New to you a year ago Feb 13 => Has it stood the test of time?
Martin G
United Kingdom
Bristol
flag msg tools
badge
Don't fall in love with me yet, we only recently met
Avatar
mbmbmbmbmb
Recommend
85 
 Thumb up
 tip
 Hide
Grimwold's new-to-you geeklists are the highlight of my month on the 'geek. They motivate me to review the new games I've played (and recycle my entries as comments), and they allow me to read the thoughts of some of the most insightful BGGers on new and classic games.

But the new-to-me list is inevitably full of first impressions. I'm interested in hearing how those games that seemed so great at the time stood up to multiple plays. Did you actually play them that much after the first month? Did a game you dismissed at the time turn out to be better in retrospect?

Add an entry with the same game you chose for the New to you Feb 12 geeklist. Link to your entry in that geeklist, then write down your thoughts on the game you chose a year on. If your impression of some of the other games you wrote up that month have changed, let us know about that too.

The hot game that month was Ora et Labora - has it stood the test of time?

I'll be starting these lists mid-month, so we don't have to keep up with this list and Grimwold's (and several other monthly ones) all at the same time. You can subscribe to the announcement thread for reminders.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1 , 2  Next »   | 
1. Board Game: My Kind of Town [Average Rating:6.21 Overall Rank:9379]
Martin G
United Kingdom
Bristol
flag msg tools
badge
Don't fall in love with me yet, we only recently met
Avatar
mbmbmbmbmb
Item for Geeklist "New to you February 2012 => Best new boardgame"

Only three new games in Feb 2012 for me, and I'd reverse the order of the two I've played again.

I still think My Kind of Town is cute, but when I have 2p gaming scheduled I have lots of better options.

At the time I'd only played Merchants of Amsterdam once and botched the rules. The two subsequent plays were much better, and while it's not an all-time Knizia classic, it has been very enjoyable. The Dutch auction clock tricks people into bidding far too high though, especially in the endgame, and I've profited well by steering clear of most of the auctions.

The other Knizia, Wheedle, hasn't made it back to the table, with lots of other filler options competing for table time.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Summoner Wars: Master Set [Average Rating:7.58 Overall Rank:147] [Average Rating:7.58 Unranked]
Bill Kunes
United States
Cincinnati
Ohio
flag msg tools
badge
Avatar
mbmbmbmbmb
Quote:
Summoner Wars: Master Set


I've been watching this one for some time. After listening to Colby et. al. on the Plaid Hat Podcast and I was hooked. I had the opportunity at the beginning of the month to play a handful of turns at a FLGS demo. Within days I had my own copy. I'm playing each faction 3x to learn each's strengths and weaknesses before settling into my 2-3 favorites. This is the one I'm introducing my friends to when 2p opportunities present themselves. I have already added it to my Top 10 list as #5.

This continues to be a Top 5 game for me. Over the past year I've managed to play SW 33x. I've played through each faction as planned at least 3x and have come to like playing the goblins and Benders the most. I really like the Mountain Vargath but haven't learned to play them very well.

The challenge I have with SW, like many of my Top 5 games, is not getting to play them as much as I'd like. For this reason I doubt I will acquire additional factions, reinforcement packs, or second summoners. There is enough replayability in what I have it would be mere collecting if I bought additional expansions.

My hope is to continue to see more plays with my brother-in-law and a couple of friends I've introduced the game to over the past year. Unfortunately, my wife and kids are not interested. I am considering possibly entering a tournament at Gen Con just for the experience. We'll see what our schedule of events will be come closer to the event.

Quote:
Ticket to Ride: Map Collection Vol. 1


The more I play this one the more I like it! Especially the Team Asia option. At our February Game Night I got to try it as a 6p game with 3-2p teams that was a blast! It took a while to get it to the table after gifting it to the family for Christmas, being that TtR is our most played game to date. My wife and I have played the Legendary Asia as a 2p game quite a bit and find it to be a relatively fast play...

Team Asia saw a total of 6x over the past year and is my preferred method of introducing new players to TtR. As for Legendary, I've played it 8x with a 4-3 record against my wife in 2p match ups.

Our TtR plays are still relatively consistent over the year, but the quantity has cooled a bit as we've added new games. As for 2p games, which we play most often, we just added Map Collection 2 with maps better suited to 2p.


Quote:
Railways of the Western U.S.


Railways is one of my favorite gaming systems. The Western U.S. Map was a Christmas gift from my brother which finally saw its debut this month in a long awaited cross country game using it along side the Eastern US map. For the full details of that exciting experience see First Epic Cross Country (East to West) Game. We have a few things to tweek in the rules we tried. It required a huge table space, but there will be more of these epic games in our future when we have enough time to play!

The only other play the Western map saw after its initial play was last March's monthly Game Night. Railways continues to be my favorite overall game, however we've played a variety of the other maps. I belive the Western Map will see more play when I receive the Transcontinental Rules from the RONA Kickstarter project.

