Includes better looking cards and a number of tweaks/fixes to the cards/module booklet.
- Improved cards by Tom Howard.
- Additional folder containing all cards in printer studio format.
- Darkness Card Act 2: Change Prone to Capture 4.
- Darkness Card Act 3: Change 2 Fate Dice to 1 Fate Dice.
- Fergus Merchant Card: In Encounter notes, add that Heroes can choose to spend 1 serendipity to automatically succeed in the encounter roll.
- Fergus Mini Boss: Tweaked stacking of Fate Dice recipe effects.
- Ashen Sentinel: Increase vitality to 3.
- Tide of Claws Trap: Lower disarm TN to 5+
Module Booklet Updates:
Page 2 - Added tweak for 2 hero games
Page 2 - Upped reward to 3 serendipity
Page 9 - Added difficulty guide
Page 11 - Increased crude barricade vitality to 6.
Page 13 - Added reward for succeeding at a stealthy approach.
Page 14 - Increased grubber torturer vitality to 4.
Page 26/27 - Added interlude for merchant encounter.