That moment
Joe Tomkins
Canada
Edmonton
Alberta
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We talk a lot here about what we like about a game. Theme, mechanics, strategy, challenge, even fun sometimes. But for some games there are unique moments that will bring you back like an addict. What are your game-specific moments that live on in your mind days and months later that heighten your gaming experience?
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1. Board Game: Werewolf [Average Rating:6.60 Overall Rank:1213]
Joe Tomkins
Canada
Edmonton
Alberta
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You are the last werewolf with two villagers, deciding who to lynch. You are carefully, patiently working them against each other, sensitive to any trend against you.

THEN...

There is a moment when something subtle changes in one villager's eyes and you know they are about to accuse the other villager. The words leave their mouth as they raise their hand and your own hand shoots into the air for the win. It is almost intangible, but I'll play Werewolf any time in the hopes of being in that moment again.
 
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2. Board Game: Xiangqi [Average Rating:7.16 Overall Rank:1033]
Daniel Danzer
Germany
Stuttgart
southwest
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I posted this already in a geeklist 5 years ago. Still, the moment will not be forgotten.

It was one of the first sessions with my son, then 8 years old. We had played "just for fun" several times, discussing the moves, when he required a serious game without so much talking. In fact he wanted to beat me "real", that was obvious. So we started on my home-made board with icons on the back of the characters.

I was quite a bit inattentive, and my son needed a lot of thinking time, but for me it was nice to see him working so wholeheartedly on his triumph, yet I was sure neither to let him win easily, nor that he was a true danger.

I realized he played surprisingly good, and I had to labor a lot to escape his attacks. Then, after thinking for about ten minutes, he said, not even looking at me: "You`ve lost." I couldn`t see his point and had made my own plans in the last ten minutes. He made his move with one of his cannons, a move I had foreseen, and I made my move instantly. He still not looked at me, saying: "Okay ..., I said, you`ve lost." I stared at the battlefield. He explained me his next move and my possible reactions and why they didn`t make any sense, because of his doubled cannon and the "deadly view" of his general, then possible because of his next move ...

My son showed me my hybris and how "education" really works.

I had lost and was happy. People with children understand why, others maybe not.
 
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3. Board Game: Challenger II [Average Rating:6.67 Unranked]
Boaty McBoatface
England
County of Essex
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I remember a game where a Soviet BRDM drive into a small village, and at the other end a British Fox armoured car. Both vehicles say just out of sight of each other, and while the battle waged around the village these two vehicles did sod all (I think we forgot about them). Both my mate and me wondered what was going on in those vehicles at games end. We had visions of both crews brewing up and sharing rations as they had found a island of peace in a sea of strife.
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4. Board Game: Glory to Rome [Average Rating:7.49 Overall Rank:148]
Joe E.
United States
Stone Mountain
Georgia
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That moment... Oh, that moment! In this game, that moment comes when I'm just about to trigger The Machine - that building combo I've been striving towards for several rounds, that sets off a whole bunch of Cool Stuff happening, and suddenly gives me that decisive advantage. This game allows for too many possible combinations to list all of them, but one particular favorite scenario is building the Garden when I've got a Bath and an Aqueduct, and there's a ton of stuff in the Pool and my Hand and everywhere else.
 
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