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Robinson Crusoe: Adventures on the Cursed Island:: Scénario - Voyage dans le temps (traduction) By: Bobraz38
Time Travel FR.pdf (1.61 MB)
Voici la traduction française du scénario "Time Travel" pour Robinson Crusoé créé par @tdakanalis

Un grand merci à lui d'avoir autorisé sa traduction et sa publication sur BGG !

Présentation
Vous travaillez sur un projet secret dans une station de recherche sur l'île. Une machine à voyager dans le temps ! Ce matin, alors que vous marchiez sous la pluie, vous avez été mordu par un serpent venimeux ! Votre seule chance de survivre est de créer un antidote en récupérant des ingrédients spéciaux - quatre plantes très rares. En fait, si rares, que deux d'entre-elles ont disparu. Votre seule option est d’utiliser votre machine à voyager dans le temps, d'aller dans le passé (une ère où vivent des bêtes dangereuses), et de récolter les deux plantes disparues.
Cependant, il s'avère que votre machine ne fonctionne pas encore totalement et vous commencez à faire des allers-retours dans le temps... mais le poison se répand et l'horloge continue à tourner !


Difficulté
La difficulté approximative de ce scénario est de 4/5 (difficile).


Bon scénario :)


PS : vous trouverez ici la liste des autres scénarios que j'ai traduits.
Dec 29, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Scenario: Supply Cache By: mounteerie
Supply Cache v0.95.pdf (6.70 MB)
A new campaign based on the book that encourages a different play style. Prepare for an epic, dangerous journey.

-Building Salt now requires 1 perishable instead of 2
-New rule added for 4 player games

This may be the final version. It plays great at all player counts, though it might still be a bit more difficult with 4 players.
Dec 17, 2020
Supply Cachev0.94.pdf (6.67 MB)
Version 0.94

-Major visual overhaul
-Improved text
-Added images for tokens and items
Dec 7, 2020
Supply Cache v.92.pdf (11.30 MB)
Version .92

-Visual upgrades
-Fixed starting map image
-Gave thematic names to scenario specific discovery tokens
Nov 29, 2020
Supply Cache.pdf (11.15 MB)
A new campaign based on the book that encourages a different play style. Prepare for an epic, dangerous journey.

Story: With each passing day, your hope of being rescued is diminished. Your meager supplies are all in one camp, so a single bad event could wipe away your means of survival. You’ve decided to store away supplies on the other side of the island to avoid the threat of losing everything. Trouble is, the inland is dangerous, and difficult to traverse. Prepare your weapons, horde supplies, and cross the island to establish a supply cache in the mountains. If you’re too late, snow will prevent you from achieving your goal in the mountains.

Version 0.91. Looking for feedback to help improve it.

I had 3 main goals with this scenario:

1. To allow/encourage players to make uncommon choices more often, even if playing with 1-2 players. Your island exploration and traversal might be unique (paving a path inland before returning to the beach, all while preparing for your trek to the mountains). In the early game you might be hunkered down trying to gather supplies, but travel is inevitable. No matter the player count, it’s likely you’ll want to gather and hunt, and perhaps make use of long term options such as the Pen or searching the beach. The knife (and it's tech tree) can be hard to craft due to limited mountain tiles, but weapon strength is crucial to fend off the beasts and hunt, so you’re more likely than normal to build weapon strength the old fashioned way.

2. To create a long campaign that feels epic and treacherous without adding complexity. The early game can be deceiving, as you might feel you are safe with plenty of time, but you’ll need to have explored a path to the distant mountain and have enough supplies to make both supply drop offs just as the storm begins. My original plan was for an 18 round scenario, but I quickly realized that 14 rounds is plenty long enough for this scenario to feel epic while keeping pressure on the players.

3. To stay true to the book, which I only read due to my love for this board game. In the book Robinson had a major fear of a lightning strike destroying his precious gunpowder, or a natural disaster wiping away his supplies. Thus, he spread out his supplies across multiple shelters. I’m proud of the fact this campaign feels realistic and is true to the book.

