My First BGG.con! Games Played
Andrew L.
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Lawrence
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I was lucky enough to make the trip to DFW to attend my first BGG.con. Played a ton of games, and thought I would give my thoughts on them.
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1. Board Game: Tzolk'in: The Mayan Calendar [Average Rating:7.93 Overall Rank:37]
Andrew L.
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What I liked: I liked the gear mechanic, and how you really had to plan ahead. I had some big moves simply because I waited a few turns.

What I didn't like: It seemed to be a little long, and moved a little slow for my tastes; this could be because we all were learning it.

Verdict: Would play again, probably not buy.
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2. Board Game: Clash of Cultures [Average Rating:7.66 Overall Rank:214]
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What I liked: Everything. This was a lot of fun, even when I got screwed by the event cards in the last turn of the game. It really felt like I was playing the Civ PC game.

What I didn't like: The spears on the figs were bent? Seriously, I can't think of anything I didn't like...

Verdict: This is on my wishlist. I will definitely be picking this up.
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3. Board Game: Suburbia [Average Rating:7.59 Overall Rank:94]
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What I liked: The theme in this game is outstanding. Building a restaurant will get you a lot of income up front, because people are excited to see it, but for every restaurant built after it you lose income (That's a wide abstractation of how the restaurants work). Build a stadium close to residential areas to build your income, etc.

What I didn't like: Some of the goals conflicted, which is fine if two players have opposing goals, but if one player has the least lakes goal and one of the global goals is most lakes, it's some pretty easy points. Our group thought this could be countered by using specific lists of goals, i.e. scenarios...

Verdict: Love, love love. In fact, I had preordered it before the Con, so now I'm just waiting for it to be delivered.
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4. Board Game: Dungeon! [Average Rating:5.95 Overall Rank:3525]
 
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What I liked: This was a quick, light game that provided a lot of laughs for the group I played it with.

What I didn't like: It was a little light for my tastes.

Verdict: If I had kids, I would pick this up, but since I don't, I'll pass.
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5. Board Game: Escape: The Curse of the Temple [Average Rating:7.06 Overall Rank:422]
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What I liked: The chaos was fun, the theme was good, and I really liked how the soundtrack moved the game along. And it only took 10 minutes!

What I didn't like: It can be hard to play this in a group, as it's hard to hear the CD depending on what tech you are using to play it.

Verdict: I bought it for my wife, and we are playing it today!
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6. Board Game: Hammer of the Scots [Average Rating:7.57 Overall Rank:307]
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What I liked: I had never played a true Block wargame until now, and I really enjoyed the Fog of War it created.

What I didn't like: Like any game, it was difficult to see why I should make the decisions that I did, and get a feel from strategy. Although, maybe this should be in the "What I liked" section, because it means I'll be playing it again

Verdict: Really, really enjoyed it. A member of our group and I played this, and he picked up a few games from the Columbia Games booth. I'll be following suit.
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7. Board Game: CO₂ [Average Rating:7.25 Overall Rank:555]
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What I liked: The artwork looked fantastic, and I liked the mechanic of both proposing, then installing, then constructing the plants as well as if you don't meet the demand of the continent, then "dirty energy" came out.

What I didn't like: The game really seemed to drag for me. That's the only complaint I have.

Verdict: Would I try this again? Yes. Would I buy it? No.
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8. Board Game: Urbanization [Average Rating:6.21 Overall Rank:4240]
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What I liked:I enjoyed the different classes of goods that you had to work your way up to build, and that there were limits on producing on one factory per turn.

What I didn't like: This game just fell flat for me. It seemed to depend too much on grain at first, and then at the drop of a hat grain wasn't important. It didn't seem like I could really plan ahead.

Verdict: Definitely wouldn't buy, and may play once every blue moon, but wouldn't invest a lot of time into it.
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9. Board Game: Agricola: All Creatures Big and Small [Average Rating:7.46 Overall Rank:183]
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What I liked: This was just a quicker version of Agricola with no cards. I like Agricola, so I liked this.

What I didn't like: The buildings seemed to be a bit limited. More variety would be good, even if you still only use the same amount in each game (i.e., have a total of 14 building available, but only use 5[or whatever it is] each game).