Railways is also one of the favorites of the guys in our game group. All of them would agree we don't play it enough, yet there are so many good games for a group that size that we enjoy and its hard to get in more plays of each given we meet approximately once a month.


Quote:
Power Grid - First Sparks


Another game I got to try for the first time at our February Game Night was the game referred to often as "Power Grid Lite". It may be simplified and streamlined a bit for quicker play, but it was meaty enough for our group. We are all Power Grid fans. This exceeded my expectations. It took us a bit longer to get through... and ended more abruptly than 3 of the 4 expected... We learned alot and I'm sure we'll see this out again at a future game night.

I have not played First Sparks since this Game Night. I'm not opposed to playing it again, however in our circle there are better games that capture our votes for what to play when we get together. Thinking back I'd probably rate it a bit lower than I did a year ago, based on more experience and exposure to games.


meeple Keep playing...
23 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Last Will [Average Rating:7.24 Overall Rank:334] [Average Rating:7.24 Unranked]
Albatros
Canada
Victoria
British Columbia
flag msg tools
Avatar
mbmbmbmbmb
A year ago I played Last Will and Dungeon Petz for the first time. In the month, Last Will hit the table three times and Dungeon Petz seven. At that time, I gave the former a "7" and the latter a solid "8".

A year later, Last Will remains a "7", but Dungeon Petz has slipped to a "6". As much as I enjoy the puzzle aspect of Dungeon Petz, having to match items and needs through use of cards, I much prefer Prêt-à-Porter's "put on a show" mechanic. Overall, the game feels far less random and much more strategic. Although my wife still occasionally asks to play this game (we've played it twice since last February), I'd prefer to play something else.

Last Will is an okay game and I'll play it with three or maybe four players when we want something lighter, but there are much better games out there. It has seen seven plays since last February.

18 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Flash Point: Fire Rescue [Average Rating:7.26 Overall Rank:254]
Jeff Wolfe
United States
Columbus
Ohio
flag msg tools
Zendo fan, Columbus Blue Jackets fan, Dominion Fan.
badge
Avatar
mbmbmbmbmb
Item for Geeklist "New to you February 2012 => Best new boardgame"

Of the 11 new-to-me games from last February, it appears that I've played 3 of them since then. Of those, Flash Point is the one that I still want to play the most. So, yes, it has stood the test of time.

The other games I've played again since last February are Dungeon Petz and The Resistance.

Dungeon Petz is a fun theme, and a game I want to like, and I still don't hate it after two plays. I say that because Dungeon Lords is similarly themed but it's a game I've never been able to like. I don't hate it, really, but I'd rather play something else. Dungeon Petz isn't a favorite, but it hasn't suffered quite the same fate as Dungeon Lords.

The Resistance is a game that my friends like a lot more than I do. So I play it from time to time. I've also played The Resistance: Avalon, which is about the same but perhaps a bit more appealing. They both fall squarely into the "I'll play it if you want, but I probably won't suggest it" category.

16 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: German Railways [Average Rating:6.90 Overall Rank:1888]
Johannes cum Grano Salis
United States
Finger Lakes
New York
flag msg tools
badge
"It's not hard to design a game that works, the real challenge is making one that people want to play again and again."--Martin Wallace
Avatar
mbmbmbmbmb
I think February 2012 was a defining month for me--perhaps the defining month for me--as a gamer. In relatively short succession I played German Railways, Paris Connection, and Chicago Express. Each of those games have become favorites, and I have played them quite a few times since: German Railways 3 times, Paris Connection 10 times (3 in 2/12), and Chicago Express 5 (twice in 2/12). I love all three. They have most assuredly stood the test of time, and have helped shape most of my purchases and plays since then. They are also among the first games I bought in this crazy hobby where I thought "finally -- games that actually do offer long-term replay!"

More importantly, they have all been received well by a monthly group that I now affectionately call Train Group (though we're Nerd Club in our emails). Verdict: Three emphatic Has Stood The Test of Time votes.

Less impressive was First Train to Nuremberg, a game that has been moved from my GoodWill pile back to my shelves several times, and I'm only keeping it now to see if it'll work 2p with a new Train Gaming friend. If it does not, off it goes. I found it very fussy to set up (the random cube seeding and removal is annoying, and you're talking to someone who loves Paris Connection), and it was fairly opaque in gameplay. I did think it was quintessentially a Wallace game--what with its three separate turn-order juggling acts and the punishing penalties for actually running trains--which is a good quality to have. The only reason I will keep this is if one of my friend, my wife, or my neighbor actually takes a shine to it. 2p train games are scarce, though in fairness, this game is not a typical train game in that you can't really leach off of your opponent, which is one of the most enjoyable characteristics of Train Games for me. It gets one more chance, two tops. Verdict: Not looking good, although the jury is still out.

