The Gamers' Standard Combat Series (SCS)
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The Standard Combat Series is fourth series put out by The Gamers.

Like the other Gamers series, each game in the Standard Combat Series comes with a series rulebook and a game-specific rulebook. The SCS series rulebook is a mere 7 pages with the basic old-school wargame boilerplate of rules, complete with Move, Combat, Exploit sequence of play and slow ZOCs. Each game-specific rulebook is around 20 pages, about 2/3 of which are scenario setups and designer notes. Nonetheless, the series seeks to maintain a strategic depth, thus its motto: 'Simple, but not Simplistic.'

Because of this series' simplicity, it makes the perfect introduction to wargaming. Learn one game and you've learned several. As a bonus, I've found that the common Gamers graphics makes inductees all the more likely to try The Gamers other game series.

Oh, and as you'll notice, this series is pretty critically acclaimed with most of the games being at least nominated for CSRs.
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1. Board Game: Stalingrad Pocket: The Wehrmacht's Greatest Disaster – 2nd Edition [Average Rating:7.34 Overall Rank:3251]
Board Game: Stalingrad Pocket: The Wehrmacht's Greatest Disaster – 2nd Edition
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The Encirclement of the Sixth Army, Winter 1942
4 scenarios, including a 16-turn campaign

1992 CSR winner for WWII. Little brother to The Gamers' Enemy at the Gates (http://www.boardgamegeek.com/game/6203)
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Board Game: Afrika: The Northern African Campaign, 1940-1942
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North Africa, 1940-1942
7 scenarios, including 28- and 21-turn campaigns (the shorter starting after the initial Italin offensive and the arrival of Rommel)

1993 CSR winner for WWII. Little brother to The Gamers' DAK (http://www.boardgamegeek.com/game/5452)
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3. Board Game: Ardennes [Average Rating:7.11 Overall Rank:4270]
Board Game: Ardennes
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Battle of the Bulge, December 1944
5 scenarios, including a 16-turn campaign

1994 CSR nominee for WWII (lost to The Gamers' Enemy at the Gates)
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4. Board Game: Yom Kippur: The Battle for the Sinai, October, 1973 [Average Rating:6.97 Overall Rank:4271]
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Yom Kippur/October War, 1973
(Covers only the Egyptian half of the war in Sinai)
6 scenarios, including three 12-turn campaigns, simulating different levels of Israel alertness

1995 CSR winner for Post-WWII. The only post-WWII game in the series.
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5. Board Game: Crusader [Average Rating:6.54 Overall Rank:7973]
Board Game: Crusader
Steven
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Operation Crusader (North Africa), Winter 1941
4 scenarios, including a 11-turn campaign

1997 CSR nominee for WWII (lost to The Gamers' DAK)
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6. Board Game: Gazala [Average Rating:6.67 Overall Rank:9732]
Board Game: Gazala
Steven
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Battle of Gazala, Spring 1942
5 scenarios, including a 24-turn campaign

Continues many of the concepts in Crusader
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7. Board Game: Drive on Paris [Average Rating:6.94 Overall Rank:6406]
Board Game: Drive on Paris
Steven
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Western Front, 1914
6 scenarios, including a 25-turn campaign

2000 CSR winner for Pre-WWII
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Board Game: Fallschirmjaeger: The Airborne Assault on Fortress Holland
Steven
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Netherlands, May 1940
3 scenarios, including a 15-turn campaign

2001 CSR nominee for WWII (lost to GMT's Barbarossa: AGN)
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9. Board Game: Operation Michael [Average Rating:6.81 Overall Rank:8091]
Board Game: Operation Michael
Steven
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Western Front, Spring 1918
9 scenarios, including three 16-turn campaigns
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10. Board Game: The Mighty Endeavor [Average Rating:7.39 Overall Rank:3233]
Board Game: The Mighty Endeavor
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Western Front, June 1944 - April 1945
3 scenarios, including a 25-turn campaign

