This game has a very nice simplistic ruleset, that is not necessary improved by introducing more complexity, still factions give so much more theme that this game is lacking. I thought of a way of introducing asymmetric factions by stealing ideas from cosmic encounter. What do you guys think? Have any one tried this before? Which Factions need to be balansed.
To play whit them: Print and cut them out and preferably sleeve them. Then shuffle them and each player randomly draws 3 factions and chooses one.