My wife and I played 9tka twice in February 2012 and once in early March, and have not revisited it since. It's a light abstract that will inevitably be compared to Sudoku because of the board grid. It takes up no space in my collection and uses pieces from other games, so it's not like I'm wasting space by hanging on to it. I'd play it again, but don't feel a huge need to do so right this very second. Verdict: has not stood the test of time, but I'll dabble with it and that's ok.

A wonderful month just based on the three Winsome to Queen reprints, potentially even better depending on how First Train turns out.

EDIT: Typos -- sorry for triggering your subscriptions for no reason; typos bug me.


18 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Steam: Map Expansion #1 [Average Rating:7.81 Unranked] [Average Rating:7.81 Unranked]
Dave Peters
United States
Belmont
California
flag msg tools
Powers:Coleridge:Milton: Faith...must be, if anything, a clear-eyed recognition of the patterns and tendencies, to be found in every piece of the world's fabric, which are the lineaments of God.
badge
That's Tim Powers' fictional Samuel Coleridge "quoting" John Milton in _The Anubis Gates_.
Avatar
mbmbmbmbmb
A year ago this month, I'd played five new games, and four (well, at least by BGG's count) new expansions. As usual, I'll list them in decreasing order of enthusiasm (though in an absolute sense, I wasn't particularly enthusiastic about most of them) - and games before expansions.


Ora et Labora -- (1 play last February; 4 plays since) _7.3_ (rating down two ticks, now behind the Steam expansion.)
(images by W Eric Martin & Zoroastro)

I'd quite enjoyed Ora et Labora on my first couple plays. Recently, though, I'm finding that I'm enjoying the slosh of commodities a bit less than I might have expected: and have reduced my original _8_ rating as a result. I'm finding I prefer games where I can track the mutations: with this one, I find that I fall back to thinking that it's hard enough to track the resource conversions that I intend - without also tracking what my opponents are doing. And that makes it less of a game (for me) than, say, Le Havre where I'm capable of paying attention to what everyone else is doing.
A year ago, I'd given it a Stick with the plan, Dave award (though that's more a reflection of me than the game: Terra Mystica had much the same feeling the first time out.) Today it's more like Much ado about less than I'd prefer.


Greentown -- (1 play last February; none since) _6.7_ (no change in ranking.)
(images by duchamp & GeoMan)

A year ago, this was second in my ranking. It's still there - despite the fact that I didn't gain any particular traction with the title on this play. I'd given this Game with the greatest potential for improvement, out of some misplaced enthusiasm. And still, it does seem to me like something that I could learn to enjoy with practice - so perhaps that's still true.


The End of the Triumvirate -- (1 play last February; none since) _6.7_ (no change in ranking.)
(images by Stas & morvesdorves)

I'd given this a Least compelling theme-binding award last February: by the end of the game, I was pushing cubes about on the board with no concern as to their ostensible theme. It was interesting; I had a bit of traction with regard to seeing what should be done; but I wasn't then (and am still not now) convinced that it's something that would reveal dramatically more of itself on additional play. So while I'm happy to have had the opportunity to play, I'm not particularly worried about whether it ever happens again.


Space Empires: 4X -- (1 play last February; none since) _6.7_ (no change.)
(images by Jim Krohn & Sidewynnder)

This one play fizzled out with a rather anticlimactic ending. Which I rewarded with a So this is how it ends? award. I'm willing to believe that this can shine with Good Players. But how one might become a good player isn't at all clear to me: nor how many plays that might take. I suspect that my lack of enthusiasm reflects more poorly on me than on the game: in marked contrast to Triumvirate the theme binding was quite excellent.


another damn Civilization game -- (1 play last February, none since) _6_ (no change.)
(image by pedrofreitas)

Snarkily, I'd given this a Much, much, better than Fall of the Roman Empire award. Which meant nothing, because I'd found FotRE quite unappealing (both on its own merits, and also in comparison to the Vastly Superior Mordred.) This one seemed to have some potential merit - but suffered in our opinion from some rules ambiguities, and a possible lack of a hanging-back strategy (it seemed that all players must follow the tempo of the fastest player, or be annihilated: a weird design choice.) Because of the rules ambiguities, though, it's quite possible we also played it wrong: but we weren't adequately motivated to try again.


Then the expansions: again, one thing is more amusing than the others.

Steam: Map Expansion #1 -- (1 play last February; none since) _7.7_ (no change in rating; but now in first place.)
(images by W Eric Martin & McJarvis)

I'd called this my "headliner" in the old list (even though I'd rated Ora et Labora higher: the confusion was the result of playing OeL on the last day of the month, and not rewriting the report carefully. Somewhat ironically, it now has that position!) We tried the 2p Belgium map, and I was amused: the And now it plays with 2 was nice, but the dynamics of the expansion were pretty cool.


Dominion: Cornucopia -- (1 play last February; 1 since) _6.7_ (no change.)
(images by senseless & lympi)

More Dominion. While I'm certain it still firmly classifies me as the most taste-impaired species of barbarian, I'm not a fan. I'd given it a Best expansion for a game that I don't particularly enjoy last February, and it's still there.


