"The dice are rolled, a corresponding question card is chosen, and a question is asked to ALL players. There are no right or wrong answers, only personal anecdotes, sharing of memories, future dreams and aspirations, etc. The best banterer is awarded a gemstone and the player with the most gemstones at the end of the game, wins. Sometimes shy, sometimes shocking, almost always surprising!"
1 metal tin, 80 Cards (240 questions), gemstones, 2 dice, rule booklet.