DBMM offers an unrivalled combination of realism and excitement for simulating ancient and medieval warfare using miniature figures in any scale from 2mm to 30mm. The creation of highly-experienced wargame designer Phil Barker, DBMM can be used to refight historical engagements or to generate your own scenarios from small-scale skirmishes to the largest battles of antiquity. With its unique command system, DBMM emphasises players' generalship rather than their ability to manipulate a set of rules. Capturing the full flavour of ancient and medieval warfare, the rules integrate stratagems and ruses, fortifications and naval support, terrain and weather. Over 300 army lists are also available, detailing forces throughout the period and across the world. Version 2.1 is the latest update to the DBMM rules. It features several rule refinements and now covers the period 3000 BC to 1525 AD. Included in this edition for the first time is a selection of army lists to help new players get started quickly. DBMM Version 2.1 offers an advanced rule system for the discerning wargamer seeking historical accuracy as well as a fast and exciting game.