Toc Toc Woodman: Golden Axe Expansion and Toc Toc Woodman: Golden Core and Bark Promo -- (1 play; none since) _6.3_ (no change.)
(both images by johnostout)

I'd given these (this? I'm still not clear that they're different "things" since they were packaged together when I'd bought them) Adds choices, but at what cost?: it makes the game harder to track and score, which I'm still not clear is a good thing. The outrageously simple base game might seems more appropriate for its target audience.


Thanks again to my youngsters, the BAP attenders, the no-longer-on-Friday Lunch folk, and the Wednesday Night gang for some great game experiences.
19 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: 1830: Railways & Robber Barons [Average Rating:7.83 Overall Rank:172] [Average Rating:7.83 Unranked]
Pedro Silva
Portugal
Matosinhos
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Only two new games last year.

Both of them have stood the test of time, I think.

I chose 1830: Railways & Robber Barons because it is the better of the two, though they are very different in nature, length and complexity.
I delayed my play of a 18xx game for quite some time as I am quite terrible whenever stock markets are involved in a game. There' something in me that just does not deal well with speculative reasoning.
My first experience was with 18AL which is kind of an introductory one.
Anyway, I am glad I tried this one because I quite enjoy it now. I've played it twice so far but I'll be pleased to play it again whenever a sufficient time frame and opponents are available. thumbsupthumbsup

The other game is 20th Century which I have also played twice but will gladly play again. It's obviously far lighter and simpler but it works very well. thumbsupthumbsup

They'll be staying in my collection for quite some time, I expect.

13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Mage Knight Board Game [Average Rating:8.11 Overall Rank:20]
Chris Marling
United Kingdom
Cambridge
flag msg tools
designer
Avatar
mbmbmbmbmb
Item for Geeklist "New to you February 2012 => Best new boardgame"

Well, this is a tricksy one.

Has Mage Knight (my only 'new' game of Feb 2012) stood the test of time? Absolutely. do I still own it? Absolutely not.

Hmm.

I think Mage Knight is a brilliant game, beautifully imagined and designed. It hits every single spot it needs to and I doubt it could've turned out better.

However.

There are only so many hours in the day.

And my friends, patient as they are, like to chat/play/drink/play/etc. This is not a game for 'us'.

Sure, it's a game for 'me'. But then, if I need a game for me, I'm happy with one of the following:

Peloponnes
Pizza Box Football
Adventure of D

I love love love Mage Knight - but it's that Sixth Form girlfriend who had the looks and body you couldn't resist, but the complexity you couldn't be arsed with. Someone else is sadled with her now, while I'm happy with what I've got
28 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Eclipse [Average Rating:7.97 Overall Rank:33]
Mike B
Netherlands
Utrecht
flag msg tools
badge
Avatar
mbmbmbmbmb
February 2012 had 3 great new games for me.

I played Eclipse for the first time and immediately knew I had to have it, I declared it my 'new-to-me' of february and bought it when it came available again around last july/august. Unfortunately I've only played it once more since I have it (it's hard to convince my wife the fun in 'war' games, even when there are plenty of economics) Anyway, great game, would love to play it more. I like the way the system works: you can play agressively, defensively, focus on the 'central aliens' or try to outgrow or battle your neighbours. And it looks cool on the table too.

Claustrophobia would have easily won the new-to-me title if it hadn't been for Eclipse that month. It's a 2 player asymmetrical 'dungeon crawler' type of game that works really well. So far almost all games have been pretty tense. Since it plays in a little more than an hour it's easy to get on the table. I've managed to play it 7 times so far, and have enjoyed each session a lot. I really think I can trade/sell my copy of Space Hulk now, because so far this feels as the superior game. And I don't even have the paint those minis!

Conflict of Heroes: Storms of Steel is a good wargame: plenty of scenarios, tense gameplay and a system that is easy enough for a relative newbie like me, while at the same time gameplay seems to be demanding enough for the more advanced wargamer. I don't own it and haven't played it again but would certainly welcome it back on the table.

The 3 other new games I played aren't worth mentioning, well maybe except that I still can't understand how Martin Wallace could be able to put out a crappy game like Old men of the Forest. Well, at least my money went to a good cause..
20 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Pacific Victory [Average Rating:6.91 Overall Rank:2874]
Judd Vance
United States
Wichita
Kansas
flag msg tools
Every Man a (K-State) Wildcat!
badge
"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
Avatar
mbmbmbmbmb
I rated this a 9. Has it stood the test time?

Not really. About a month after, I played Asia Engulfed and it just did everything better than Pacific Victory and didn't add that much complexity. If I want a game that is easier and shorter than Empire of the Sun and less abstract and detailed than Victory in the Pacific, I go with Asia Engulfed.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Mr. Jack [Average Rating:7.07 Overall Rank:414]
meepleonboard
United Kingdom
Somerset/London
flag msg tools
Avatar
mbmbmbmbmb
I played three games which were new to me last February. All three remain in my collection, but one of them is holding on by the skin of its teeth.



