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Subject Replies Last Post
23 Xia: 31 Custom Sectors Bundle
by Levia Fri Feb 17, 2017 2:39 pm [Page 1,2]
43
3 A different take on NPCs
by Pawketz Wed Mar 13, 2019 5:30 pm
13
0 Idea for catch up mechanism
by Gutripper Sun Apr 28, 2019 9:50 am
9
1 House Rule Enforcer Behaviour - accidental target
by Jonathan9461 Wed Jun 19, 2019 6:20 pm
2
3 Time for a new ship?.. Head to the Shipyard
by Pawketz Sat Mar 16, 2019 6:53 pm
19
8 Xia: a Crossroads Game
by theryanstorm Mon Jan 14, 2019 2:18 pm [Page 1,2]
28
9 Has anyone tried interlaced actions to reduce downtime?
by bleached_lizard Wed Jul 26, 2017 10:48 pm [Page 1,2]
36
4 Idea for a new NPC
by randyd42 Tue Apr 2, 2019 4:09 pm [Page 1,2]
41
0 Use for Dev Kit counters
by GoUDGo Thu Apr 18, 2019 1:30 am
1
0 The quantity of necessity of Dev Kit
by Sauron 3 Thu Apr 11, 2019 3:51 pm
19
0 Quick Start - Boosting the start of the game (beginners friendly) [Help!]
by Ressless Tue Apr 9, 2019 11:15 am
20
10 Hyper System - Quick Game Variant for Embers
by TockOhead Tue Mar 19, 2019 2:57 am
21
2 Alternative Enforcer & Scoundrel
by Tyinsar Tue Mar 12, 2019 3:41 am
10
3 Crew Variant Idea
by randyd42 Fri Mar 15, 2019 6:58 pm
15
8 Custom Ship Repository
by negatrev Mon Mar 18, 2019 1:56 pm
11
1 Slightly Mitigate Runaway Leader Syndrome
by Jonathan9461 Tue Feb 26, 2019 5:55 pm
9
4 Buff to Mag-Harpoon
by GoUDGo Wed Feb 27, 2019 2:38 pm
11
10 The Expanse - Mod Sectors & Ship
by Decapdan Mon Apr 24, 2017 8:40 pm [Page 1,2]
33
12 New Mini-Expansion for Embers of a Forsaken Star
by FoxmanFX Wed Aug 8, 2018 5:38 pm
6
14 NPC Progression, a more dangerous world.
by lordevilthefirst Wed Jun 15, 2016 1:43 am
3
2 Exploration Tokens Limit?
by reelvideo Thu Feb 1, 2018 4:52 pm
17
3 Lose FP instead of a turn
by Slyzx1 Fri Feb 17, 2017 6:59 pm
12
1 Threaded actions to reduce downtime - Post game thoughts
by FoxmanFX Sat Feb 9, 2019 7:29 pm
8
4 MOORE SPACE: Using Devkit empty spaces and more exploration tokens
by FoxmanFX Sat Feb 9, 2019 8:01 pm
13
5 Another crew variant
by gueridar Fri Oct 26, 2018 3:44 pm [Page 1,2]
30
1 Co op?
by jhevel Mon May 1, 2017 1:21 pm
5
2 Derelict Ships and Pilot Mods
by Key_0ne Sat Feb 2, 2019 5:49 pm
4
0 Hard Bargaining
by medew Sat Jul 28, 2018 5:04 pm
9
3 New Weapon: Space-Mines
by randyd42 Wed Feb 21, 2018 10:14 pm
7
2 New "cheap" ressource: Ore
by zanwot Sun Sep 23, 2018 11:26 pm
0
0 When Your Ship Is Destroyed, You Are a Captain in Need
by adamxpaul Sun Apr 29, 2018 7:18 pm
5
4 Mine / Salvage / Harvest - Existing Outfit/Mod Variant
by FoxmanFX Thu Aug 23, 2018 5:25 pm
5
1 Crafting a Mini-Expansion
by FoxmanFX Thu Jan 4, 2018 8:31 pm
7
2 Idea for crew members
by Inginious Sat Jul 28, 2018 11:59 am
5
0 Cargo Trolling solutions?
by randyd42 Mon Jan 2, 2017 3:49 pm
19
0 Follow Mechanic suggested on Epic Game Night
by Vooshvazool Sat Jul 14, 2018 2:47 pm
11
0 Small Rules Tweak
by JorduSpeaks Fri Jul 6, 2018 10:09 am
5
7 One Action Per Turn Variant
by rent13579 Mon May 18, 2015 3:03 am
10
2 What's your House Rules?
by happy69gilmour Thu Feb 22, 2018 2:36 am
12
0 Counter attack variant
by Zavtibi7 Fri Jun 8, 2018 1:01 pm
2
3 Evolving Board Ideas
by randyd42 Tue May 29, 2018 4:14 pm [Page 1,2]
28
5 Captain Blueshell for XIA
by Mogisbound Thu May 17, 2018 6:29 pm
2
0 Ships that I am developing
by Calinor Thu Mar 22, 2018 10:51 pm
9
7 Captain cards
by riggerwow Tue Feb 27, 2018 1:32 am
15
2 Request suggestions for indicating Buy/Sell cargo type on each planet
by randyd42 Wed Feb 28, 2018 5:47 am
4
2 Encounter System Prototype Concept ( Creative Support Wanted )
by TawnyDelight Tue Feb 20, 2018 5:57 am
6
2 Requesting Ideas for new variant which uses small settlements on planets
by randyd42 Wed Feb 28, 2018 5:31 am
3
2 New Action: Deep Scan
by CptBlood Tue Aug 23, 2016 9:37 am
5
2 New outfits I'm working on.
by Calinor Wed Jan 24, 2018 1:16 pm
12
1 House rule: Random ship/outfit availability
by krangchen Mon Feb 12, 2018 11:45 pm
13

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