Nürnberg 2013 Preview
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The 64th Spielwarenmesse – the International Toy Fair in Nürnberg, Germany – took place January 30 to February 4, 2013, and this list is intended to catalog titles on display at that show.

Note that, unlike at Essen, Germany's Spiel game convention in October, many games previewed at Nürnberg won't be available for purchase immediately, instead appearing in stores over the next few months. Think of this list as a preview of what you might see appear in waves throughout the first half of 2013.

Lists from earlier years, mostly created by BaSL prior to 2011:
Nürnberg 2012 Preview
Nürnberg 2011 Canonical List
Nürnberg 2009 Canonical List
Nürnberg 2008 Canonical List
Nürnberg 2007 Canonical List
Nürnberg 2006 Canonical List
Nürnberg 2005 Canonical List
Nürnberg 2004 Canonical List
Nürnberg 2003 Canonical List
Nürnberg 2002 Canonical List
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Board Game Publisher: ABACUSSPIELE
1. Board Game: Ab in die Tonne [Average Rating:6.12 Overall Rank:4884]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 30 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

Players in Ab in die Tonne need to toss trash into the garbage bin, but unfortunately they're all a bit lazy and instead of emptying the bin when it's full, they're content to pile everything as high as possible in the hope that someone else will knock it over and have to clean up the mess.

Before the game begins, each player takes a set of cards numbered 1–10, and the forty pieces of "trash"—milk cartons, tin cans, bottles, and apple cores—are placed next to the garbage can.

Each round, players secretly choose one of the three cards in their hand, then reveal them simultaneously. In order from low number to high, each player places a number of pieces of trash equal to the number she revealed into—or onto—the garbage bin. If a player makes the garbage mountain collapse, she receives a penalty token, then empties out the bin, with the next player in that round starting with a clean bin. If someone places the final piece of trash into the bin without knocking anything over, she receives a bonus.

The game ends after the sixth penalty token has been handed out, and whoever has the fewest penalty points wins.

Other Information: • Price €25

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2. Board Game: Alles Käse! [Average Rating:6.02 Overall Rank:8270]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 15 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

The player mice in Alles Käse want to collect as much hole-y cheese as possible, and to do so either they can play it safe, scout the territory, and see whether the cheese they find sticks around for later pilferage – or they can take a chance on a sweet-looking chunk of Swiss and possibly end up in a trap.

The cards in the deck have 1-6 "holes" on them, with six cards in each hole denomination; on the reverse side, the cards show either cheese or a trap, with the cards showing more holes having a greater percentage of traps.

To set up the game, players shuffle the 36 cards, then lay out six cards in a row with the hole side up. On a player's turn, he rolls the six-sided die. If the number on the die doesn't match the number of holes on any card in the row, the player peeks at one of these cards to see whether it shows cheese or a trap on the reverse side, then returns it to the row. (With 2-3 players, the player also moves the top card from the deck to the discard pile.) If the number on the die matches the number of holes on at least one card in the row, the player can either:

  • Take one of these cards, reveal it, and place it in front of himself, or
  • Take one of these cards and place it on the discard pile without revealing its opposite side to anyone.

In either case, the player then fills the empty spot in the row with the top card from the deck.

If someone collects a third trap, the game ends, this player automatically loses, and everyone else counts the number of holes on their cheese cards; trap cards are worth no points. The player with the most holes wins. The game also ends if the deck runs out, with the holeyist player once again winning.

Other Information: • Price €7.50

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3. Board Game: Coloretto: 10 Jahre Jubiläumsausgabe [Average Rating:6.97 Overall Rank:437]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

Game play in Coloretto is simple: Either draw a card to play to a row, or take a row of cards to add them to your collection. A row can have at most three cards, so at some point everyone is forced to take a row. Once all the rows have been claimed, players start a new round, drawing or taking once again.

