From the back cover:
"War gaming as a hobby or pastime seems to continually grow in popularity. While there are many war gamers that belong to clubs and enjoy the experience, there is possibly an equal number who either choose not to join a club, or do not have access to one. There are many advantages to being a solo war gamer and it is intended that this book will outline some of them.
The solo war gamer has the opportunity look into such overlooked aspects such as troop organisation, re-supply, campaigns, the effect of the weather, rule mechanisms etc. However, no matter how keen the potential solo players might be, ideas for campaigns, battles and scenarios are needed before solo war games can be satisfactorily conducted.
The purpose of this book is to provide just that type of information, either by creating new systems, or adapting existing ones. All the suggested ideas are offered for adaption, alteration and extension as required by the solo war gamer."