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Subject Replies Last Post
0 Shortening game by playing on one side of Europe only
by xiongie Thu Jan 12, 2017 3:46 pm
8
0 Implementing [Some] 3rd Edition Rules
by Kennifus Prime Mon Feb 8, 2016 5:00 am
6
0 Another Evasion house rule, but for a different reason than usual.
by beri Wed May 4, 2016 9:32 am
1
0 Would this Lite variant break the game
by navd11 Tue Sep 1, 2015 3:05 pm
0
19 Fury of Dracula - Revised Fan Edition
by silent117 Wed May 14, 2014 12:18 am [Page 1,2,3]
64
3 Making this game more feasible
by Matt62702 Tue Jul 1, 2014 3:27 pm
24
1 Using the downloadable player screen?
by Captain Murdercasket Tue Apr 8, 2014 5:28 pm
2
1 Slight tweak to combat system
by Agrifan Wed Dec 11, 2013 2:07 pm
4
0 Average dice for use in combat?
by Myoman Fri Jan 28, 2011 3:29 pm
8
4 Minor modifications to balance Event deck
by Agrifan Sun Aug 4, 2013 3:21 pm
1
1 Combat roll and card initiative added together
by Salattu Sun May 5, 2013 8:08 pm
5
0 Theory of Dracula: speeding up the game
by rpickman Sun May 5, 2013 3:49 pm
6
3 Tweaking the Allies
by Hannibal Rex Sat Dec 17, 2011 6:41 pm
14
0 Claws initiative... 4 rather than 2?
by Cianopanza Mon Feb 25, 2013 2:17 pm
9
0 I' ve combined Dracula and Fury of Dracula for a faster game more suited for younger kids!
by sleepysloo Sat Nov 12, 2011 2:44 am
1
0 Fixes to FOD
by crazypumaman Tue Oct 30, 2012 7:23 am
4
0 Extra Minis
by guitarhulk Fri Feb 17, 2006 4:19 pm
4
0 Rebalance of some traps
by David_Blane Wed Feb 8, 2012 10:40 pm
2
0 WIP - Fury of Dracula Express
by N/A Thu Jan 26, 2012 10:58 am
2
0 Reducing the randomness take 231
by Eruantalon Mon Dec 19, 2011 12:53 pm
3
2 Simplified version more like Scotland Yard?
by Grudunza Sun Mar 20, 2011 6:35 am
16
1 PBF Event Deck variant
by Hannibal Rex Fri Sep 23, 2011 6:49 pm
2
0 Our balancing variant - less overpowered cards and mechanics
by Eruantalon Sat May 28, 2011 4:19 pm
3
2 Virtual-Vampire : Dracula playing AI for solo play
by Phantomwhale Sun Jun 3, 2007 11:08 am
10
2 Our House Rules: our rules, alterations, and additions by using theme-based logic
by Myoman Sat Feb 12, 2011 12:28 am
3
0 Just a thought on drac and combat
by Myoman Wed Jan 19, 2011 8:19 pm
9
7 The Űber Dog Variant
by dave65tdh Thu Jan 13, 2011 9:57 pm
5
4 Daylight greatest influence on combat. (d4-d6 HR)
by Cianopanza Mon Nov 1, 2010 11:23 am
11
8 A little more difficult to find Dracula, a little more difficult for Dracula to escape when he is found
by squash Mon Sep 20, 2010 9:30 pm
2
2 Big Re-VAMP of Robodracula
by clonea Sat Sep 11, 2010 1:17 am
1
0 ROBO dracula zip file corrupted
by manko Wed Feb 4, 2009 1:44 am
4
0 tally score over many games
by y-bot Mon Mar 8, 2010 4:26 am
0
7 Hypnosis house rules
by gjertsen Sun Nov 1, 2009 12:04 pm
5
1 Alternative Characters
by N/A Thu Mar 15, 2007 4:55 pm
7
1 how well does this game play with only 2 players?
by coxy_fc Mon Dec 11, 2006 10:56 pm
8
4 Tightening up a loose game (length).
by Anarchosyn Thu Nov 29, 2007 2:57 am
7
0 Old version variants
by MattDP Wed Jun 10, 2009 3:04 pm
1
0 Another attempt at a diceless variant
by crazypumaman Tue May 12, 2009 2:19 am
2
6 Dracula – merits and flaws
by okocnar Sat May 16, 2009 4:07 pm
8
5 How unoriginal am I?
by Uncle Gus Sat Apr 18, 2009 8:21 am
16
1 WWDD - What Would Dracula Do?
by manko Fri Feb 20, 2009 2:55 pm
3
3 MANY MANY VARIATIONS
by tyleradjacent Fri Aug 22, 2008 2:55 am
1
6 Playing Fury of Dracula on the Shogun Game Board
by clonea Tue Oct 21, 2008 8:33 pm
4
7 Ideas for 1-2 hour game.
by Steve99 Sat Sep 27, 2008 9:54 pm
9
9 Combat Luck Balancing
by MrWeasely Mon Oct 22, 2007 3:28 am
2
0 Items, Items, Everywhere
by NeonPeon Mon Jul 14, 2008 4:28 pm
15
0 New Power: Celerity
by elohimsaga Sat Aug 2, 2008 10:20 am
3
5 Fury of Dracula fans!
by lucrada Wed Jan 30, 2008 7:42 pm
6
0 Trying to import stuff from the old game
by larienna Wed Jan 23, 2008 1:26 am
3
3 Bringing a bit of order into Fury of Dracula
by belyakoff Fri Aug 10, 2007 12:45 pm
19

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