What are you trying to do with these cards? Collect huge sets - but only in three colors as every color beyond the third will cost you points. Jokers are highly-prized as they always match what you want, and +2 cards provide sure points, giving you a back-up plan if everything goes south in terms of the colors you're collecting.

Once only a few cards remain in the deck, the round ends and everyone tallies their score, choosing three colors of cards to score positively while any other colors count against you. Each color is scored using a triangular number system: the first card in a color is ±1 point, the second card is ±2 points, and so on. The player with the high score wins!

A two-player variant is included with some versions of Coloretto, with the only change being that rows can have only 1-3 cards placed in them, depending on the icons on the row cards.

Nordic version include extensions: 'Coloretto: The Extra Cards', 'Coloretto: The Limit Cards' and 'Coloretto for two players'.

Other Information: • Price €8

• This tenth anniversary edition of Coloretto from ABACUSSPIELE uses the artwork from the Russian edition of the game published by Lifestyle, Ltd.

Note the mysterious golden chameleon – what does it do?!
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4. Board Game: Samurai Sword [Average Rating:6.73 Overall Rank:1137]
Designed by:
Published by:
Number of players: 3 − 7
Playing time: 20 − 40 minutes
Suggested ages: 8 and up
Categories: Show More »
Mechanics:
Language:
German
Description:

Game description from the publisher:

Samurai Sword is a game based on the proven Bang! mechanisms and set in feudal Japan. In this game, the familiar features of Bang! are enhanced by more dynamic and fast-paced game play, and thanks to a new scoring system – based on honor points and resilience points – there is no player elimination. Everybody gets to fight to the very end! Also, weapons and attacks are fused into a single card.

Other Information: • Price €20

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5. Board Game: Stop [Average Rating:4.88 Unranked]
Designed by:
Published by:
Number of players: 2 − 10
Playing time: 30 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

Stop is a variation of Uno, with players trying to empty their hand of cards by playing onto a discard pile by matching the color or number of the card on top of the pile. Stop also includes a few special cards and rules to tweak the gameplay and differentiate it:

  • 6s and 9s are considered to be identical, so a 6 can be played on a 9 regardless of the color and vice versa.
  • If a player has a number card identical in color to the top card, she may play it out of turn onto the discard stack.
  • An exchange card allows the player playing it to have everyone give their cards to their left- or right-hand neighbor.
  • The +X card forces the next player to draw the top card of the deck and add it to her hand. If it's a number card, she must also draw that many cards.
  • The +2 card forces the next player to draw two cards and skip her turn – unless she also plays a +2 in which case the next player must draw four cards, etc.
  • A skip card skips the next player.
  • A stop card, which is numbered 0, can prevent the action of an exchange, +X, +2 or skip card played by the previous player.

When a player runs out of cards, the other players score points based on the cards they still have in hand. After multiple rounds, the game ends if a player has 500 or more points; the player with the fewest points wins!

Other Information: • Price €7.50

 
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6. Board Game: Zooloretto [Average Rating:6.88 Overall Rank:540] [Average Rating:6.88 Unranked]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 45 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

In Zooloretto, each player uses small, large, wild, and exotic animals and their young to try to attract as many visitors as possible to their zoo – but be careful! The zoo must be carefully planned as before you know it, you might have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is sometimes more...

Can be combined with

Other Information: • Price €30

• This new "Löwenedition", which uses the publisher's 1-2-3 approach to game presentation on its back cover, includes thirteen lion tiles that can be used in place of another species in the base game or other Zooloretto titles.

 
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Board Game Publisher: AMIGO
• With 2013 being an election year in Germany, in addition to the new and newly translated (and not-so-new) titles below, AMIGO Spiel is publishing politically-themed versions of popular public domain card games – Skat, Doppelkopf and Rummy – with all three items due out in January 2013.
7. Board Game: Alle meine Entchen [Average Rating:4.64 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 10 minutes
Suggested ages: 3 and up
Categories:
Mechanics:
Language:
German
Description:

In Alle meine Entchen, the little ducks quack happily and swim around the pond. They all want to follow their mother in order to be good ducks, so they try to keep pushing their way to the front of the line – and with your help, they'll make it there!