8 plays last February, 4 since then for a total of 12. It does the building-to-a-tense-climax thing really well, and it is short enough to get two games into the one sitting, each of us taking a turn on each side. I can't see us ever getting rid of this game, and it seems destined to stay in our collection, although I do not have the urge to buy the expansion characters. Playing it again after a few months only reinforced to us how much we like it.



4 plays in February, 3 since then for a total of 7. This has become one of my favourite games, the theme neither here nor there but the gameplay enticing and elegant. Our finishes were more often than not tight and extremely close run affairs. A year after it first hit the table I have managed to get hold of the four expansion tiles and have found the variant layouts listed here on the Geek. I am looking forward to many more plays of this and, again, cannot see it ever leaving the collection.



4 plays in February, 2 since then for a total of 6. The "nearly" game of the three. As we have found with some other games, it may well do all the right things, but it just does not fill us with enthusiasm for another play. Whether it is the artwork, the theme which I barely notice is there, or the multitude of decisions available to be made, I am not sure. Maybe it is less good with two, or maybe we need to play it some more. It sits on the edge of our collection, not enticing enough to be secure, but with enough of a one-more-play pull to keep us from selling or trading it just yet.

19 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Dominion: Hinterlands [Average Rating:8.00 Unranked] [Average Rating:8.00 Unranked]
Ben Lott
United States
Mason
Michigan
flag msg tools
Being a Lions fan is a gift...
badge
...and a curse.
Avatar
mbmbmbmbmb
Here is my original entry to the geeklist: Item for Geeklist "New to you February 2012 => Best new boardgame"



Dominion: Hinterlands (Played 13 times since February 2012) - It's been too long since I played this awesome game. It is one of my favorites and I like all the fun stuff this expansion threw in. Now that I have Dark Ages, that I need to play, this will hopefully hit the table soon and consistently. I hope it never grows stale like it has for others.



Heartland (Played 4 times since February 2012) - I still remember that first play of this game at last year's Mittencon. Now here I am a year later with my own copy and loving it. The family is still trying to make up their mind on it, because it can get nasty with the farms, but still I find it great and even taught a group to play just a few hours ago.



Tumblin-Dice (Played 1 time since February 2012) - I feel so naughty admitting this. The thing is my Secret Santa in 2011 put such amazing effort into making me this amazing board and I rarely play. I still need to get our youth group hooked so I can get this great game in more regularly.



Kingdom Builder (Played 1 time since February 2012) - The only reason I haven't played this more is the fact that I didn't own it until last month. I've now introduced my family and they seem intrigued. I really hope it can become a regular game in our rotation from now on. It definitely has the most potential out of all of these games.



Play Nine (Played 1 time since February 2012) - Boy, I'm glad I don't own this game because I don't like it at all. Sadly our friends own it, and when we come over there's always a slight risk they'll pull this out. For whatever reason they love it. Luckily my wife does not and therefore I don't have to get a copy for our own collection.




Not played since February 2012, but want to play again





Not played since February 2012, and don't need to play again






18 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Ora et Labora [Average Rating:7.74 Overall Rank:90]
Andrew
Japan
Tokyo
flag msg tools
badge
Avatar
mbmbmbmbmb
Favourite Now
I enjoy Ora et Labora because it's among a friend's favourite games, and her enthusiasm is infectious. Like Le Havre, I have no idea whether I'm doing well, and spend most of my time just doing the most obvious thing. It's a game that would benefit from repeated play, but its length makes that unlikely, thus my feelings are pretty much unchanged.

Decent Now
Sobek enjoyed a nice run online, but the sessions would have been much improved if people took their turns quicker! I don't play online much anymore - for the impersonal experience, an AI is far more convenient - thus I haven't played it recently.

Unplayed Positive
* Cities - I enjoyed this better than Take it Easy! but the timer in Pelican Cove makes the latter a funnier experience.
* Click Clack Lumberjack - Fantastic game to clear the mind after a brain-burner, and one of my favourites of 2012!

Unplayed Indifferent
* Cuba - I might play it if requested, but it's not a standout
* Parthenon: Rise of the Aegean - I'd play if asked, with quick people
* Discworld: Ankh-Morpork - It's a silly little game, I'd play if asked

Unplayed Negative
* Plague & Pestilence
* Army of Frogs
16 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Taluva [Average Rating:7.19 Overall Rank:409]
Zack Stackurski
United States
Mankato
Minnesota
flag msg tools
I love almost all games, play Boardgames with my wife, have three kids, generally enjoy cats and understand and like those bumper stickers with the little fishies sprouting legs.
badge
This happy cat is excited about new board games!
Avatar
mbmbmbmbmb
Last year I said that impressive as this month was in quantity... the quality might have been even better... and I still stand by that statement! This might have been the most new "keepers" I've ever played in a 28 day span...



