Information
Board Game
Name
Sea Devils
Version Nickname
Second edition
Alternate Names
Version Publisher
Version Artist
Year Published
1998
Product Code
 
Dimensions
11.00 x 8.50 x 0.20 inches
Weight
0.50 pounds
Languages
English
Release Date
 
Release Comment
 
Release Status
 
Pre-order Type
 
Pre-order URL
 
Pre-order Start Date
 
Pre-order End Date
 
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ObjectID: 372526
Description Edit | History

Sea Devils is a two player game that simulates the Confederacy's attempts to destroy the U.S. merchant marine during the American Civil War. The Confederacy hoped to force the Federal government to weaken the blockade of the southern states by diverting U.S. Navy ships to pursue the commerce raiders. In Sea Devils, the Confederate player controls the Confederate commerce raiders. The Federal player controls the Federal warships that attempted to catch and sink the Confederate commerce raiders. The Confederate player's objective is to disrupt U.S. commerce by forcing the U.S. merchant marine from the seas. The Federal player's objective is to prevent this by sinking the Confederate commerce raiders.

Published in Strategy & Tactics magazine #194 (November/December 1998) by Decision Games.

Game Turn: 3 Months
Area movement
Units: Individual ships

Game Inventory:
One 22 x 34" full color map
One dual-side printed countersheet (140 1/2" counters)
One 10-page rulebook

Solitaire Playability: High
Complexity Level: Medium
Players: 2 or more
Playing Time: 4-15 hours

Players will need to provide One 6-sided die

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