The soldier, explorer, cook and carpenter are all extremely useful in this scenario. These are the only characters I’ve playtested with so far. I’ve also been playtesting without the glass invention cards. I am open to suggestions and would love to hear how your experience was. I’m striving for a 50% success rate for experienced players; difficult, but not as brutal as campaigns like Family Robinson or Time Travel.
Nov 27, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: HoHoHo - Wigilijna kraksa (fanowski scenariusz) By: anitroche
HoHoHo_Robinson_scenriusz_PL.pdf (344 KB)
HoHoHo - Christmas crash scenariusz po polsku
Dec 15, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Indiana Jones and the Temple of Doom (A Fan-made Mini-campaign) By: LanJemWezz
Scenario_2_RC_HB_ToD_v1bw.pdf (3.14 MB)
B&W image conversion of Scenario 2. Ink saver!
Dec 10, 2020
Scenario_1_RC_HB_ToD_v1.1bw.pdf (2.05 MB)
B&W image conversion of Scenario 1. Should be less of an ink-eater.
Dec 10, 2020
Scenario_1_RC_HB_ToD_v1.1.pdf (7.07 MB)
Version 1.1

UPDATED! Scenario 1 of 2: "Journey to Pankot Palace" is a 1-3 player, 8- or 9-round scenario with new rules that uses components and gameplay from the base game, and some expansion material, most notably Mystery Tales. This playtested adventure is intended to be lighter and easier and serve as an introduction and set-up to the more challenging adventure that follows.

The file includes...

A 2-page scenario sheet detailing all the set-up changes and new gameplay elements.
A 1-page character sheet with records for Indiana Jones, Short Round, and Willie.

Change Notes:
• Swapped "Hammer & Nails" for "Shovel" in Starting Items.
• Cleaned and updated text, images, and formatting.
• Tweaked Willie's abilities to be clearer across both scenarios.
Nov 11, 2020
Scenario_2_RC_HB_ToD_v1.pdf (5.35 MB)
Version 1.0

UPDATED! Scenario 2 of 2: "Escape from the Temple of Doom" is a 1-3 player, 10-round scenario with new rules that uses components and gameplay from the base game, and some expansion material, most notably Mystery Tales. This playtested adventure is intended to be more combat-oriented and more of a challenge than the introductory scenario that precedes it. This scenario can be played stand-alone, but works best as a follow-up.

The file includes...

A 3-page scenario sheet detailing all the set-up changes, new gameplay elements, and a write-up detailing example round-by-round gameplay flow.

Change Notes:
• Cleaned and improved format of text and images.
Nov 11, 2020
RC_HB_ToD_v1.pdf (6.96 MB)
Version 1.0

Scenario 1 of 2: As above.

The file includes...

A 2-page scenario sheet detailing all the set-up changes and new gameplay elements.
A 1-page character sheet with records for Indiana Jones, Short Round, and Willie.
Sep 21, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: HoHoHo - Christmas crash (fan-made scenario) By: anitroche
HoHoHo_Robinson_scenario.pdf (359 KB)
Scenario that I invented for Christmas season. Hope you will like it
Dec 9, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: LOST campaign By: Gregohr23
lost campaign scenario 6.pdf (6.61 MB)
The last chapter for the LOST- campaign... Final Scenario 6
Nov 29, 2020
lost 5+.pdf (5.11 MB)
Campaign almost completed ... I guess I will be faster than the production of the"Mystery Tales" ;)
Oct 25, 2018
lost campaign scenario4.pdf (5.10 MB)
here is the 4th scenorio of the LOST campain.
Are there still anyone waiting for the last two? ;)
Jan 11, 2018
lost campaign scenario3+.pdf (3.60 MB)
scenario 3
Aug 10, 2017
lost campaign scenario2.pdf (10.18 MB)
here is the second scenario sheet!
Feb 2, 2017
lost campaign scenario1.pdf (6.29 MB)
here is the first scenario sheet for the great fan-made campaign (https://boardgamegeek.com/thread/1049000/lost-chapters-fan-e...).
This great campaign needs a great sheet - so print it out on DIN-A3 (or put two pages together).
The Suvivor-Zone is directly under the scenario sheet.
The other scenarios will follow.

