I've created some new Arcadia Quest Inventory Sheets so it's easier to keep track of the equipment when playing a campaign.
The original campaign sheets are beautifully made, especially the campaign progress side. The inventory sheet however just isn't very practical. After a round, you dismiss some equipment and buy new stuff, so you have to change it on the sheet. After a few rounds, there just isn't enough space left in the boxes to add the new codes, and it becomes a mess. And I don't want to use up all the original sheets after only a few campaigns. ;)
Since it isn't necessary to assign equipment to specific heroes (you can exchange equipment between heroes before a new round starts, just like when resting the guild), I've created the sheets on a guild- or round-based approach (resp. p3+4 and p5+6). If you like it the 'old' way, use the hero-based sheets instead(p1+2).
A standard campaign consists of 6 rounds, where you do the final equipment update after round 5. However I've added slots for 3 more rounds, if you want to extend the campaign (e.g. with the dragon expansion boxes).