To set up the game, place the twenty color tiles face down in the center of the table, then place the mama duck, with the three baby ducks in a row behind her. On a player's turn, she reveals the color of one of the face-down tiles. If it matches the color of the duck at the back of the line, she keeps the tile and scoots the duck forward so that it's right behind its mother. The player takes another turn, searching for a tile to match the color of the duck now at the back of the line. If the player doesn't find a tile of the proper color, her turn ends.

Once the final tile has been claimed from the center of the table, the game ends. Whoever has collected the most tiles wins!

Other Information: • Price: €16

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8. Board Game: Alle meine Tiere [Average Rating:5.79 Unranked]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 15 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

Who knows best about the animals on this planet? Who knows the solitary ones, and the ones who travel in packs? Who knows their sizes, and whether they're endangered? If you do, you'll do well at Alle meine Tiere – and if not, you'll soon learn more about the animals around us.

To set up the game, someone lays out a 3x3 grid of animal cards, then sets the category deck and the remainder of the animal deck next to this grid.

On a turn, the active player draws a category card, which shows "height", "weight", "lifestyle" or "hazard"; the former categories will show whether you need to find cards in ascending or descending order, while the latter categories will indicate whether you need to find solo/pack animals or endangered/safe animals. Choose one of the rows in the grid, then reveal the backs of the cards, which will show whether you guessed correctly. If you did, you claim one of those cards, remove the other two from play, then replace them with new cards; if not, you turn the cards face down again, and the next player tries to find a set of animals that will fulfill that same category.

Whoever is first to collect an agreed-upon number of animal cards wins!

Other Information: • Price €8

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9. Board Game: Crazy Lab [Average Rating:5.97 Overall Rank:8212]
Designed by:
Published by:
Number of players: 3 − 5
Playing time: 20 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
German
Description:

In the trick-taking game Crazy Lab, the players are mad scientists mixing colorful liquids to make explosive mixtures. Each card features a vial that contains several liquids – that is, colored and numbered suits – and players will collect these cards if they win the trick. Each player has a randomly-dealt public color that counts as negative points for him, and after checking his dealt cards each player chooses a secret hidden color for which he'll score positive points at game end. Finally, each player chooses two more colors that will be added to the trump deck.

Each round, a card from the trump deck is revealed, then players sequentially play any card from their hand. Whoever plays the card with the highest trump color wins the trick. But beware! Since the vials contain liquids in several colors, even if the trump is blue, you could be getting a lot of red liquid!

After all cards in hand have been played, the game ends, and whoever has the highest score wins.

Other Information: • Price: €8

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10. Board Game: Five Crowns [Average Rating:5.83 Overall Rank:4253]
Designed by:
Published by:
Number of players: 2 − 7
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

Five Crowns is rummy with a five-suited deck and a twist. The set collection aspect of rummy is basically the same, with groups of three cards in either runs or denominations making a valid meld. The twist is that in each hand the number of cards required to create a meld increases, from three cards in the first hand to thirteen in the last. The game, therefore, consists of eleven hands.

In each hand, in addition to the six Jokers, other cards are designated as wild: in the first hand 3s are wild; in the second hand 4s are wild, and so on until in the last hand the Kings go wild. (You can remember which cards are wild because it matches the number of cards in hand, i.e., in the first hand you hold three cards and 3s are wild.) A hand ends when a player can meld all cards in her hand after the discard.

Other Information: • Price: €11
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11. Board Game: Gespensterturm [Average Rating:5.60 Overall Rank:10514]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 15 minutes
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
German
Description:

It's ten o'clock, and the ghosts in The Haunted Clock Tower are ready to have fun roaming up and down the stairs rattling their chains – but they must return to their rooms in the tower before the clock strikes midnight, and you need to help them find one another so that they can go home in time!