The boardmodification for the mainboard and tuckboxes for this campaign are here:
https://boardgamegeek.com/filepage/142471/lost-campaign-main...

Jan 22, 2017

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Robinson Crusoe: Adventures on the Cursed Island:: Scenariusz "Time Travel" w języku Polskim By: Inquisitor94
Time Travel Pol.jpg (17.63 MB)
Załączam moje amatorskie tłumaczenie scenariusza "Time Travel" na język polski
Nov 7, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Robinson Crusoe Wyniki i Wyzwania By: Alchemist83
Robinson Crusoe Wyniki i Wyzwania.xlsx (89 KB)
Udostępniam Excela gdyby ktoś był zainteresowany uwiecznić swoje najlepsze wyniki. Jest to skoroszyt zdecydowanie przeznaczony do rozgrywek dwuosobowych.

Jakiś czas temu wrzuciłem wersję angielską ale generalnie chodzi o to żeby odnotować jak szybko i jak dobrze udało się ukończyć dany scenariusz.

Jeśli ktokolwiek jest zainterezowany to oczywiście pełna dowolność jeśli chodzi o modyfikację tego Excela na własne potrzeby.
Jul 29, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Hall of Fame and Challenges By: Alchemist83
Robinson Crusoe Hall of Fame and Challenges.xlsx (90 KB)
We play Robinson Crusoe a lot and we decided to create a Hall of Fame with Challenges for ourselves. We completed every scenario many times so we wanted to collect our best scores and how good we were.

I'm uploading this spreadsheet in case if anyone else is interested to track their best scores. I'd say it's rather meant for two players.

Feel free to modify it to suit your needs and I hope it will interest you.
Jul 7, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: The Swiss Family Robinson Fan Scenario By: gplcoh
the_swiss_family_robinson v1_3.pdf (3.64 MB)
[CORRECTED VER. 1.3. DOWNLOAD THIS ONE. ENJOY!]

The Swiss Family Robinson (Fan Scenario Ver. 1.3)

“Our passage, though tedious, was safe; but the nearer we approached the shore the less inviting it appeared; the barren rocks seemed to threaten us with misery and want…”

Build a tree house, live off the land, and teach the boys skills they’ll need to survive. This is your home now.

Changes include:

* Start with rope and shovel invention cards plus seven random inventions.

* Clarified child NPC specific rules.

* Reorganized and clarified scenario rules.

Updated Tree House Rules...

* The Tree House Item can be built only once per Island tile (mark each built Tree House Item with a blue disc).

* If the camp is moved after the Tree House Item is built, the Roof and Palisade levels must be reduced up to 2 if possible.

* For the Gold Medal win, the camp must be located on an Island tile with a built Tree House Item (marked with blue disc) at game end.
Jul 5, 2020
the_swiss_family_robinson v1_2.pdf (3.62 MB)
The Swiss Family Robinson (fan scenario ver 1.2)

Fixed Ernest / Jack pendants on scenario card (pg. 2).
Nov 9, 2018

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Robinson Crusoe: Adventures on the Cursed Island:: 3D printing Storage Box By: retsnimel
robinson_crusoe_storage_box_gcode_ender3.zip (700 KB)
gcode files for Ender3
Jun 12, 2020
robinson_crusoe_storage_box.zip (10 KB)
I made this box to store all the Robinson Crusoe components (except island tiles) so you can play without having to take most of everything out the box. The lid is there for safely storing the box vertically.
There's 2 files for the lowest part : one with holes to get dice and tokens out more easily and one without (I forgot to add the holes to the design before printing it and in the end, I like this version better. It's neater even if I can't put the token vertically like I planned originally).
Jun 7, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: A Busca pelo Mestre - cenário para Robinson Crusoé em português By: Patanga
A Busca pelo Mestre 2019 1218.pdf (1.13 MB)
A Busca pelo Mestre - cenário para Robinson Crusoé em português
Jun 8, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Character Tokens Stickers By: guerrero4de
RCTokenStickers.zip (1.70 MB)
I tried to re-make the useful add-on from the Treasure Chest / Schatzkiste expansion which isn't available anymore. It is made for German Version tokens size but should also fit on US size.

