Ever said to yourself, I didn't know my game was that good/deep/fun/whatever?
Todd
United States
Warren
Michigan
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
23 
 Thumb up
 tip
 Hide
I have been sticking to a few of my games rather than getting new ones and found there was so much I was missing, and that they were better, deeper more fun than I thought.

Please share your story about the same

I will share the stories of my games as I do this more.

game # one below.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Carson City [Average Rating:7.28 Overall Rank:346]
 
Todd
United States
Warren
Michigan
flag msg tools
badge
Avatar
mbmbmbmbmb
Game #1 carson city
This one is far better than I thought, the game has depth I never knew, we played about 3 times over the first 6 months I owned it and never really got the hang of it, we always had to reread the rules and the time track is a far better mechanic than I thought, the timming of the personalities is so important.

We had the end of a round money limit timed wrong.

We were using the roads wrong, thought they had to run the side of a parcel not just to the corner.

We didn't always start of the parcels.

All this things changed the game a lot and we would have never got it right by starting over every time we pulled the game out again.
And the game is far more replayable than we ever knew, hell the way we were playing we never would have figured it out.
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: If Wishes Were Fishes! [Average Rating:6.51 Overall Rank:2157]
Ryan James
United States
Commerce Township
Michigan
flag msg tools
Professor, isn't it time for your nap?
badge
YES, DAMMIT!
Avatar
mbmbmbmbmb
I got this game thinking I'd only play it at game night with my friend who recommended it. I assumed it would only see the table every couple of months. Little did I know that it would quickly become one of the go-to games for me and my wife to play.

I've played it about five times now, and every time I play it I enjoy it more, and find more ways to manipulate the cards in order to string together more points.

The game is really pretty awesome, and I actually prefer it two-player.

Very (pleasantly) surprised with this!
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: A Few Acres of Snow [Average Rating:7.42 Overall Rank:250]
Captain Spaulding
United States
California
flag msg tools
Avatar
mbmbmbmbmb
Where do I begin with this one...

When I first brought this to the table with my main gaming partner, my wife, I thought I had a sure-fire hit on my hands. She has liked the point-to-point card-driven warfare games we've played except for their length, and she's loved every deck-building game she's tried. AFAOS is a relatively short point-to-point warfare game that's also a deck-builder. And man did she hate it. HATE.

Part of it is my fault. I pitched it as "Dominion meets Twilight Struggle in an hour." And here is why I was setting the game up for failure with that description: In AFAOS, you don't discard all your cards after each turn. So, any cards you don't use are stuck in your hand. To someone expecting Dominion, being stuck with a handful of cards that you can't figure out what to do with... well, it just sucks. After you get familiar with the game, the problem disappears, but for a new player, it can be a challenge. It doesn't have the popcorn, flowy, watch tv while you play effortlessness of Dominion. My wife was so not having it. After a lot of begging I got her to try AFAOS one more time, but it was no use, I'd lost her.

I got a few more plays in with other people, but for the most part the game got shelved. That was also around the time I started reading about an apparent flaw in the game, known as the "Halifax Hammer." Many regarded the game as broken, due to a very specific strategy where the British player utilizes a military rush that's indefensible for the French. This was disappointing to discover, but in a way, it's kind of what brought me back to the game...

I found through reading about the Halifax Hammer that the game was available to play on Yucata.de. And because I'm such a big fan of Martin Wallace's games, I made it my mission to beat the Halifax Hammer. I played a lot online. Always as the French. I learned as much as I could about their strengths and weaknesses. I went looking for British players stuck in their rote HH routine. I proved to myself that if a French player is ready for it, the British player trying to pull off the Halifax Hammer must execute the maneuver with such precision and mastery, that only the truly dedicated can rely on utilizing the exploit.

There is since an official second edition of the rules that makes the HH much more difficult to pull off (though not impossible, as OUT4BLOOD will teach you if you face him online). But on Yucata, you can now also choose to add a number of rules variants that make the HH a non-issue.

But... now that I've played the game around 100 times, and almost exclusively as the French, I can say that the nuance and flexibility in strategy continues to expand and amaze. The irony is that people who've played the game far less than me have criticized it for not being play-tested enough. Uh... yeah, no. I'm continually amazed at how well balanced the game is, considering the British and French are asymmetrical geographically, technologically, and even in victory conditions.

As I've said, I've played the game a lot, and there's still a card, exclusive to the French (The Intendant) that I'm just now getting around to exploring. I mean, I've used it here and there, but never effectively. I should also mention that I played the other day, accidentally as the British, and it was like landing on Mars. Holy crap the Fench slapped me around so hard - I recognized their tactics, as I employed many of them myself, but lord have mercy I had no idea how to deal with it! And I realized something about the French that I never experienced when I was busy being them; the French are a formidable friggin' opponent! Maybe it's because the mental baggage I carried from the Halifix Hammer days, but playing as the French, I always kind of felt like they were the underdog nation... Yeah, I quickly learned from the other side, that a skilled French player is nothing to sneeze at. Their constant indian raids and pirate tactics can totally demoralize the Brits. The French must be dealt with swiftly and with punishing military force.