To set up the game, players shuffle the 24 ghost tiles face down on the table and set the clock hands to 10:00. To start the game, one player reveals a tile, then the next player reveals another tile. Do the ghost colors match on these tiles? If not, advance the clock hands by five minutes, then turn the tiles face down once again. If they do match, however, the next player reveals another tile. Once again, if this tile doesn't match the others, the clock hands advance five minutes. Find the third colored ghost in the trio, though, and you get to stack them together and place them in the room of the same color. In either case, the next player in clockwise order takes the next turn.

If the players return all the ghosts to their rooms before the tower reaches midnight, they win. Otherwise, they've lost the game, and the ghosts will continue to haunt the halls of the tower, forever at unrest...

Other Information: • Price: €19

 
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12. Board Game: Hugo: Das Schlossgespenst [Average Rating:6.43 Overall Rank:1845]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

Although billed as a children's game, Midnight Party is actually quite enjoyable by adults as a light, fun game. Each player controls a number of guests at a party, with the number of guests dependent on the number of players. These guests start the round in the spaces of the gallery on the game board, one guest per space; this initial placement is a large part of a player's strategy.

Hugo the ghost starts in the cellar, then climbs the stairs towards the gallery where the guests circle. The mechanism for Hugo's movement is simple: On a player's turn, he rolls a special die. If he gets a number, he moves his pieces; if he gets a Hugo, Hugo moves. This means that with more players in the game, Hugo moves a lot more frequently, so you must adjust your strategy accordingly.

Once Hugo has reached the gallery, the guests can start ducking into rooms adjoining the gallery to avoid him, with only one guest per room! A couple of rooms are special in that they add or subtract extra "fright points" from your score. As Hugo catches up with the remaining guests, they are sequestered on the stair steps, then in the cellar. The first guest caught "earns" the most fright points, with those caught later in the round earning less and less.

Once all the guests have been caught, the fright points are tallied. After playing a predetermined number of rounds, the player with the fewest fright points wins!

Other Information: • Price €20

• Kramer notes in a post about Hugo's new version that the game has sold close to one million copies since its debut in 1989. He also states that this new edition of the game includes both the original Midnight Party rules as well as revised rules that change the gameplay somewhat; the game board is double-sided so that you can play the new or old version as you wish.

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13. Board Game: Kuddelmuddel [Average Rating:5.75 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
German
Description:

There's a big mess on the table! Who can clean up the cards the fastest, while also lining up cards that match one another?

In Kuddelmuddel – German for "hodgepodge" – players try to put together chains of cards in order to score points. To set up the game, the players scatter the 80 cards in the deck face down on the table and place the bell within reach of all players. Everyone then simultaneously starts looking at face-down cards one by one. You can place the first card you see face up to start a row in front of you. To place another card next to this first one, whether on the left or right, the newly placed card must have at least one image in common with the card already in place.

As soon as a player has seven matching cards in a row, she rings the bell. If she goofed up, she sits out the round until another player creates a row; if she did everything correctly, she scoops up those cards and places them in a pile beside her while all other players reshuffle their cards into those that remain on the table.

The game ends whenever the last card is taken from the center of the table. Whoever has collected the most cards (i.e., rows) wins!

Other Information: • Price: €14

 
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14. Board Game: SET [Average Rating:6.49 Overall Rank:1117]
Designed by:
Published by:
Number of players: 1 − 20
Playing time: 30 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

In SET, each card contains 1-3 objects, with all of the objects on a card having the same color, shape and shading, e.g., two purple shaded ovals. Colors, shapes, and shadings come in three different types: green, purple and red; oval, diamond and squiggle; and solid, shaded and outlined.

All players compete simultaneously and try to claim sets of cards in a single pass through the deck. A set consists of three cards that are either all alike or all different in each attribute. For example, if all three cards have the same number of objects, but three different shapes, shadings, and colors, then those cards are a set; if two of the cards have a common attribute that is not shared by the third, they are not a set.

