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10 Hyper System - Quick Game Variant for Embers
by TockOhead Tue Mar 19, 2019 2:57 am
21
2 Alternative Enforcer & Scoundrel
by Tyinsar Tue Mar 12, 2019 3:41 am
10
3 Crew Variant Idea
by randyd42 Fri Mar 15, 2019 6:58 pm
15
8 Custom Ship Repository
by negatrev Mon Mar 18, 2019 1:56 pm
11
1 Slightly Mitigate Runaway Leader Syndrome
by Jonathan9461 Tue Feb 26, 2019 5:55 pm
9
4 Buff to Mag-Harpoon
by GoUDGo Wed Feb 27, 2019 2:38 pm
11
10 The Expanse - Mod Sectors & Ship
by Decapdan Mon Apr 24, 2017 8:40 pm [Page 1,2]
33
14 NPC Progression, a more dangerous world.
by lordevilthefirst Wed Jun 15, 2016 1:43 am
3
2 Exploration Tokens Limit?
by reelvideo Thu Feb 1, 2018 4:52 pm
17
3 Lose FP instead of a turn
by Slyzx1 Fri Feb 17, 2017 6:59 pm
12
1 Threaded actions to reduce downtime - Post game thoughts
by FoxmanFX Sat Feb 9, 2019 7:29 pm
8
4 MOORE SPACE: Using Devkit empty spaces and more exploration tokens
by FoxmanFX Sat Feb 9, 2019 8:01 pm
13
5 Another crew variant
by gueridar Fri Oct 26, 2018 3:44 pm [Page 1,2]
30
2 Derelict Ships and Pilot Mods
by Key_0ne Sat Feb 2, 2019 5:49 pm
4
0 Hard Bargaining
by medew Sat Jul 28, 2018 5:04 pm
9
2 New "cheap" ressource: Ore
by zanwot Sun Sep 23, 2018 11:26 pm
0
0 When Your Ship Is Destroyed, You Are a Captain in Need
by adamxpaul Sun Apr 29, 2018 7:18 pm
5
4 Mine / Salvage / Harvest - Existing Outfit/Mod Variant
by FoxmanFX Thu Aug 23, 2018 5:25 pm
5
1 Crafting a Mini-Expansion
by FoxmanFX Thu Jan 4, 2018 8:31 pm
7
2 Idea for crew members
by Inginious Sat Jul 28, 2018 11:59 am
5
0 Cargo Trolling solutions?
by randyd42 Mon Jan 2, 2017 3:49 pm
19
0 Follow Mechanic suggested on Epic Game Night
by Vooshvazool Sat Jul 14, 2018 2:47 pm
11
0 Small Rules Tweak
by JorduSpeaks Fri Jul 6, 2018 10:09 am
5
7 One Action Per Turn Variant
by rent13579 Mon May 18, 2015 3:03 am
10
0 Counter attack variant
by Zavtibi7 Fri Jun 8, 2018 1:01 pm
2
3 Evolving Board Ideas
by randyd42 Tue May 29, 2018 4:14 pm [Page 1,2]
28
5 Captain Blueshell for XIA
by Mogisbound Thu May 17, 2018 6:29 pm
2
0 Ships that I am developing
by Calinor Thu Mar 22, 2018 10:51 pm
9
7 Captain cards
by riggerwow Tue Feb 27, 2018 1:32 am
15
2 Request suggestions for indicating Buy/Sell cargo type on each planet
by randyd42 Wed Feb 28, 2018 5:47 am
4
2 Encounter System Prototype Concept ( Creative Support Wanted )
by TawnyDelight Tue Feb 20, 2018 5:57 am
6
2 Requesting Ideas for new variant which uses small settlements on planets
by randyd42 Wed Feb 28, 2018 5:31 am
3
2 New Action: Deep Scan
by CptBlood Tue Aug 23, 2016 9:37 am
5
2 New outfits I'm working on.
by Calinor Wed Jan 24, 2018 1:16 pm
12
1 House rule: Random ship/outfit availability
by krangchen Mon Feb 12, 2018 11:45 pm
13
0 Fix for the Broken Rules?
by bulli Mon Feb 12, 2018 12:08 am
17
2 My first 3 players house rules
by pmduque Sun Jan 7, 2018 1:34 am
7
0 Any try starting off with upgraded ships?
by JerichoBronco Thu Dec 21, 2017 11:26 pm
4
0 anyone try combining with Firefly game missions and equipment and crew?
by N1g2t3s4 Wed Dec 13, 2017 4:39 pm
2
0 How many players?
by Zombie_Spawn Fri Oct 27, 2017 7:53 am
8
1 New idea for mine weapons
by randyd42 Wed Oct 18, 2017 4:26 pm
2
0 Exploration tokens - mixing old and new
by maxvigne Fri Sep 15, 2017 11:21 am
7
1 Space Colony NPC
by Turtle_Stew Wed Oct 11, 2017 6:56 pm
0
3 Making Sector Tiles?
by Uberfab Thu Aug 24, 2017 8:46 pm
11
1 Simultaneous Turns (w/ Conflict Mode)
by Raven Pyros Fri Sep 29, 2017 3:10 am
0
1 NPC: Mining Conglomerate
by cgrory Wed Jul 19, 2017 11:20 pm
5
4 Tested House Rules
by GoUDGo Fri Apr 28, 2017 8:24 pm
9
0 Xia and Xai, parallel universes!
by Wylann Tue Oct 28, 2014 10:04 pm
2
6 House Rules: How to Prevent Trade "Exploits"
by TestTones Tue Oct 7, 2014 1:21 pm
21
2 Experience as a Modifier
by WordsofLaterDeep Thu Jun 29, 2017 6:02 pm
6

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