Getting victory points during your opponents' turns
Steve Perucca
United States
Colorado Springs
Colorado
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The other day, I played two games (first two on this list) where players could score victory points for themselves during their opponents' turns. In fact, I purposely manipulated this mechanic in those first-time games for me in order to do well.

So, what games out there have this mechanic built in?
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1. Board Game: Australia [Average Rating:6.51 Overall Rank:1897]
Steve Perucca
United States
Colorado Springs
Colorado
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We played with the Windmill and I had a ranger in the lead position on the windmill track. I must've scored 30+ points this way when others were scoring regions. I also placed quite a few rangers at 3-way intersections when I couldn't score the regions myself. I racked up TONS of points this way and nearly won my first time playing this game.
 
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2. Board Game: Clans [Average Rating:6.56 Overall Rank:1138]
Steve Perucca
United States
Colorado Springs
Colorado
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In my first-time game of Clans, I NEVER scored a single coin for myself, yet I ended the game in 2nd, only 1 point behind the leader.
 
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3. Board Game: Puerto Rico [Average Rating:8.06 Overall Rank:16]
Steve Perucca
United States
Colorado Springs
Colorado
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The Wharf in Puerto Rico is the single most valuable building (to a shipper) IMO because it lets them ship whenever someone else picks the captain. And, the Factory lets builders rack up bucks (and buy MORE buildings) when shippers are crafting, enabling a builder to end the game before the shippers get too many VP chips.
 
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4. Board Game: Caylus [Average Rating:7.83 Overall Rank:45]
Dan Rosewater
Switzerland
Zürich
Switzerland
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Once you built a house with a special function (it's yours) any other player who is using this function makes you gain a prestige (victory) point.
 
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5. Board Game: Carcassonne: Hunters and Gatherers [Average Rating:7.14 Overall Rank:389]
Emile de Maat
Netherlands
Hengelo
Overijssel
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You score points in someone else's turn if he finishes something you've got a meeple in. The gold in the forests of Hunters & Gatherers make this happen every now and then. (As well as the fact that sometimes, several players are on the same feature).
 
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6. Board Game: Siena [Average Rating:6.16 Overall Rank:3715]
Emile de Maat
Netherlands
Hengelo
Overijssel
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If someone decides to auction an Artista card during his turn, you can score points if you win the auction.
 
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7. Board Game: Tigris & Euphrates [Average Rating:7.71 Overall Rank:70]
Philip Thomas
United Kingdom
London
London
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Rare, but sometimes you have to give points to your opponent to pull of a maneuvre like getting a treasure. Either play a tile in a kingdom where he has a leader of that colour. Or trigger a conflict. If between 2 other players, guaranteed points for someone other than you. If between you and someone, you can lose...

As far as encouraging the situation for yourself, sometimes you can lure people into starting a conflict with you and then produces several tiles of the relevant colour, winning handsomely.
 
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8. Board Game: Tower of Babel [Average Rating:6.66 Overall Rank:1316]
Daniel Renaud
Canada
Montreal
Quebec
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A perfect exemple of this situation is Tower of Babel. When a player put on auction a build token for a wonder, each other player have to make an offer for participating in the build. For each card offered and not selected by the active player a victory point is allowed to the offering players.
 
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9. Board Game: Catan Card Game [Average Rating:6.76 Overall Rank:740]
Martin Larouche
Canada
Longueuil
Quebec
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Sometimes, your opponents knights and fleets may be knocked off their principality because they rolled an event and picked up a card that makes them discard one of them.

This gives them less knight points and/or trading points. Those points can transfer to you if because of that, you have more than them.

Same thing in the original Settlers while playing with Cities and Knights expansion where another player may knock out the longest road and provide you with it (along with 2 VPs) if you are the one with the longest road.
 
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10. Board Game: Monopoly [Average Rating:4.39 Overall Rank:15345]
Surya Van Lierde is pure Eurosnoot and proud of it!
Belgium
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OK, this must be the lamest entry here

You score points when another player ends on your property...
 
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11. Board Game: Chutes and Ladders [Average Rating:2.79 Overall Rank:15352]
Roland Wood
United States
Visalia
California
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Can't resist a challenge...