To play, one person takes the deck and lays out twelve cards face up. The first person to spot a set collects those three cards; if the player was mistaken, then this player cannot claim a set until after another player has done so. After someone has claimed a set, the cardholder lays out three more cards. (If all players agree that no sets can be claimed, then the cardholder lays out three more cards. These cards aren't replaced after someone claims a set.) Whoever claims the most sets wins!

Other Information: • Price: €11

Looking vertically and horizontally, examples of six sets
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15. Board Game: Xactika [Average Rating:5.80 Overall Rank:5932]
Designed by:
Published by:
Number of players: 2 − 10
Playing time: 45 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
German
Description:

Xactika is an original card game that challenges players' ability to estimate the outcome of playing eight cards. You must predict the chances of being able to take the other players' cards that are laid down during each round. There is no drawing or discarding. You must predict exactly – hence the name Xactika – the number of rounds in which you will be able to take the cards played. Cards that appear too weak to take a trick initially may become strong enough to do so as the hand evolves. Players must recognize the value of their hand, not just from having the highest point cards in one of the four combinations on each card, but also from an understanding of the chances that for some of their other cards that no cards of the same combination may remain in the hands of the other players. Xactika, while of the same genre as Spades or Euchre, has more opportunity and takes a little more skill.

To play you must examine your hand to find cards in specific combinations that have values that are greater than your opponents. Some cards are sure bets, but only if you can take the lead. Other cards have a high probability of taking a trick, but this depends upon how the cards are played by others. So, careful attention must be paid to the moves of other players. You must also arrange to play your cards so that at the end of each hand you don't get stuck with a trick you don't want. The outcome of a hand is not determined until the end of the eight rounds, so each player must keep focused on the play throughout each of the eight hands of the game. Keep on your toes, and figure out how to take, as well as avoid taking, tricks. There are a number of ways to play each hand, but finding the way to make exactly the right numbers of bids is the challenge.

Other Information: • Price: €11
 
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Board Game Publisher: Asmodee
16. Board Game: Chromino [Average Rating:5.56 Overall Rank:10291]
Designed by:
Published by:
Number of players: 1 − 8
Playing time: 30 minutes
Suggested ages: 7 and up
Categories:
Mechanics:
Language:
English
French
German
Description:

Chromino – short for "chromatic domino" – challenges players to empty their hand of chromino tiles first. Each such tile has three colors on it laid out in a 1x3 row. At the start of the game, each player takes a hand of eight chrominoes and a special start tile with a wild center square is placed face-up on the table. Each turn, a player either places a chromino from her hand onto the table – with that chromino tile matching at least two colors on adjacent tiles already on the table – or else she draws a new chromino tile from the stock, playing this tile if possible and keeping it otherwise. The first player to empty her hand wins.

Chromino includes variant expert rules.

Other Information:
 
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17. Board Game: Dobble Kids [Average Rating:6.33 Overall Rank:3849]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 15 minutes
Suggested ages: 4 and up
Categories:
Mechanics:
Language:
German
Description:

Spot it Jr.! Animals features the same game play as its parent Spot it! but in a simplified manner so that younger players can play, too. (Spot it! Numbers & Shapes and Spot it! Alphabet feature different images on their cards, but they have the same number of cards and the same gameplay.)

Each card in Spot it Jr.! Animals features six different animals, with the sizes of animals varying from one card to another. Any two cards have exactly one animal in common. To play, reveal one card, then another. Whoever spots the animal in common on both cards claims the first card, then another card is revealed for players to search, and so on.

Whoever has collected the most cards when the deck runs out wins!

 
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18. Board Game: Spyrium [Average Rating:7.17 Overall Rank:418]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 75 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
English
Description:

Spyrium is set in an alternate world, an England set in a steampunk-based universe. Players build factories, needing workers to manage the production of a commodity previously unknown to us called "Spyrium". Producing Spyrium in one factory, then processing it in the next results in victory points (VPs) for that particular player. Alternatively, Spyrium can be purchased, but the material is rare and expensive, and players are constantly scraping for money.