You can print it on a transparent sticky foil to keep the original token colors.
Or if not available you can print on sticky paper (or normal paper).
Then just cut with scissors along the circles.


I also attached a SVG with cutting Vectors so you can just send it to a professional copy shop which has a machine to handle it. At my local store it cost like 20€.

Or maybe you have a lasercutter and can cut and engrave the tokens yourself.
May 25, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Want to be a Pirate / Monkey Island - scenario By: celtic77
Want to be a Pirate - celtic77.zip (2.07 MB)
"Want to be a Pirate" - Monkey Island inspired scenario for Robinson Crusoe. It includes the scenario page and a character sheet.

Any testing and feedback is more than welcome, I've done it solo and with 2 players and worked quite... tight.

Soundtrack recommended to play: https://www.youtube.com/watch?v=_fj5pIpjS14
May 10, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Escape from Isla Nublar By: la_guillotine
Escape from Isla Nublar.v2.zip (4.53 MB)
Some mistakes corrected
May 5, 2020
Escape from Isla Nublar.zip (4.74 MB)
Beast cards now included
May 5, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: "The Quest for the Master" spiritual scenario for Robinson Crusoe By: Patanga
The Quest for the Master2020 01 10.pdf (1.12 MB)
Spiritual search scenario for Robinson Crusoe - fan-made by me. Two pages.
Jan 14, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Libertalia campaign ver. 2.0 By: Xancis
Libertalia Characters 2.0e.pdf (374 KB)
4 characters which are from the game Uncharted like the campaign. They can also be played independent as well as the campaign can also be played with the normal characters.
Thanks to the BGG Member dellato for the whole translation.

Eine deutsche Version findet ihr hier
Une version française peut être trouvée ici
Un grand merci à Bobraz38
Jan 12, 2020
Libertalia 4. The Escaspe 2.0e.pdf (1.57 MB)
The fourth and last part of the campaign continues right after the third one. I recommend to play this scenario immediately after the third one. Nearly the whole installation stays the same. If you like to play the scenario later, please take a photo of the whole game after the third scenario.
Thanks to the BGG Member dellato for the whole translation.
Jan 12, 2020
Libertalia 3. The Treasure 2.0e.pdf (1.50 MB)
The third scenario of the campaign. You won't need any information of the 2nd scenario besides the destroyed outposts.
Thanks to the BGG Member dellato for the whole translation.
Jan 12, 2020
Libertalia 2. The Decampment 2.0e.pdf (1.41 MB)
The second scenario of the campaign. I recommend to play this scenario immediately after the first one. Nearly the whole installation stays the same. If you like to play the scenario later, please take a photo of the whole game after the first scenario.
Thanks to the BGG Member dellato for improving the whole translation.
Jan 12, 2020
Libertalia 1. The Exploration 2.0e.pdf (1.36 MB)
This is the translation of the scenarios from this thread.
This is the first of 4 scenarios of a campaign like beagle. It's about the search for the pirate utopia. The campaign is related to the game Uncharted 4. There is neither a reference to the game nor is the plot completely the same. So you don't need to know the game.
I'm pleased about suggestions and reviews.

The whole translation of the 3rd/ 4th part and the characters including the revised version wouldn't be possible without the BGG Member dellato. So big thanks to him.

I will delete the old files as soon as the now ones are live and the upload is complete.
Gameplay is still the same there were just many many corrections and improvements.

Eine deutsche Version findet ihr hier
Une version française peut être trouvée ici
Un grand merci à Bobraz38
Jan 12, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Libertalia Kampagne Ver. 2.0 By: Xancis
Libertalia Charakte 2.0.pdf (377 KB)
4 Charaktere, die wie die Kampagne aus dem Spiel Uncharted stammen. Sie können jedoch auch unabhängig von dieser Kampagne gespielt werden und auch umgekehrt kann diese Kampagne auch mit den normalen Charakteren gespielt werden.

