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Jonathan Rutherford
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Jul 15, 2011
RISK_II_all_you_need.zip (56 KB) (Log in or Register to download.)
This includes a printable chart of the RISK II dice thresholds (i.e. white die when 1-5 armies, yellow when 6-10, etc.), instructions on how to create RISK II dice (they are not numbered simply from 1-12, but instead have 1-6 in different quantities), and a list of everything needed to play a game of RISK II.
Downloads: 175
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