Only those who from the beginning of the game manage to increase their regular income or their base of permanently employed workers (who can be used again and again to raise money) will be flexible enough to get their hands on the important end-of-game buildings to generate many VPs.

The circular nature of the game is flexible as each player can decide for himself when to move out of the placement phase and into the activation phase. With the two tracks in the game, those involved with delivery during the worker phase can then be used to raise money, to purchase an adjacent card, or to work on their own in an idle factory. All of these things are important, but in the end only the player who has dealt best with the lack of money, workers, and Spyrium will win.

Other Information: • Also available in French and German editions.

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Board Game Publisher: Cocktail Games
19. Board Game: Kaleidos Junior [Average Rating:6.93 Unranked]
Designed by:
Published by:
Number of players: 2 − 99
Playing time: 30 minutes
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

Kaleidos Junior comes with four identical sets of eight drawings, with each drawing depicting a scene packed (to greater and lesser extent) with stuff. Each player or team uses its own set of drawings, and the goal is to find as much stuff as possible in the drawing being used by each player — but first you need to know which stuff to find!

The game includes rules for three levels of players, depending on their ages. In level one, players look for items in one of thirteen categories, with the category being chosen by the spinner included in the game. Sample categories include something edible, something made of wood, something fragile, and something round. One player flips the sand timer, then everyone tries to find matching items in the drawing, covering those items with colored tokens. After time runs out, everyone reveals their answers, and for each correct answer, the player places one of her tokens in the center of the table. Players then choose a new drawing, each using the same one, and start a new round. The first player to get rid of all of her tokens wins.

In level two, players use the letters on the spinner (instead of the categories) and now look for items that start with the chosen letter. Otherwise gameplay is the same, with players trying to rid themselves of tokens.

In level three, players choose a letter, then write down answers that they find in the drawing. Each player scores one point for an answer that someone else also found and three points for an answer found only by her. Whoever has the most points after five rounds wins.

 
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Board Game Publisher: Drei Magier Spiele
20. Board Game: Linus, der kleine Magier [Average Rating:6.30 Unranked]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 10 minutes
Suggested ages: 3 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

While practicing his powers, Linus, the little magician, has enchanted some of his toys! Can you help him pick up these toys from the floor of his room and put them away?

To set up Linus, der kleine Magier, you shuffle 18 magnetized toy tiles (three each of six different toys) with 12 non-magnetized toy tiles (two tiles of each type), then spread them out on the table. Shuffle the 18 search cards (showing three each of six different toys) as well, then give the youngest player the Linus wooden figure, which has a magnet on its underside.

On a turn, the player looks at the top search card, then places Linus on one of the toy tiles that matches this image. Did you find an enchanted toy that sticks to Linus? Super! Keep the toy tile and the search card, then give Linus to the next player. If, however, you found a regular toy tile, leave it on the table in the same location, then give Linus to the next player, who must now search for the same item (but with the hope of finding an enchanted one this time).

Once all the enchanted toys have been cleared from the table, whoever has found the most toys wins!

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21. Board Game: Die verzauberten Rumpelriesen [Average Rating:6.75 Overall Rank:7466]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 − 20 minutes
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

In Die verzauberten Rumpelriesen, the magician players want to find imps hiding in the leaves that cover the forest floor around them – but they must search carefully to find these imps so that they don't wake the sleeping giants guarding the land. Oh, and they'll need to search quickly, too, or else the giants will wake from the sleeping spell cast on them and run the searchers out of the forest. Who can combine speed, control and a good memory to find the imps where they hide?