Okay, right there... see what just happened? "The French must be dealt with swiftly and with punishing military force." This is why Martin Wallace is a genius. The mechanics of his games require you to think like a:

Military Commander
Railroad Tycoon
City Planner

...whatever the game is about, the theme is so baked into the mechanics - you don't need flavor text to get you there. The gameplay gets you there. You can't really win Railroad Tycoon without thinking like a railroad tycoon. And you can't beat the French in AFAOS without thinking like a British officer. I don't mean to imply historically accurate strategies have no flexibility - I've played games of AFAOS where the standard tactics for each side are totally reversed. And like all great games, the best strategies are fluid; circumstances and unique military leadership will ultimately dictate the course of events. Anyway...

Holy smokes, I'm so off topic. Lemme try to reel it back in..

Now, I think back to those early games of AFAOS with my wife... OF COURSE SHE FUCKING HATED IT - it's so not Dominion. Dominion is a trifle, a parlor trick, a mechanic lacking a game.. don't get me wrong, I like Dominion a lot, but the difference between something like Dominion and AFAOS, is that the more you play Dominion, the more it kind of gets stale or requires an expansion to breath new life into. Whereas, I think I've played AFAOS more than any other game, and it's still opening up, still revealing new strategies and nuances. It's the game I've played the most, and it's the game I want to play the most. That's why, for me, it deserves a spot on this list.

15 
 Thumb up
1.00
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Samurai [Average Rating:7.44 Overall Rank:178]
Jeremy Peet
United States
Milford
Michigan
flag msg tools
designer
badge
Which way do you go?
Avatar
mbmbmbmbmb
I have three plays on this game to date and now I wonder why I hadn't put this game on the table sooner...

At first glance you have a relatively simple board, three different kinds of playing pieces (Buddhas, High Hats, and Rice Paddies), and a reasonable amount of easy to understand tiles. Each player starts with the exact same set of tiles so the playing field is even.

The first game went well with four players utilizing the random selection of tiles for the starting set as suggested. About half way through it was apparent that there was much more to this game than one might expect.

After the second game (3 player), it was obvious to me that there is a lot of strategy about the initial placement of playing pieces and the timing of tile placement.

After the third game it was obvious that I needed to play the game more to know how to play the game well...

So here I am, patiently waiting to play Samurai again...and again...and again...

5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Black Friday [Average Rating:6.61 Overall Rank:1905]
Brian Hamilton
United States
Asheboro
North Carolina
flag msg tools
Avatar
mbmbmbmbmb
This can probably be found for cheap as many have written it off. But I like economic games and I've had a lot of fun with this one. (4 plays equals a lot for me)


I love that all the share prices fluctuate on the grid of market values.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Panic Station [Average Rating:6.04 Overall Rank:2841]
Brian Hamilton
United States
Asheboro
North Carolina
flag msg tools
Avatar
mbmbmbmbmb
This can not be judged on one play.
You can not have (much) intrigue and people learning the game at the same time.
Great game.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Pez [Average Rating:5.84 Overall Rank:12214]
Bryce Journey
United States
Omaha
Nebraska
flag msg tools
designer
Avatar
mbmbmbmbmb
Back in my hard-core CCG days, I was found of buying up out-of-print CCGs for no better reason than to collect a set of cards from dead games for cheap. I picked up a couple starter decks and a booster box of Pez off a e-bay auction for ten dollars or so probably about ten years ago expecting nothing more than some cool vintage pez dispenser artwork.

And then I actually played a game and realized there was some fun and addicting gameplay behind the cool vintage pez dispenser artwork.

This game has layers upon layers of strategy: hand management, timing and execution, planning and thinking multiple turns ahead, negotiation, attack and defense, special abilities - you name it! From my first games against a few select casual friends, I decided to introduce it to my gaming buddies at school. Pretty soon, Pez was appearing regularly at tables in the downtime between undergraduate classes next to Magic, Star Wars, Lord of the Rings, and WWE.

Pez! Go track down a deck and try it out!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: San Juan [Average Rating:7.28 Overall Rank:233]
Spencer C
Canada
GTA
Ontario
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
After playing this one about 5 times, I figured we had just about explored everything it had to offer. On a whim, I decided to play a few games on BSW to see what other players were like. I was thoroughly destroyed. That's when I realised that there's much more going on in this little game than there appears to be at first. I've since played this game quite a bit (I stopped keeping track around 50 plays, a couple years back) and I don't at all feel like I'm near to exploring everything it has to offer. I will say this, however: San Juan with 3 or 4 is an enjoyable, but not very interesting filler, probably around a 6. San Juan with 2 is a solid 8 or 9 for me.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Rise of Augustus [Average Rating:6.77 Overall Rank:794]
Jason Allen
United States
Madison Heights
Michigan
flag msg tools
badge
Avatar
mbmbmbmbmb
So first let me say this, I by no means think this game is nearly as deep as most of the other ones on this list.

However, when I first played through it I thought there was absolutely no strategy and depth to the game at all. I was seriously considering trading it away.

Fast forward to a few days ago when I played it for the second time. I realized that this has a lot more depth and strategy than at first glance. You really have to keep a close eye on your opponents and what objectives they are working on as well as which goals they are trying to obtain.

Again, I still feel it is a lightweight game, possibly a gateway game for many people. But it is one that a more serious gamer can enjoy as well. And it plays very quick, almost a super-filler.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.