You can find an English version here
Many thanks to dellato
Une version française peut être trouvée ici
Un grand merci à Bobraz38
Jan 12, 2020
Libertalia 4. Die Flucht 2.0.pdf (1.70 MB)
Der 4. und letzte Teil der Kampagne knüpft direkt an den dritten Teil an. Nahezu der gesamte Spielaufbau bleibt identisch. Ich empfehle beide Szenarien hintereinander zu spielen. Falls ihr dieses Szenario später spielt, macht am besten ein Foto nach dem dritten Szenario.
Jan 12, 2020
Libertalia 3. Der Schatz 2.0.pdf (1.55 MB)
Der 3. Teil der Kampagne. Daten aus dem 2. Teil werden, bis auf die zerstörten Außenposten, nicht benötigt.
Jan 12, 2020
Libertalia 2. Der Aufbruch 2.0.pdf (1.43 MB)
Der 2. Teil der Kampagne knüpft direkt an den ersten Teil an. Nahezu der gesamte Spielaufbau bleibt identisch. Ich empfehle beide Szenarien hintereinander zu spielen. Falls ihr dieses Szenario später spielt, macht am besten ein Foto nach dem ersten Szenario.
Jan 12, 2020
Libertalia 1. Die Erforschung 2.0.pdf (1.46 MB)
Dies ist das erste Szenario einer mehrteiligen Kampagne im Stil der Beagle. Es geht um die Suche nach dem Piratenutopia. Zum Vorbild habe ich mir das Spiel Uncharted 4 genommen. Es wird jedoch weder Bezug darauf genommen, noch stimmt die Handlung komplett überein, da ich es Robinsontauglich machen musste. Man muss also weder das Spiel noch die Reihe kennen um diese Szenarien zu spielen.
Ich freue mich über Anregungen, Kritik, Berichte.

Die Überarbeitete Version 2.0 entstand nach der Übersetzung ins Englische. Ein Riesen Dank geht dabei an dellato, ohne ihn das alles nicht möglich gewesen wäre.

Die alten Dateien werde ich löschen, sobald der Upload komplett ist. Spielerisch ist nahezu alles identisch geblieben. Es gab jedoch etliche Korrekturen und Verbesserungen.

You can find an English version here
Many thanks to dellato
Une version française peut être trouvée ici
Un grand merci à Bobraz38
Jan 12, 2020

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Robinson Crusoe: Adventures on the Cursed Island:: Friday (Full character sheet) By: bohemian
rcci.pdf (1.57 MB)
Finally, Robinson Crusoe's fellow castaway, Friday, gets his own fully developed character sheet.

As an indigenous islander, Friday has the following environmentally-based abilities:

Weather prediction: Discard 2 morale tokens to roll 1 weather die at the beginning of the action phase.

Island know-how: Discard 3 tokens to place a white disc on an threat card. This disc acts as a single player action on that threat, but must be used in conjunction with a character token.

Carib knowledge: Discard 3 tokens to look at the top two event cards. Choose one to place on the bottom of the deck. Place the other on top of the deck.

Personal invention: Bow.
Nov 14, 2019

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Robinson Crusoe: Adventures on the Cursed Island:: Insel der Angst By: Moai2012
Insel der Angst.pdf (1.53 MB)
Ein neues Szenario, in dem ihr als Mitglieder einer Rettungsexpedition auf der Suche nach einem vermissten Segelschiff seid. Die Suche führt euch auf eine ferne Insel voller Schrecken.