To set up, players place the 16 imp tokens in the holes on the game board, cover these imps with the 85 cardboard leaves included in the game, then place one large wooden giant on each corner of the board. On a turn, the active player reveals a search card showing one of the imps. An opponent flips the sand timer, then the player uses her magic wand to push the leaves aside and (fingers crossed!) find the imp on the search card. She can use her wand to move the giants as well, but if they fall off the game board – or even so much as a single leaf falls – the giants awaken and chase the player away empty-handed. If the player reveals the target imp, though, she keeps the search card to record her find. After each search, players cover the board again and return the giants to their places. In the end, whoever has collected the most search cards wins!

Die verzauberten Rumpelriesen includes rules for cooperative play, with the players using their wands together to search for the imps one by one as they're revealed by the search cards. If the players find more than eight imps without the giants awakening, they win.

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Board Game Publisher: eggertspiele
22. Board Game: Space Dealer [Average Rating:6.58 Overall Rank:1425]
Designed by:
Published by:
Number of players: 3 − 4
Playing time: 30 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
German
Description:

Space Dealer is played in real time to a 30-minute soundtrack (or timer) with all players playing simultaneously. Players start at their own planet with a power generator and a mine. They race to generate goods and deliver them to each other (earning victory points for both the player and the recipient) or to the neutral planets. They can also do research to improve their abilities and bring new cards into play. Everything – from generating goods to moving ships,to playing new cards – requires at least one flip of a sand timer; the catch is that each player has only two timers!

At the start of the game it seems like you have all the time in the world. Very soon, though, the game becomes a frantic race to make as many deliveries as possible!

A second copy of Space Dealer can be added to expand the game up to eight players.

Other Information: • Note that this item will not be a reprint of Space Dealer, but rather a relaunching of the game with a new title, a new game board, new graphics, and new rules. More details on all of that later.
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Board Game Publisher: Fantasy Flight Games
23. Board Game: Letters from Whitechapel [Average Rating:7.49 Overall Rank:159]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 120 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
Description:

Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner.

The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel's streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.

Other Information: • Probably available in a pre-print version at Nürnberg 2013. Note that the cover above is from the first edition of this game.
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Board Game Publisher: GameWorks SàRL
24. Board Game: Crazy Circus [Average Rating:6.31 Overall Rank:3255]
Designed by:
Published by:
Number of players: 1 − 10
Playing time: 20 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
French
German
Description:

Crazy Circus – one of many names under which this design has been released – is a simultaneous puzzle solving game. Three animals stand on two platforms, and you are trying to change their configuration to match a target card by issuing commands like "Ma", which moves the bottom animal on one platform to the top, or "Ni" which swaps the top two animals on the two platforms. As a result, the game is a race to shout out multi-syllable commands such as the eponymous "MaNiKi", or "LoNiMaSo". The first player to do so correctly wins the target card, and whoever collects the most cards wins!

Other Information: • The production difficulties that delayed this game's release in 2012 should be behind GameWorks at this point, enabling a 2013 release.
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25. Board Game: Pixelstücke [Average Rating:6.69 Overall Rank:2209]
Designed by:
Published by:
Number of players: 4 − 9
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

You know how to draw? Good, then PIX is a game for you as it offers a new challenge: drawing with pixels!

You don't know how to draw? Good, then PIX is a game for you as you'll draw just as well as anyone with pixels!

That's the publisher's come-on for the party game PIX, in which your "drawing" skills will be put to the test. During set-up, you'll receive a magnetic board, twenty black square "pixels" and one red pixel; one or two other players will have the same color magnetic board as you. On a round, the players holding one color of boards will be challenged to create a pixellated image of a secret word.

Once the drawing time has run out, each player will reveal her artwork in the hopes that someone will guess what the image is. Both the correct guesser and the player who created that image score points – but here's the catch: Drawings are revealed according to the number of pixels used, so the fewer pixels you use, the more likely you are to show your image first, but the less likely other players are to guess what it is. Well, maybe – perhaps you're an 8-bit wizard and others will decipher your creations instantly...

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