From the publisher's website:
'Too Much Games' is essentially only me. That is John-Paul Treen. Whenever possible I rope anyone I know/love/care about/find on the street to help me with whatever I happen to be trying to do at the time. Fortunately for global productivity I'm not very persuasive. Games designing is not my whole life, but I have found it massively intellectually satisfying. Creating a structure that does what you want it to is fantastic. Creating one that does that and makes people smile and laugh as well as scheme, plot and frustrate their enemies makes me feel like games designers are the court jesters of bureaucracy.
As the writers of Black Books remind us - “Selling books is like a game, it has rules, and you've got to learn to take those rules seriously because it's not a game."