Für dieses Szenario wird lediglich das Grundspiel "Abenteuer auf der verfluchten Insel" bentöigt.
Oct 9, 2019

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Robinson Crusoe: Adventures on the Cursed Island:: PErsonaje Hernan Cortés By: kevinstone
HernanCortes (2) (2).pdf (102 KB)
Personaje de Hernán Cortés traducido al español
Aug 21, 2019

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Robinson Crusoe: Adventures on the Cursed Island:: El Tesoro perdido By: kevinstone
tesoro perdido(1).pdf (324 KB)
Escenario El Tesoro perdido, en español.
Aug 20, 2019

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Robinson Crusoe: Adventures on the Cursed Island:: escenario español Expedición de Cortes By: kevinstone
RC_Cortes_Scenario_v2.pdf (368 KB)
Escenario Expedition Cortes traducido al español
Aug 19, 2019

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Robinson Crusoe: Adventures on the Cursed Island:: Robinson Crusoe Scoreboard By: Gamemaster
RC_Scoreboard_Template_v2.pdf (512 KB)
V.2: 2 points (instead of 3) will be subtracted if a Player Character is using a Secret Trait. Regular trait cards will not affect scoring due to both a positive and negative effect. I do realize there is one Secret Trait card that is a benefit. Just accept it as a luck factor; you need it in this game!
Aug 10, 2019
RC_Scoreboard_Template.pdf (507 KB)
Robinson Crusoe first edition contained Victory Points to keep score but was removed in the second edition. First Edition scoring was reliant on luck-of-the-draws during your adventure instead of the skill of completing the scenario. For instance, you received bonus points depending on what your weapon, roof, and palisade levels were. But if you drew a strong beast lowering your weapon level at the end of a scenario, this reduces your score undermining the actual hard work you put into the game.
This scoreboard is compatible with any edition of Robinson Crusoe and will focus on how your group makes the scenario easier or harder by adding or subtracting Player Characters, NPCs and Starting Equipment. The round that you win the scenario will also be reflected into the score. The scoring formula is as follows:
_____________________________________________________________________________________
30 (35 if playing Horror Mode) – 3 per Player Character used – 1 per NPC used - 2 per Starting Equipment used (at beginning of scenario and beyond the starting two) – Winning Round = Score
_____________________________________________________________________________________
The scoring method is also compatible with Campaign Mode and Horror Mode. If an NPC is ultimately used as a Player Character, you would subtract 3 points not 4. Here are some examples of scoring:
Jack, Jill, Hansel, and Gretel are playing The Castaways and each have their Player Character but added Friday (NPC) to make the scenario a little easier. They win on round 11. They score 6 points.
Jack, Jill, Hansel, and Gretel are playing the Mystery Tales campaign first scenario. They win on the fifth round but earlier Jack’s character died and he drew a new PC from the NPC pool. In the end, five PCs were used along with the four NPCs totaling 19 points to be subtracted from 30. They score 6 points.
Continuing their campaign into scenario two: Miraculously, none of the Player Characters died or went insane, but one NPC did go insane. They still won on round 5. They used four PCs (do not count the dead from the previous scenario) and used four NPCs totaling 16 points to be subtracted from 30. They score 9 points.
Another group plays the campaign but they played very badly. All NPCs were eventually used as Player Characters. 9 PCs is 27 points to be subtracted from 30. They won on round 5 giving them negative points. They record a score of zero on the scoreboard. Only wins should be recorded and only if they beat the previous score of the same scenario. Horror Mode scores will be scored separately.
With this method of scoring, you can have a fifth Player Character. The game is now easier but your score will be reflected that you used another Player Character. Example: Jack, Jill, Hansel, Gretel, and Ralph play the scenario The Castaways. They win on round 10. They score 5 points. This score would NOT be added to the scoreboard because they scored 6 points earlier on the same scenario (first example). You must beat the previous score within the same scenario to record your new higher score.
Of course, some people like to log all of their plays. The log should be separate from the Highest Scores.
Have fun!
~Jeff Hoffman
BGG: Gamemaster
Jul 9, 2019

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Robinson Crusoe: Adventures on the Cursed Island:: Escenario Time Travel By: phobos76
Escenario Time Travel ESP.pdf (3.22 MB)
Escenario Time Travel tradumaquetado al español
Jul 19, 2019

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