In the next few days we should see if this continues in the tradition and is nominated for the 2005 CSR's.
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11. Board Game: Guadalajara [Average Rating:6.61 Overall Rank:7691]
Board Game: Guadalajara
Game 11 in the series, the second third pre-WWII game, deals with the confrontation between the fully motorized Italian corps of volunteers (CTV) and the various factions representing the republican side (Communists, Socialists, anti-monarchists, etc.).
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12. Board Game: Afrika: 2nd Edition [Average Rating:7.54 Overall Rank:2973]
Board Game: Afrika: 2nd Edition
Reedited and much improved Afrika.
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13. Board Game: Rock of the Marne [Average Rating:6.69 Overall Rank:7778]
Board Game: Rock of the Marne
Steven Dennis
United States
Covington
Louisiana
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Covers both the final attack of the German army in July 1918, and the Allied counteroffensive that produced the battle known to Americans as the Second Battle of the Marne.
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14. Board Game: Bastogne: Screaming Eagles Under Siege 18-27 Dec' 44 [Average Rating:7.41 Overall Rank:3319]
Board Game: Bastogne: Screaming Eagles Under Siege 18-27 Dec' 44
Tony Buman
United States
Harlan
Iowa
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Bastogne is a game covering the defense of the little crossroads town of Bastogne from 18 December to 26 December 1944. It is not a game about the whole Ardennes Offensive, but rather a close-up look at the actual perimeter battle to protect the town and the mechanized delaying actions leading into it.
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15. Board Game: Karelia '44: The Last Campaign of the Continuation War [Average Rating:7.23 Overall Rank:6491]
Board Game: Karelia '44: The Last Campaign of the Continuation War
Jonas Jacobsson
Sweden
Upplands Vasby
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Karelia ’44 is an operational level game that focuses on the last major campaign of the Russo-Finnish Continuation War (25 June 42—4 Sept 44). STAVKA planned an offensive during the summer of 1944 to coincide with the Normandy landings. The objective was to force Finland out of the war. Towards this end, the Soviets amassed two ground armies, one air army, and an impressive amount of artillery. Confident after a series of victories against the Germans, the Red Army attacked in Karelia on 9 June 44. The attack began with an overwhelming artillery barrage (second only to the Oder crossings in intensity). Finnish lines were pushed back and then breached—the race for Viipuri/Vyborg was on. The capture of this city would open the road to Helsinki.
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16. Board Game: Heights of Courage: The Battle for the Golan Heights [Average Rating:7.37 Overall Rank:5616]
Board Game: Heights of Courage: The Battle for the Golan Heights
Elijah Lau
Singapore
Singapore
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Available for pre-order from MMP's website:
http://www.multimanpublishing.com/Products/tabid/58/ProductI...

From MMP's website:

For a little over two weeks, massed Syrian armor tried to swamp the Israeli defenders who were buying time to allow mobilized reserves to arrive. They succeeded and managed to turn the tide launching their own offensive toward Damascus.

Heights of Courage is the 15th game in the award winning Standard Combat Series. It complements the 1995 CSR award winning game Yom Kippur (which covers the fighting in the Sinai). It uses the same 8 page standard series rulebook applicable to all the other games to bring out the action in a “beer and pretzel” way familiar to all wargamers.

Because both sides have offensive and defensive phases of the battle to enjoy, victory is determined by comparing the best Syrian performance in their early offensive to the Israeli offensive results at the end of the game. This forces both sides to fight tooth and nail on both the offense and defense with enormous time pressure on perform rapidly.

Designer Steve Newhouse (previously part of the team that created The Mighty Endeavor) gives all the sizzle of the fast-paced armored battle with enough steak to give the game the appropriate level of depth. For example, he gives an innovative two tempo operational speeds to both players as the battle goes beyond the endurance of the forces involved. Each player can select to go “fast” in order to fight more or “slow” in order to get more replacements.

While Heights of Courage cannot be directly linked to Yom Kippur, the game provides rules to allow players to play both games in tandem so as to play the “whole war.”

Scale: Each turn is between 1/2 to two days (depending on when in the battle the turn represents). Each hex is 1 mile across. Syrian units are battalions and brigades. The Israelis are shown as task forces which range from half battalion to company sizes.

Four scenarios allow different looks at the 17 turn campaign (turn length varies based on when a cease-fire occurs).

* The full Historical Campaign
* A short version of the Historical Campaign (10 turns)
* Operation Badhr—a 6 turn look at the Syrian offensive
* Operation Al-Owda—an accelerated Syrian offensive which can be played in the 6, 10 or 17 turn versions (the Syrian plan was watered down for various reasons).
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17. Board Game: It Never Snows [Average Rating:7.42 Overall Rank:4486]
Board Game: It Never Snows
Carlos S. Olivares Pérez
Spain
Vigo
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The first monster-SCS. Five maps to show a bridge too far.
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