Board Game: Steampunk Rally » Forums » Rules

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2 Is this all the updated card errata?
by Brianrlarsen Wed Jul 3, 2019 7:29 pm
5
3 Can you go past last square on board?
by lbrande Thu Nov 14, 2019 8:54 pm
3
0 Glaciers and smooth movement
by Databug Wed Sep 27, 2017 12:07 am
4
51 Official Errata - Steampunk Rally - 2015.11.19
by RoosterJuice Fri Nov 20, 2015 6:44 am [Page 1,2]
46
1 Dividing multiple activations?
by MisterMetroid Thu Jan 31, 2019 8:30 am
2
0 Faraday Cage + Weather Machine
by luftbahnfahrer Mon Sep 17, 2018 4:03 pm
5
0 What does the capacitor do?
by snoweel Sun Aug 12, 2018 2:34 am
4
1 Two Questions; re Aerodynamics boost card, and the infamous Blast Pipe.
by nzcamel Sat Apr 21, 2018 1:53 am
3
2 Ending the Final Round Behind the Finish Line
by singhalex Tue Dec 6, 2016 5:24 pm
8
3 What are the infinity icons on the racetrack and where are they explained in the rules?
by schnel Mon Feb 29, 2016 11:09 am
6
2 Electromagnet boost card
by Mr Weedy Sun Nov 8, 2015 2:02 pm
3
0 Receiving Dice/Cogs for discarded cards
by daviddaviddavid4 Sat Oct 7, 2017 8:33 am
5
2 The cockpit is a 'machine part,' correct?
by webdanzer Thu Dec 31, 2015 12:48 pm
7
2 Dice generating more than one activation on machine parts where you can choose the effect
by Databug Thu Aug 31, 2017 10:53 pm
16
0 Timing of Boost Cards
by Databug Mon Aug 28, 2017 2:45 am
2
1 Do the effects of the Boost card affect even the person using it?
by boardgame_sri Sat Aug 19, 2017 11:13 pm
2
0 Fulfill the race effect
by trevor_reznik Tue Aug 15, 2017 10:59 pm
2
0 When can i use dice generated from machine parts + smooth movement question
by Gutripper Thu Jun 29, 2017 11:59 am
8
0 What is this Board Symbol?
by cosmicdustorb Sat Mar 25, 2017 3:50 pm
2
0 Moment Boost cards are to be played during Vent Phase
by rudy3 Mon Mar 20, 2017 3:29 pm
7
0 Are some boards intentionally missing "space demarcation" lines?
by tkelly Sun Jan 15, 2017 1:50 pm
1
0 Map setup
by ScottPM Sun Jan 8, 2017 10:03 pm
3
4 Moving past the end of the final tile?
by RageGoblin Sat Aug 29, 2015 1:19 am
14
2 Same part twice on the one machine
by rudy3 Mon Jan 2, 2017 10:26 am
1
1 Forks and first/last place
by Daravon Mon Dec 26, 2016 1:57 am
3
6 Freely Rearranging/Discarding Machine Parts
by Gamer_2k4 Tue Nov 8, 2016 3:32 pm
3
2 Movement and terrain order.
by desdemian Mon Oct 3, 2016 8:03 pm
3
0 Coal bunker
by tullace Thu Sep 29, 2016 8:52 pm
5
0 Boost cards
by prsmith59 Thu Sep 22, 2016 3:05 am
4
3 Resonance-Based Earthquake Inducer
by Parsat Sun Sep 18, 2016 1:44 am
2
4 Damage Gauge Symbols
by RexPTravoke Sun Jan 3, 2016 2:09 am
6
2 How to tell if dice have been activated already
by veector Mon Aug 24, 2015 1:04 pm
14
3 Using cogs to add to a dice roll
by Ravid01 Fri Mar 4, 2016 4:35 am
4
4 venting phase play order
by 4ntonio Fri Aug 28, 2015 9:59 pm [Page 1,2]
37
3 Generating Power
by CaptRob Mon Feb 22, 2016 4:32 pm
3
3 Help me with star activations
by thorphin Fri Jan 22, 2016 4:13 am
6
2 Card: Faraday Cage
by desire1 Tue Jan 12, 2016 10:09 pm
1
1 What are the rules for the infinity + dice symbols on track tiles ?
by dbhitchcock Fri Sep 4, 2015 4:27 pm
7
1 Rules clarification on boost cards
by TastyLemonDrops Fri Dec 25, 2015 8:25 pm
1
2 Dr. Braun Count as Two Cards?
by igotdvds Tue Dec 15, 2015 6:20 am
4
3 activating dice slots one at a time allowed?
by travelbug Sat Nov 21, 2015 2:07 am
3
2 Turn Order vs. Simultaneity
by Kirian42 Wed Sep 16, 2015 1:44 am [Page 1,2]
30
3 One cog to vent from two cards?
by Gabbrill Mon Nov 23, 2015 8:05 pm
2
2 Dice affecting itself
by backspace8908 Fri Nov 20, 2015 3:36 am
4
2 Activating parts with light bulbs
by Totihno Fri Oct 30, 2015 11:50 pm
6
5 Is there an Official Eratta yet?
by JasonP Fri Oct 2, 2015 4:20 pm
13
1 Part activation vs terrain order
by Aktarion Sat Nov 7, 2015 4:36 am
2
4 Reset shields to zero after each round?
by johoohno Fri Nov 6, 2015 6:55 pm
3
1 Why reduce pips on the vent phase?
by diddle74 Sat Oct 17, 2015 4:42 am
7
1 Missing rules for explosions
by Cornos804 Thu Oct 29, 2015 10:17 pm
3

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