Board Game: Oh My Goods!
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1 Slightly Increased Card Flow to Prevent Dead Resources
by WordsofLaterDeep Thu Oct 29, 2020 3:43 pm
0
6 Expedition to Newdale Rule Changes
by achasteen Sat Nov 2, 2019 2:56 pm
16
1 Higher interaction and control with the market
by RamMegiddo Wed Jan 25, 2017 4:14 pm
15
3 Two cards of the same color as a wild. Yet another less punishing variant for you consideration.
by van jupiter Sun May 28, 2017 6:07 pm
5
44 My home made solo variant
by voynitsky Mon Oct 12, 2015 9:50 am
23
0 How is Solo possible?
by Danielsydney Mon May 4, 2020 12:43 am
5
67 Solo automa variant
by peakhope Tue Jul 12, 2016 8:40 am [Page 1,2]
31
18 Solo Variant
by Maglinkinpark Sat Jan 14, 2017 4:03 pm [Page 1,2]
36
0 Possibility of 5 or 6 players?
by OxBaker Sat Feb 18, 2017 10:21 pm
8
2 Ideas for increasing control over the outcome of the Market
by Caylusboy Fri Dec 6, 2019 4:24 am
1
7 The Best Way To Play
by achasteen Tue Oct 22, 2019 4:04 am
5
3 Unofficial variant to facilitate higher VP engines
by Prisme Thu Nov 16, 2017 5:13 am
7
1 Some ideas after I read the rules for Expedition to Newdale
by li042127054 Thu Oct 3, 2019 6:55 am
3
5 The needed variants together
by dead jawa Sun Jun 17, 2018 7:40 am
3
5 Solo Variant for OMG: or my fav' recipe to play OMG
by Caylusboy Sat Jul 13, 2019 1:08 am
3
0 Need some advice for this houserules.
by YoyoTanya Sat Jun 15, 2019 8:17 am
4
0 Wooden cubes instead of cards
by Ressless Thu Mar 28, 2019 9:52 pm
1
1 Interaction Variant
by Ousferrats Tue Feb 26, 2019 11:52 am
0
0 Increased interaction
by Snappatoon Sat Sep 1, 2018 12:06 pm
2
10 Super Simple Solo variant
by TomShave Sun Sep 4, 2016 1:11 pm
6
0 VP End Variant
by Paul65 Sat Dec 15, 2018 12:08 pm
2
0 Mini Variant
by john21gr Fri Dec 21, 2018 2:09 pm
0
2 Una regla casera que permite incrementar el tiempo de juego
by Eugeniosaracino Wed Nov 14, 2018 1:52 am
2
5 We tested some houserules and this is what we got...
by bflm Mon Oct 1, 2018 1:14 am
15
3 Variant: Pool of Cards & Warehouses
by gus77avo Mon Jun 11, 2018 11:02 pm
2
1 Foundation for challenge rules
by flashshadow69 Fri Jun 8, 2018 7:28 pm
0
2 Phase 1 discard variant for rules v2.0
by quill65 Sun Sep 4, 2016 7:30 pm
2
0 Adding a chain to glass
by Accatitippi Fri Apr 20, 2018 11:21 am
0
1 Best rules for pure strategy eurogame?
by achasteen Sun Mar 11, 2018 8:03 pm
5
5 Anti-rush incentive variant
by nsmaree Sun Feb 4, 2018 3:21 pm
4
13 variant: play base OMG! with expansion rules
by quill65 Wed Sep 13, 2017 10:55 pm
6
3 Variant change end condition - needed
by greenmamba Thu Aug 17, 2017 8:17 pm
15
0 More money OMG!
by extantpapa Mon Mar 13, 2017 3:02 pm
0
2 Another idea to reduce randomness
by Fried Egg Tue Jan 17, 2017 1:18 pm
3
1 Simplifying things to get started
by basswulf Sun Jan 1, 2017 11:10 pm
3
7 quill65's simple solo variant
by quill65 Tue Sep 27, 2016 1:45 am
4
0 Phase 1 card recycling
by NoiSe42 Sun Jul 31, 2016 1:17 am
4
2 OMG! It's a RFTG variant!
by quill65 Mon Aug 29, 2016 10:13 pm
12
1 Using wooden meeples instead of the cards
by N/A Fri Jul 15, 2016 2:22 pm
4
4 Reducing Randomness Variants - Drafting, Trading
by irwando Fri Dec 18, 2015 7:06 pm
13
1 Discussion to remove randomness, create strategy & enable frequent chains
by burns flipper Thu Jun 9, 2016 2:46 pm
11
6 More than 4 Players....2 Decks
by AlexP Tue Oct 13, 2015 4:10 pm
4
3 setup restructuring
by TheRocketSurgeon Tue May 17, 2016 5:27 pm
11