Taluva topped the list last year and has been bumped up from an 8.5 to a 9 rating from me after 10 more fun plays and its firmly entrenched in my top 10. I like abstract games and this is a great abstract. And it doesn't hurt that it looks great, plays fast and scales well from 2-4. I'm very happy that there is a reprint available (at least in Europe...) so more people can check it out!



Liberté holds on to the #2 spot in this list... though it has some close competition... Regardless only two plays in the past year was not enough! I like qwirky abstracts and TTR card display luck management in card drawing. Add in the instant win conditions creating the coveted "multiple paths to victory", oddish regular scoring (an area majority game within an area control game?), an extra dash of player interation with the event cards and tiebreaker promotions and a great historical theme and you have an interesting, unique game that I'm very happy I added to my collection.



I mentioned I liked abstracts... and Epigo is a fantastic 2 player abstact (there are 3 and 4 player variants I haven't tried yet that are well received). Unfortunately there are very few abstract lovers in my local group so I've only played this once in the past year... but if you don't dspise the programmed movements in a game like Roborally you can't help be drawn into the guess and double guess nature of planning yoru moves in this game. It has:"the rules are so simple... why is my brain burning!" in spades which is the calling card of all my favorite abstracts. Give it a look if any of that sounds good to you!



Core Worlds jumps up a few spots on the list as it has become my favorite "deck builder." This is of course because its not just a deck builder... you do a bunch of other stuff too making it a solid full length Euro game. The only reason I can't rate it higher and have only played 3 more times in the past year is that length. Maybe not quite enough going on to warrant the 2 hour time we usually run into? Or perhaps a tad repetitive to ever be a true favorite... but the expansion does seem to speed things up and adds new layers of strategy with better deck thinning options and the order special abilities, so maybe Core Worlds can get into my regular rotation yet!



Masons jumps up a few spaces as well based on my wife unexpectedly liking this a fair amount... and me unsurprisingly getting into any game with a good card driven, luck management aspect and cool "abstract game" pieces. This title really isn't for everyone as riding the luck of the card draw and the dice can really make it hard to always maximize your moves... but we have found that whoever manages their luck better in a game tends to win. Honestly I can't help feeling that Takenoko does "make what you see on your cards appear on the shared game board" a little better... but we'll be keeping both games as they are both a lot of fun and provide much different challenges.



GOSU falls just a little bit... but that has more to do with the strength of some of the other games in my list than any dislike I've garnered for the game (though unfortunately I'm the only one around here who is particularly smitten with it). Building such an interactive tableau is fun. The goblin art is great. If anything its another that tends to stay on the table too long for its own good and that limits its plays... but I can't think of another game in my collection really like it and I hope to play some more again soon!



Last Will was one of the big surprises of a local con for me and I picked up my own copy afterward and played 4 times in the past year. Unfortunately Last Will just didn't quite pass the test of time for me. I like it okay and it is a good game... but its really just an economic engine game that I feel might be a bit too fiddly for its own good... especially as it has to compete with Container and Steam for table time (my favorite econ games... both personal top tens). So I traded it away for something that will see more table time and haven't regretted the decision. Fun theme though...

I played Glory to Rome, Catchup and Coney Island at Con of the North as well... and though I would like to try GtR again sometime I'm not in any great hurry to play any of them again.

But there is one game that I have learned to loath:



There are very few games I actively avoid... but Quarriors! is one of them. I understand the appeal of the cards and the cool dice... but the game play is a terrible combination of unmanageable luck and a long running time.
20 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: 10 Days in Africa [Average Rating:6.56 Overall Rank:1659]
Jason Lott
United States
Cheverly
Maryland
flag msg tools
badge
Avatar
mbmbmbmbmb
Really a pretty good month last year - and I'm pleased to say I've played some of them more often since then.

The Castles of Burgundy No plays since Feb '12

This is a tragedy. We really liked this game a lot and broke it back out quickly the same month - but not since then? Oy vey. Will be correcting that soon. Way too good not to get played more often.

10 Days in Africa 6 plays since Feb '12

This is the big hit - the 10 Days games have become go-to fillers for our game nights, with Africa being slightly preferred over The Americas. Maybe it's time to add a 3rd title to our collection?

Jaipur 1 play since Feb' 12

Another winner - this has been an easy choice for our occasional 2-player game nights at home. I'd like to play it a tad more often, but already feel like this game has paid for itself.

Cyclades No plays since Feb '12

Also a shame, I'd like to try this one again soon. The rules explanation is a bit long, but I do think some of our friends could get into this one.

Alchemist 6 plays online since Feb '12

Still not a huge fan of this one, but I've played it a few more times to see if I can get underneath the strategy. I have figured out one or two, but it still just feels hollow to me. I wouldn't turn down a request to play it, but I'll never own this one.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: In the Year of the Dragon [Average Rating:7.40 Overall Rank:221]
Jeff Kayati
United States
Worthington
Ohio
flag msg tools
Avatar
mbmbmbmbmb
It's nice when you discover a classic older game, and it makes your best of list for the month. In the Year of the Dragon was certainly the best game I played in February of 2012. Only five plays since then, not counting many plays against the AI (http://www.silvermask.co.uk/dragon2.swf), but I'll never turn down a game. I just need to suggest it more often.

