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Alex Florin
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Files
Dec 3, 2017
Scenario Flowchart.pdf (584 KB) (Log in or Register to download.)
Addition: Scenario 27 blocks 36
Downloads: 683
Jul 29, 2017
Scenario Flowchart.pdf (584 KB) (Log in or Register to download.)
Corrected unlock source of scenario 84 (was under "Sealed". It is actually unlocked by a City Event)
Downloads: 2752
Jun 21, 2017
Scenario Flowchart.pdf (584 KB) (Log in or Register to download.)
Correction: 36 does not block 27. Blocker line removed.
Downloads: 619
May 5, 2017
Scenario Flowchart.pdf (575 KB) (Log in or Register to download.)

Added text to some lines to show when pre-reqs or blockers are conditional.

Added pre-req lines to 51 to show that all three descendant unlockers are required

Downloads: 1008
May 2, 2017
Scenario Flowchart.pdf (397 KB) (Log in or Register to download.)
New version of scenario book was published by Isaac a few days ago. One change that affects the flowchart (thank you diffpdf):

41 and 42 are now mutually exclusive
Downloads: 269
Apr 17, 2017
Scenario Flowchart.pdf (397 KB) (Log in or Register to download.)
Corrected some blockers:
35 and 36 block each other
42 blocks 32, 33, 40, 41
34 blocks 33
Downloads: 641
Apr 5, 2017
Scenario Flowchart.pdf (397 KB) (Log in or Register to download.)
In addition to showing unblock flow, this version also shows prerequisite scenarios (green). These grant an achievement that another scenario requires. It also shows scenarios that block off others (red). These grant or remove achievements that close off other scenarios. Red dual arrowhead lines show mutually exclusive scenarios.

If you find this version a bit too much info overload, feel free to use the previous version, they are identical except for the new arrows.

Note that many (though not all) scenarios that unlock another also grant a prerequisite achievement to that next scenario. I didn't call those out with separate green lines and just left the black "unlock" lines since you can't do the next scenario till it is unlocked by that prior one anyway.

Also, some scenarios have multiple prerequisites that are "either or", and others that require both. I have not called them out like that so be sure to still examine the scenario book.

The green ones are pretty straight forward, but the red ones are a bit hairy in one section, mostly because there are multiple scenarios that generate the same blocker and several that are affected by it. There is also one scenario that allows you to undo a blocker achievement but I couldn't come up with a way to represent it.

There is also one global achievement that serves as a blocker that is obtained from something other than a scenario (I have no idea what) so I just listed the achievement by name.

I've used the scenario book PDF from the new Kickstarter version so hopefully everything is correct.
Downloads: 606
Mar 13, 2017
Scenario Flowchart.pdf (388 KB) (Log in or Register to download.)
Two corrections:

1) Scenario 14 does not unlock any new scenarios (previously it pointed to 19 and 7)

2) Scenario 43 was shown twice. Removed one instance and created direct link from 31 to the first 43 instead.
Downloads: 1251
Mar 5, 2017
Scenario Flowchart.pdf (392 KB) (Log in or Register to download.)
Changed the font on the scenario numbers to a more readable one. The "Pirata One" Gloomhaven font is fine for the text but the numbers (especially 0's, which look like 8's) isn't very clear.
Downloads: 503
Feb 22, 2017
Scenario Flowchart.pdf (266 KB) (Log in or Register to download.)
This version contains 2 pages, one with a background and one without. Print whichever page you prefer.
Downloads: 651
Feb 21, 2017
Scenario Flowchart.pdf (100 KB) (Log in or Register to download.)
Changes in this version:
- Font now matches game
- Used dash lines for linked scenarios
Downloads: 239
Feb 20, 2017
Scenario Flowchart.pdf (448 KB) (Log in or Register to download.)
Labeled and grouped scenarios by type instead of a bunch of repeated bubbles. Much cleaner this way.
Downloads: 296
Feb 20, 2017
Scenario Flowchart.pdf (351 KB) (Log in or Register to download.)
This is a flowchart of all scenarios. It only has scenario numbers and no names so there are no spoilers.

To differentiate between unlocked and completed scenarios, you can fill it in first with a yellow highlighter for unlocked and then with a blue one for completed, which should turn the yellow green.

This is useful for those that want to visually see which scenarios have been completed and how many are left in a branch. It's also useful for those that want to track scenario completion for multiple parties.

I managed to put it together without spoiling anything for myself just by flipping through the scenario book, personal quest cards, random scenario cards and the event cards and just looked at the unlocked numbers.

Also, you can put a red X on the connection lines or use a red highlighter on the scenario after it is blocked off (it should turn the yellow into orange). To see if a scenario is blocked off, you'll have to examine the scenario for an "Incomplete" requirement. If you have that achievement (or whatever), then you can no longer do that scenario nor its branch.

There are a handful of scenarios that are listed where I could not find how they are spawned so they must come from something that is still sealed in my game.
Downloads: 386
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