Verdict: I would buy this; it's Agricola lite and isn't as fiddly.
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10. Board Game: Dungeon Command: Sting of Lolth [Average Rating:7.34 Overall Rank:1435] [Average Rating:7.34 Unranked]
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Note: Also Played with Heart of Cromyr

What I liked: The minis were fantastic, and really added a lot to the game. I liked the skirmish minis feeling that the game provided.

What I didn't like: The rules were a bit confusing, and there didn't seem to be much of a game with the cards. We did only play the Starter Rules though.

Verdict: I was meh on this, but I would give it another shot to be fair.
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11. Video Game: Artemis: Spaceship Bridge Simulator [Average Rating:8.10 Overall Rank:756]
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What I liked: Everything. While we didn't know what we were doing, it was a lot of fun and felt like we were actually on a spaceship, getting screamed at.

What I didn't like: That we only had 30 minutes.

Verdict: We already bought a license and are ready to play.
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12. Board Game: Among the Stars [Average Rating:7.18 Overall Rank:430] [Average Rating:7.18 Unranked]
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What I liked: I really like Tile laying games, and having to be able to supply power really solidified the theme in my opinion.

What I didn't like: We played some rules wrong, and didn't get a chance to play it correctly. Some of the cards seemed like they would never really be of use.

Verdict: I want to play again before I buy, but I'm definitely open to playing it again.
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13. Board Game: Copycat [Average Rating:6.80 Overall Rank:1200]
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What I liked: I had a lot of fun playing this game. It's a little silly, but I enjoyed the deckbuilding/worker-placement combo.

What I didn't like: The art. On some cards fit the theme perfectly, and on others it was just odd...and downright disturbing on some.

Verdict: I would play this again, even with the art.
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14. Board Game: Smash Up [Average Rating:6.84 Overall Rank:640] [Average Rating:6.84 Unranked]
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What I liked: Combining two "classes" was interesting; we had Space Pirates, Zombie Leprechauns, and I don't remember the third.

What I didn't like:It was really, really long for what it was. Also seems like some of the combinations could lead to really long turns for one player, which isn't necessarily a bad thing, but could be a bummer for other players.

Verdict: I would play it again, but wouldn't pick it up.
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15. Board Game: Escape from Colditz [Average Rating:6.65 Overall Rank:1434]
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What I liked: That it was roll-and-move with a purpose, instead of roll and move. Also the crazy stares we got from people passing by.

What I didn't like: It seemed like it was going to be a long game, we didn't finish.

Verdict:I'd play it again, sure.
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16. Board Game: Star Wars: The Queen's Gambit [Average Rating:7.55 Overall Rank:558]
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What I liked: The Minis! Oh dear Lord, the minis are fantastic, and the game isn't too bad either, although I would have liked to have played with 2 (we played with 4).

What I didn't like: The fact that it's OOP and ridiculously expensive.

Verdict: If someone wants to give me a copy, feel free. I'd play it again and love to own it. I think I have a new Grail Game.
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17. Board Game: Alien Frontiers [Average Rating:7.47 Overall Rank:162]
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What I liked:I love the dice placement mechanic. I also liked the stations were named (it added to the theme of it all).

What I didn't like: Afterwards, I kind of felt meh on the game. I can't for the life of me remember why or explain it though.

Verdict: I'd play again, but am unsure about buying it again.
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18. Board Game: Star Wars: X-Wing Miniatures Game [Average Rating:7.81 Overall Rank:64] [Average Rating:7.81 Unranked]
 
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What I liked: The minis. Again, these are fantastic. The gameplay was simple to just pick up and play, and I really, really liked the rulers that were included in the game. Makes it a ton easier to get the game going.

What I didn't like: That I liked it so much. I found a new minis system that I'll be buying into.

Verdict: See above. Now I just need to get 4 Starter Packs and I'll be set...for a while...
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19. Board Game: Chicken Caesar [Average Rating:6.74 Overall Rank:2663]
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What I liked: The theme appealed to me (Not the chickens so much, but the Roman history).

What I didn't like:The game itself. I didn't know it was a negotiation game, which is one me, but it seemed to drag and I didn't know what was going on.

Verdict: Wouldn't play this again, and wouldn't buy it. Just not for me.
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20. Board Game: Risk Express [Average Rating:6.27 Overall Rank:2838]
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What I liked:Risk, with dice. I mean, Risk had dice, but these are different dice. You guys know what I mean.

What I didn't like: Could run a looong time depending on how much players try to take territories from each other.

Verdict: Would buy, if I could find a copy.
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