My honorable mention was Takenoko which hasn't held up quite as well. It's okay for what it is, but other than light, family, gateway, filler, it's not got much legs.
10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Ra [Average Rating:7.47 Overall Rank:135]
Samo Oleami
Slovenia
Ljubljana
flag msg tools
badge
Avatar
mbmbmbmbmb
Or the games I played with the wrong kind of people and Martin nudged me to try again.

yup, this guy:
Martin G
United Kingdom
Bristol
flag msg tools
badge
Don't fall in love with me yet, we only recently met
Avatar
mbmbmbmbmb


Backstory:
A year ago my gaming friends kinda dissolved (some people left, one friend found a job, ehem), I had a bit too much time on my hands and so I searched for local groups. I've found two of them - one was scarily serious looking with a membership fee (and me being broke), the other one said they were not so serious about it so I went to them first. Eventually I discovered the opposite was the case. So for a month I went to the group of people mostly with blue collar jobs, guys who didn't talk very much, were mostly not gamers, but their head honcho decided they'll play the heaviest of euros and play as competitively as they can. When all they wanted to play was Coloretto and some Dixit actually. Pretty much a recipe for disaster. Heavy euros here would be ye olde school euros (from ~2000) usually explained with "oh, I don't have to check these rules again". Anyhow after a month or so I split, went to the other group where both people and games are more varied and more serious about gaming and less serious about competing (except that guy and that guy, but we know who they are). It was educational while it lasted.

So this was my first encounter with old, old (well for me) euros, ze Kramers and ze Knizias. And I mostly didn't like them, and Martin, the higher priest of the Knizia church, insisted I must give them another try. And here's how it went.

Torres: from 7.0 to 7.0
Played it 2 more times.

Repeated plays and other Kramer games got me pretty much the appropriate reception of what to expect from this game. And actually a rank 7 of a year ago is something completely different than today when I played 200% more games. So, it's a compliment that Torres measured up to my initial impression. For the record I played the old editions which are visually more appealing to me, and only the base game.

The good stuff: My favourite Kramer right now (must play Tikal again). I much prefer it over El Grande as it has clear objectives, more intuitive rules and less downtime. And I still have a soft spot for 3D games. Everybody's surprised I like this.

the bad stuff: it's a silent brainburner, likely to cause AP.

conclusion: Not sure what's the best group to play this with. Hence it will probably see occasional play. Which is not so bad.

Taj Mahal: from 5.5 to 4.0
Because the you-know-who saw it on my "top worst games of 2012", he insisted I must give this another try. And I did, sort of, I soloed it. Result is that the game stayed on the same rank it did then (5.5 in feb 2012 is 4.0 right now, ratings degraded as I played more and more games).

My initial impression of this game is that it's anti-themed (tries to be themed but failsm as opposed to abstracts which don't try) arbitrary collection of collecting VPs based on some matrix designer made up. And everything drowned in brownish pastels, probably all the brown pastels they had in Germany at the time.

But Martin said there's some "interesting interaction". So. I went to search for it and... I found it. Here's where I stand:

the good stuff: yes, it's a card game of a sort of auctioning combined with a sort of risk taking a.k.a. the game of chicken. Actually compared to most of Euros I played afterwards, this one IS quite interactive and I like interactive. So where's the problem?

the bad stuff: it's the poster child of development team not understanding what theme and graphic design are there for. They are there as user interface to enable connection between the mechanics and our emotions and imagination - in short they should give us tools with which we can grasp the game. The main problem of TM is that the scoring is dull, repetitive and makes no sense. The second problem is that the game is samey, no real curve in dramaturgy as one plays it. The third problem is that the theme is hard to buy as everything is just: 4 colours of cards with which to bid in 4 cities for 4 currencies (ugh). So what the theme should do is try to justify what the hell are we doing in the game, so that turns 3-12 would keep us (well, me) interested. And on top of it, it's the ugliest graphic design I've seen so far (in person). Muted pictures of Indian life on the map?

conclusion: I do think there's a good game somewhere in this awful brownish product. And I believe or hope that I could prove it by making a graphic and thematic redesign and see if I'll like it more then. I think I will. Just to get around to actually doing it.

Ra: from 4.5 to 7.5
4 more plays, a couple of solo plays and a Priest of Ra solo game as well.

Martin was right.

Here are my notes on this revelation:
Me wrote:
Not sure, maybe after half year of boring noninteractive euros has gotten to me and somehow I now think this is good. Current hypothesis after borrowing the game, soloing it and a play with 3 players is that I was taught the game wrongly and had wrong expectations.

