BGA Norn Irn meeting 1 December 2012
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
flag msg tools
Recommend
2 
 Thumb up
 tip
 Hide
Into the 10th month (until we get all that Julius and Augustus glorification) and our meeting took place in the context of some grumpy whining from me on the Yahoo Group (and thats another thing, I keep meaning to vitalise the BGG Guild a bit more...another failed ambition).

A chilly (but above-zero) morning and a late hall opening framed the sesion, attended by the core set of gamers.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Trans Europa [Average Rating:6.65 Overall Rank:1186]
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
flag msg tools
It is good to have a set of throwdown openers that we can deploy while waiting for late arrivals and noone needs to ask what the rules are (see also Diamant, Bucket King, Bluff etc).

While we waited on Swami and Tim we played an opening round of Transamerica. Colin followed a Russian strategy, well isolated from Bill and I who were soon joined up in the West.

With two separate but extensive networks on the board it was clear that someone would be able to declare victory within a turn, two at most, of the BIG JOIN and it would probably be the luck of turn order. So it proved and I was the lucky one.

Swami arrived during the closing stages. We contemplated a second round but Tim materialised and as it was already nearer 1200 than 1100 it was time for more substantial fare.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Ginkgopolis [Average Rating:7.43 Overall Rank:320]
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
flag msg tools
Scores: Peter 55 Colin 45 Bill 44 Swami 41 Tim 29

Colin presented this game - stupid name stupid backstory but good game.

It all seemed confusing at fast, and the guides on the back of the player screens were not obvious, but Colin did an efficient job of explaining the rules to a fractious audience.


Colin, the lawgiver.


The city is to built from tiles in ranges 1 to 20 in 3 colours: red for resources (workers), blue for tiles, yellow for VP. The cards match the tiles, plus a set of tiles for the twelve green expansion disks which control the directions in which the city can be spread.


Early game - city, screens, portfolios

Each turn, each player chooses one of their four cards to play, adding a tile if they are building or expanding. This is a bit fiddly as you are not supposd to know who has tiles in their mix until the simultaneous reveal and I agree with the suggestion that the publishers could have provided dumy tiles for use by players.

The remaining cards are passed to your left. In order to build a tile you need to add resources (wood cylinders) equal to the height built, plus an additional cylinder if you are changing the colour of the tile below, plus resources to make up the diffeence in value if you play a tile of lower value than the current tile. The card you played identifying the built-on location is added to your portfolio, and the card equivalent to the new tile is added to the draw deck next time it has to be renewed.

When the tile stack is exhausted, players may choose to donate tiles that they have to form a new stack, getting 2 VP for each donation. Second exhaustion ends the game. In our game Bill had a mountain of tiles in his hand, but chose not to donate more than 2 as he felt he would benefit from closing the game.


Struggle in full swing


In post-mortem mode, we discussed whether there was an imbalance in the ready-made opening hands which we used. Once accustomed to the game there is a drafting phase, but we saved time by taking the standard package.

Thing is, two of my three start cards gave me output for building and early on in the game I got a third which locked be in to a tile-laying strategy. In comparison Tim was given a team which rewarded exploitation of existing tiles, got another similar card and was locked in to constant exploitation.

But building and exploitation are not strategies of equal value, because cards played for exploitation do not go to your portfolio so Tim never built up an 'engine' in front of him.

The final scoring, chunk by chunk:

(1) VP tokens accumulated during game.
Tim 25 Swami 23 Peter 21 Colin 16 Bill 15

(2) VP from bonus cards in portfolio.
Peter 10 Bill 9 Colin 8 Swami 6 Tim 0

(3) VP from unused 'discard and draw new cards' tokens.
no-one used these, so 4 VP each

(4) VP from district majorities and seconds.
Peter 20 Colin 17 Bill 16 Swami 8 Tim 0

Well, we will just have to play further to investigate and right now I am up for that.

An excellent game.Just as well, as things were about to deteriorate big time.

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Unpublished Prototype [Average Rating:6.96 Overall Rank:2245]
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
flag msg tools
Mourne Walker


Scores: Tim 35 Peter 29 Swami 24 Bill 23 Colin 23

Its been eight years since I designed MW and not coincidentally eight years since it appeared at BGA. I decided to offer it today partly as a result of my current mood of anomie, partly as a spur to myself to complete some current projects.

Mourne Walker is described as a game of armchair rambling, a race to climb five peaks in different parts of the Mourne Mountains and take the best photographs. The terrain is derived from the Ragnar Brothers Backpacks and Blisters system, the objective peaks from Trans America and the rest from my fervid brain.

Players move by rolling dice showing circles, squares and triangles, which represent increasingly difficult ground; a player initially rolls four dice, but if he doesn't like the result, can take two dice, discard one and re-roll the other. A player may choose to roll less than 4 standard dice and substitute one or two special dice which will give special action tokens.



When a walker reaches a peak he checks the weather in that sector and draws a designated number of VP tokens from the bag which he keeps behind his screen. Thus if I reach the top of Slieve Donard in sunny weather I can draw 4 tokens, each of which may score from 0 (black) to 3 (purple) VP.Bonus VP may be gained by being one of the first two walkers to reach one of five 'scenic spots'.

Well this game has not aged well and though there is still enjoyable aspects it just goes on too long and the board needs reviewing, as some paths go nowhere and peter out, while some locations have no connections where they should be accessible. Of course you could argue that this is a realistic representation of mountain country. The bag draw gives too much randomness and the scenic spots are perhaps overweighted.

I may revisit, but thanks to the group for indulging this one, I know it contrasted sadly with the morning fare.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Victory in the West [Average Rating:7.02 Overall Rank:5407]
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
flag msg tools
For the frontiersmen west of the Bann.

Does Glory to Rome still rock? How is Terra Mystika? and other enquiries thrown out wildly at random.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Greyhawk: Wars [Average Rating:5.89 Overall Rank:8936]
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
flag msg tools
Since the last report, the Greyabbey Gamers have finished off our Runewars experiment and are eager to try again now that we know how it goes. Last week we played BSG Express and String Railways and Stuart is building up his Starship Troopers and Bugs ready for future skirmishes.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.