Now I have the lamest entry! Muwahahahaha!

Your relative position in the game increases when your opponent slides down a snake on his or her turn.
 
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12. Board Game: Tic-Tac-Toe [Average Rating:2.60 Overall Rank:15353]
Brian Smith
United States
Perry Hall
Maryland
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No, Now I have the lamest entry!

due to the solvable nature of this game, if you go second, you have already lost!
 
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13. Board Game: Britannia [Average Rating:7.22 Overall Rank:541]
dave boulton
United Kingdom
etchingham
E. Sussex
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in the early few turns of this many peoples can score points for killing roman armies if the romans attack them as well as if they kill romans when they attack
 
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14. Board Game: Metro [Average Rating:6.38 Overall Rank:1453]
Hammock Backpacker
United States
Columbus
Ohio
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When an opponent completes a line of their own by laying a tile, lots of other players can receive points as well.
 
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15. Board Game: Carcassonne: Expansion 2 – Traders & Builders [Average Rating:7.60 Unranked] [Average Rating:7.60 Unranked]
Andrew Snyder
United States
Philadelphia
Pennsylvania
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This expansion of carcassonne can reward you for giving other people points by cornering the market on a reasources or taking a builder off the board.
 
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16. Board Game: Carcassonne: The Count of Carcassonne [Average Rating:5.94 Unranked] [Average Rating:5.94 Unranked]
Andrew Snyder
United States
Philadelphia
Pennsylvania
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This expansion of carcassonne rewards you if score points for another player on your turn and you don't get any.
 
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17. Board Game: El Grande [Average Rating:7.79 Overall Rank:54]
Zopper Alf
Germany
Mannheim
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You almost never score alone in El Grande - even if you trigger a special scoring action another player can benefit of it as well.
El Grande - yummy
 
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18. Board Game: Go West! [Average Rating:5.81 Overall Rank:5627]
Jim Pulles
Canada
Regina
Saskatchewan
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When each player uses his card to score, all of the regions in the game, even those dominated by other players, will score too.

I think that the core of this semi-abstract game is in the careful manipulation of the scoring tracks (and when to take advantage of the double turn marker).
 
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19. Board Game: Alexandros [Average Rating:6.18 Overall Rank:3194]
Clark D. Rodeffer
United States
Ann Arbor
Michigan
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When taxes are collected, they are collected for everyone.
 
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20. Board Game: Catan [Average Rating:7.23 Overall Rank:279] [Average Rating:7.23 Unranked]
Chris Hawks
United States
Apple Valley
Minnesota
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If another player breaks the Longest Road on their turn, and you now have the longest road, then you get the 2 VPs immediately.

(Of course, in Settlers, you can only win on YOUR turn, but still...)
 
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21. Board Game: Trans Europa [Average Rating:6.65 Overall Rank:1171]
Daniel Broh-Kahn
United States
Phoenix
Maryland
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!

And its older brother, too!
 
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22. Board Game: Expedition [Average Rating:6.86 Overall Rank:1590]
SAKURA in KYOTO 2018 Back to Kansai
England
York
North Yorkshire
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Just re-issued by some travel mag, in Expedition you play your card when any player moves any expedition through your locations.
 
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23. Board Game: San Marco [Average Rating:7.18 Overall Rank:513]
SAKURA in KYOTO 2018 Back to Kansai
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There are many games where a second majority holder scores points. All designed by Alan Moon. That's Fernando Moros' wife, Mrs Moros.
 
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24. Board Game: Il Principe [Average Rating:6.44 Overall Rank:2196]
 
Leif Ryd
Sweden
Göteborg
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By controlling colours (simplified) you earn points when other players build cities requiring that specific colour. In fact, the majority of your points earned will probably come during your opponents' turns.
 
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25. Board Game: Battle Line [Average Rating:7.42 Overall Rank:179]
Dennis Walker
United Kingdom
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Your opponent may play a card that guarantees that a set on your own side is now unbeatable and you instantly get the point.
Admittedly it's now your turn anyway, but it was your opponent's action that gave you the point.

(And, of course, Schotten-Totten works the same way)
 
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