Long and Unrewarding Games -
Green Liquid
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You'd think that the longer a game is, the more rewarding the victory... but not so! Some games drag on for hours, and then at the end the victor finds the victory very unrewarding. This seems to more commonly occur in luck-based games. Feel free to add some of your own.
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1. Board Game: Killer Bunnies and the Quest for the Magic Carrot [Average Rating:5.49 Overall Rank:15085] [Average Rating:5.49 Unranked]
Green Liquid
United States
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This game can last hours, but for some reason the victory seems to be rather hollow, unless you made some stunning play at the end that resulted in the win. Perhaps it's because of the 'carrot lottery' thing.
 
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2. Board Game: Monopoly [Average Rating:4.39 Overall Rank:15339]
Green Liquid
United States
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Monopoly is long and drawn out, but not surprisingly, the victory seems worth very little.
 
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3. Board Game: Risk: The Lord of the Rings Trilogy Edition [Average Rating:6.48 Overall Rank:1717]
Robin
United States
glennallen
Alaska
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My husband and I have never finished LotR Risk, even after a 7 hour game. I like Risk variants but 7 Hours of Risk can really sour the game. Fortunately, we now have 2210 and Godstorm. Each of those variants have set turns.
 
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4. Board Game: Munchkin [Average Rating:5.93 Overall Rank:3350] [Average Rating:5.93 Unranked]
Scotty B
United States
Upstate
New York
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OK, admittedly, a lot depends on how many players you have and how many expansions you throw into the deck, but, really, after about 15 minutes or so, I'm begging to be taken down by that Level 19 Box of Munchkin Cards. And the "vicious" stab your buddy aspect of the game only makes it longer. One of the most unrewarding wins I have ever experienced.
 
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5. Board Game: Wabbit Wampage [Average Rating:5.90 Overall Rank:7669]
Ken F
United States
Fort Wayne
Indiana
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It's been a very long time since I've played Wabbit Wampage, but I do recall that long after the laughter has faded, the game keeps going and going and going.

It might just be a rabbit thing.
 
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6. Board Game: Kill Doctor Lucky [Average Rating:6.16 Overall Rank:2067]
Jon Wahl
United States
Meridian
Idaho
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Hrmm... what can I say? This game made me want to stab my eyes out. It took waaaaaay too long to reach the end of the deck only to have some random person end up in the room with the slippery doctor, attempt a kill and be lucky enough that there weren't the miss cards available to thwart the attempt.

This game sucks out loud.

REEALLY REEALLY BAD.

I will never ever ever play this game again.
 
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7. Board Game: Caylus [Average Rating:7.83 Overall Rank:45]
 
Robert .
United States
Royal Oak
Michigan
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Continuing with trends, i'm adding this to the list. A couple of my friends said their games lasted well into the 2 in a half and 3 hour territory, long over the "Rewarding" feeling threshold.

I haven't played it, and probably won't for awhile, so I can't personally verify this info, but enough at BGG have pointed out that it is way too long.
 
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8. Board Game: Fluxx [Average Rating:5.69 Overall Rank:6637]
Hammock Backpacker
United States
Columbus
Ohio
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I once played an hour long Fluxx game. I didn't think it was possible to visit hell and come back to talk about it but, well, there ya go.
 
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9. Board Game: Advanced Civilization [Average Rating:8.02 Unranked] [Average Rating:8.02 Unranked] [Average Rating:8.02 Unranked]
John Reiners
United States
New York
New York
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Sacrilege I know.
This is essentially the equivalent of having to come into work on your saturday off, and working a double shift, and not getting paid for it. Unless you count calamities as payment, in which case you get paid again and again and again.




 
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10. Board Game: The Haunting House [Average Rating:5.07 Overall Rank:15203]
Steve Perucca
United States
Colorado Springs
Colorado
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This game either ends abruptly or goes on forever! It's so chaotic and random, that even a victory is seldom satisfying. The fact that the game ended and I can go play a more rewarding game is the only console I get from playing House Haunting.
 
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11. Board Game: The Farming Game [Average Rating:5.83 Overall Rank:7150]
Matthew Fisk
United States
Spanish Fork
Utah
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Although certainly part of the monopoly vein, this is one I have to list because we actually played it recently. Back before I found the geek this was so refreshingly new compared to the other MB stuff we had around the house that we really enjoyed it.

So after about 3 years now of Euros one night I decided to pull it back out for my wife's sake (as she especially loved it). What followed was 4.5 hours of rolling dice over and over and over. When the ONLY thing you can influence is what you buy (but even then only from the OTBs you get at random) it was unbearable.
 
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12. Board Game: Titan [Average Rating:6.95 Overall Rank:792]
Paul Glenn
United States
Wheaton
Maryland
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This is very much a matter of taste, but I find this game very unrewarding and it takes forever. It seems to me that the game is very deterministic--few choices about where to move, etc. Like I said, it's a matter of taste--I know a lot of people like the game a lot.

My favorite Titan story involves a game I wasn't in, but heard about from a good friend: some guys played the game for something like 20 hours, and at the end the last two players wiped each other out--so no one won. That sums it up nicely for me.
 
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13. Board Game: Starfarers of Catan [Average Rating:6.81 Overall Rank:847]
♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
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Vanilla Settlers is fine with me. I don't mind a couple of dice in that respect, because there are other factors in the game that help to alleviate some of that luck. But when you throw in an encounter deck, your ships, and all the little discs on the board, Starfarers becomes a long, overdrawn game with WAY too much luck to be as long a game as it is.

I've played this once, and would go to my grave happy if I never played it again.
 
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14. Board Game: Phase 10 [Average Rating:5.08 Overall Rank:15297]
John McGeehan
United States
Manchester
New Hampshire
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This is supposedly a light filler game, but with a minimum of ten hands required to reach the end, and often more, games can take well over an hour. And since much of it is luck of the initial deal and/or deck draw (as once others know what you're collecting it'll never get discarded), a win doesn't even make you feel like you accomplished anything.
 
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15. Board Game: Axis & Allies [Average Rating:6.71 Overall Rank:1040]
Phil
Germany
Bremen
Bremen
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I never was so bored as with this game. Long setup, no diplomacy, and in the end the Allies win... *yawn* We the game is done everyone has won and everyone who was dumb enough to play it has lost...
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16. Board Game: Rail Baron [Average Rating:6.57 Overall Rank:1919]
Mike Neff
United States
Olathe
Kansas
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I really like this game.... for the first hour. But when the game turns into a game of tag that can go on for another couple of hours, it just wears out its welcome. I have played this one waaaaaaaay too many times (before I found BGG), and don't think it will see the table again any time soon as my collection continues to expand.
 
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