in the original game, players try to hire the best artists to embellish the monuments of the city, but they can also build workshops and houses or join guilds to strengthen their power and have more resources and money to manage.
Players gather the needed money and resources from central or district workshops. To build district buildings (cards in hand) or embellish city monuments (cards in play) they'll need to have those resources and hire one from the available artists in play. Other cards in hand represent personal district buildings, houses, workshops and corporations (which can grant points during the final phase of the game or benefits during the game).
Ark & Noah is a game of strategy in which players not only must compete for points, but also work together to build and load the Ark. Everyone shares the objective of saving the animals, but there will be only one winner!
In the game, the players take the place of Noah and his sons. They must find the animal couples and load them on the Ark before the Flood starts. In each round, they choose which action they will take between Searching for Animals, Collecting Wood, Food or Pitch, Building their colour's Corrals and Loading Animals on the Ark. This choices also determines the round order for the next turn. Players score points by loading animals in the right corrals better if in the player's ones. Thus, in each round there is a strategical phase (choose action) and a tactical phase (execute action). Think carefully!
In Florenza, In Florenza, the players are the heads of the most powerful families in Florenza during the Renaissance period. The goal of the game is to become the most famous patron of the arts by hiring the most famous artists of the period and financing their works.
Each player can commission artworks in his own district, the Cathedral, or in the civic buildings of the city. Each artwork requires money and resources to complete. To earn the money and resources the artists need, the players send their workers to labor in various workshops, possibly even in their opponents’ districts. Additional workers can be earned by offering charity to the church. During the game, players will earn prestige points, primarily by completing artworks. prestige points can be spent during the game, but at the end of the game they will be the player’s primary source of victory points.
All of the characters in the game are real historical figures that lived and worked in Italy during the Renaissance. Most of them worked in Florence. All of the buildings in the game were real Renaissance workshops. The artworks the players can complete include the masterpieces of some of the most famous artists in the world.