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Board Game:
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Language:
English
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Chris Berry
United Kingdom
Whaley Bridge
High Peak
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Mar 23, 2017
No Rest for the Weary v2.0.zip (15.37 MB) (Log in or Register to download.)
Version 2.0

Includes better looking cards and a number of tweaks/fixes to the cards/module booklet.

Change Log:

General Updates:

- Improved cards by Tom Howard.
- Additional folder containing all cards in printer studio format.

Card Updates:

- Darkness Card Act 2: Change Prone to Capture 4.
- Darkness Card Act 3: Change 2 Fate Dice to 1 Fate Dice.
- Fergus Merchant Card: In Encounter notes, add that Heroes can choose to spend 1 serendipity to automatically succeed in the encounter roll.
- Fergus Mini Boss: Tweaked stacking of Fate Dice recipe effects.
- Ashen Sentinel: Increase vitality to 3.
- Tide of Claws Trap: Lower disarm TN to 5+

Module Booklet Updates:

Page 2 - Added tweak for 2 hero games
Page 2 - Upped reward to 3 serendipity
Page 9 - Added difficulty guide
Page 11 - Increased crude barricade vitality to 6.
Page 13 - Added reward for succeeding at a stealthy approach.
Page 14 - Increased grubber torturer vitality to 4.
Page 26/27 - Added interlude for merchant encounter.
Downloads: 165
Oct 24, 2016
No Rest for the Weary Module.zip (3.95 MB) (Log in or Register to download.)
Version 1.2

Includes several changes/updates to Act 1.

Change Log:
- Added permission statement for those wishing to print the module for personal use.
- Added inside cover pages to the module to bring the page count up to 36 and make it easier to print out as a booklet.
- Updated Act 1 Gear Pile mechanics to remove possibility of certain classes lacking key items.
- Clarified Act 1 Tile 2 goals.
- Ammended trigger for arrival of The Brackendale Terror in Act 1 Tile 2 to prevent possible insurmountable objectives.
- Overhaul of Act 1 Tile 3.
- New trap card, Tide of Claws to replace Stalker Pursuit trap card.
- Act 1 Darkness card Event updated from Capture 1 to Capture 2.
- Additional spelling/grammer corrections.
Downloads: 332
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