Board Game: Navajo Wars
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3 Pueblo Revolt and Enemy Morale
by mikecl Sun Nov 10, 2013 8:06 pm
3
4 Clarification Requested on Where to draw ferocity-related bonus raid counters during Enemy Raid
by nmorlino Sun Nov 10, 2013 12:36 am
1
3 Pueblo Revolt Question
by Robert Leonhard Fri Oct 18, 2013 3:27 pm
8
3 Summary of Player Reactions and trade Goods Uploaded
by nmorlino Fri Nov 8, 2013 10:10 pm
0
4 Summary of Enemy Operations Phase and Enemy Instructions uploaded
by nmorlino Thu Nov 7, 2013 5:01 pm
1
2 Summary of Player (Navajo) Planning, Take Actions and Passage of time sequences uploaded on geek
by nmorlino Thu Oct 31, 2013 8:48 pm
2
3 Passage of time - Step 10 question
by Rince Wed Nov 6, 2013 7:00 pm
3
3 discrepancies between rules and summaries
by andylatto Mon Nov 4, 2013 3:37 pm
3
4 Raid Resolution - Canyon de Chelly
by krompot Sat Nov 2, 2013 9:53 pm
4
0 Victory Check Step 1 - result of zero
by niennunb Sat Nov 2, 2013 8:37 am
2
2 Attacking Forts
by andylatto Fri Nov 1, 2013 2:18 pm
5
2 Die roll of extra MP for moving away from a fort.
by andylatto Fri Nov 1, 2013 7:49 pm
1
2 Tribal council after other actions
by andylatto Fri Nov 1, 2013 7:55 pm
3
5 Enemy Raid Flowchart [News]
by joel_m_toppen Sat Oct 26, 2013 8:06 pm
6
0 Swap minor event question
by JSBourget Thu Oct 31, 2013 2:36 pm
2
3 Question of the Red Cubes in the Subjugation of New Mexico...
by Garfink Wed Oct 23, 2013 2:50 pm
7
2 Resolving tribal warfare
by TomChick Tue Oct 29, 2013 8:18 am
1
2 'Hostile Tribes' and Mexico counter J
by JazzFish Mon Oct 28, 2013 12:54 am
6
2 auto victory check
by cmdr layman Sun Oct 27, 2013 9:45 pm
3
1 Raid Direction and closest Family
by TwoShedsJackson Mon Oct 28, 2013 1:20 pm
3
1 What about the 0 Corn Counter?
by JSBourget Sun Oct 27, 2013 5:59 pm
3
2 Using Harass counters
by weishaupt Tue Oct 22, 2013 8:08 pm
7
1 Skin Walker and design curiosity
by Shane Sather Thu Oct 24, 2013 11:14 am
2
1 Raid Outpost question
by JSBourget Fri Oct 25, 2013 3:09 pm
3
1 intruder question - mission
by cmdr layman Thu Oct 24, 2013 2:06 am
7
2 Broken country and peace instruction
by cmdr layman Tue Oct 15, 2013 3:17 am
4
1 Can I always choose between Victory Check and Good Medicine?
by Auricle Wed Oct 23, 2013 11:41 pm
2
2 New families during Passage of Time operation
by weishaupt Wed Oct 23, 2013 2:03 pm
7
0 Headman Phase Question
by JSBourget Wed Oct 23, 2013 9:42 am
1
0 Broken Country- Scenario Question
by Stratosaur Tue Oct 22, 2013 4:13 pm
5
0 2p Rules--16.5.3A
by Preacher Tue Oct 22, 2013 1:03 am
4
0 Enemy Raid response allowed before a battle?
by futhee Mon Oct 21, 2013 1:01 pm
3
4 Damage to outposts
by Olvenskol Mon Oct 7, 2013 7:48 am
3
2 Development cards of different levels - do they stack?
by hepcat1 Sun Oct 13, 2013 1:25 pm
5
1 Subvert 1-6
by cmdr layman Mon Oct 14, 2013 12:29 am
4
15 Rise of the People - Getting Started
by Steve Carey Thu Oct 3, 2013 2:47 am
11
2 Pueblo war major event
by cmdr layman Sat Oct 12, 2013 12:54 am
2
1 Swap instructions
by cmdr layman Thu Oct 10, 2013 2:02 am
6
0 Warrior Society - Level 2
by Steve Carey Thu Oct 10, 2013 2:29 am
4
2 Kit Carson Step 3 - Military Points vs. Enemy Morale (Rule 6.2.3)
by RezardVareth Mon Oct 7, 2013 7:34 am
4
1 How to resolve culture loss when culture and military are both zero
by Olvenskol Tue Oct 8, 2013 5:34 pm
3
1 Planting corn in mission area
by Olvenskol Mon Oct 7, 2013 7:32 am
1
3 Outpost effects on Reactions (5.1.3)
by Steve Carey Wed Oct 2, 2013 6:35 am
4
2 A couple of early questions
by Umbrella Fri Sep 27, 2013 6:03 pm
4
1 Family in the same area as a Fort
by goodaman Thu Sep 19, 2013 12:42 pm
1

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