I play dungeon dice with my family a lot, and some of them are non-gamers. Even for the "gamers" who are new to the guilds expansion, you may often forget what the class dice do , as they add so many symbols on their own. I whipped up these quick class cards as a reference tool to give out whenever a player becomes a class for these reasons.
I tried to keep with the more minimalistic design of the dungeon dice dice and rulebook itself, and I color-coded the cards to the colors of the classes themselves.
The ability explanations are paraphrasings for the people who play around my table and not direct excerpts from the rulebook itself. I tried to answer as many questions that people might have as possible from the card itself, and I worded things differently where I thought it would make more sense to those I play with. Obviously, your mileage may vary!
Thanks for the interest!