This is not primarily an auction game, no matter what people say. This is primarily a tableau building game similar to 7 wonders (set collecting, VPs based on some arbitary matrix, theme of ancient civilisation and 3 ages each (hmmmmm....)) with auctions instead of drafting.

What this means in comparison to 7 wonders is: Ra has simpler synergy between pieces (set collecting) but is far far more interactive, hence I'll rate both games the same for now. They both lack in connecting gameplay to theme though. Bizarrely, thinking of it Fairy Tale is much more "Ra with drafting" than 7 wonders, but designers messed up the theme - what dragons and whatnot, you must build ancient stuff!

Actually Ra desperately needs a big graphic overhaul (like Pegasus did with Modern Art) - if this could look a bit more like 7 wonders or at least Stone Age (and it could), the game would get much more popularity.


Conclusion: I'll play this more than the other two. My only cause for mixed feelings is that I do wish this game would get a graphic overhaul. Compared to Priest of Ra this one has a stronger narrative and more tension, but Priest of Ra looks cuter, even if themeless. Dang. I'll play any of them most of the time. (And maybe eventually learn not to suck at them).
17 
 Thumb up
0.05
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Board Game: Seeland [Average Rating:6.95 Overall Rank:1109]
Paul Agapow
United Kingdom
London
flag msg tools
Avatar
A quieter month for me and one mostly filled with replays. Which is no bad thing. But for the new:

Seeland turned out to be all that it promised, a very lean Euro that borders on an abstract, with tough decisions all the way through. Curiously, although no one was looking for this game at the club, there was a lot of interest in it when it showed up, and all players thought it was a winner. Must get this out more.

In contrast, Super Dungeon Explore was a slog. What should have been light and fast turned into a multi-hour grind. Avoid.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Board Game: Runewars: Banners of War [Average Rating:8.23 Unranked] [Average Rating:8.23 Unranked]
Adam
United States
Tempe
Arizona
flag msg tools
AaAaAaAaAaAaA! Oh no! You shanked my Jenga ship!
badge
"We are plain quiet folk and have no use for adventures. Nasty disturbing uncomfortable things! Make you late for dinner! I can’t think what anybody sees in them!"
Avatar
mbmbmbmbmb
My first and thus far only play with this expansion. This was a PBF here on the geek, and (not surprisingly) I got my clock cleaned as the Ulthuk.

My impression of this expansion is still overwhelmingly positive. The additional units are all great and fit the theme of their home kingdoms very well. The Road to Victory rule prevents the sudden death aspect that plagued the base game, and from what I understand is now a standard part of play with the revised edition.

This expansion brings enough to the table that it's a must own for anyone that has the original edition of Runewars. I'll be using it every time I play in the future.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Board Game: Power Struggle [Average Rating:7.02 Overall Rank:897]
Netherlands
Enschede
flag msg tools
Avatar
mbmbmbmbmb
Item for Geeklist "New to you February 2012 => Best new boardgame"

Last year I picked Power Struggle as the best new game of the month, and we played it a few times since. I still think it's a good game, though it hasn't seen as much play as I thought it would back then.

This list just made me realize that Warriors & Traders still hasn't gotten that second chance (preferably with more than 2p) it really does deserve. Now to try and get this to the table again...

Dungeons & Dragons: Conquest of Nerath Board Game didn't get played again unsurprisingly, as I didn't really like it in the first place.

And the last new game of February last year, Power Grid: China/Korea, didn't get played again either, though it's a nice map, which I expect we'll use again some time in the future.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
21. Board Game: Opera [Average Rating:6.65 Overall Rank:2087]
Ben Bateson
United Kingdom
Ross-on-Wye
flag msg tools
badge
Oi! Hands off...
Avatar
mbmbmbmbmb
Opera is, thematically, probably the most special and unique game I own. Designer Hans van Tol has a very interesting back catalogue with many games I recommend - especially Skyline of the World over its recent namesake. The one complaint I have is that they are often a little fiddly and you can almost see where rules have been bolted on over playtesting in order to provide the best, most competitive experience. So, yeah, Opera was a pain to teach, but its debut last year really transcended that. I've had several excellent games since.

Skyline of the World was also a debut offering last February, making it official 'Hans van Tol' month. Other than the bolt-on fiddliness that accompanies the Skyline building levels, this is a brilliant cross between Manhattan and Die Burgen von Burgund, with a lean economy and even leaner scoring: it's not unusual to win with as few as 4 points. Again, this has had several satisfactory plays since, although we found it weak with 2P.

Rattus (and Rattus Africanus) got my attention immediately after playing Skyline. With five, I found it all a bit chaotic and silly, although I'd be prepared to believe it's short enough with three or four to play again. But it doesn't scratch any itches that I can't tie up with Web of Power.

You might remember a lamented first play of Mexican Railways last month. Obviously, this wasn't heading anywhere near my coffee table again, and so we adapted our set along with the groovy PnP 'jungle' redesign of FlowerPower and an ancient Trivial Pursuit board. My wife loves this, despite being utterly useless at the spacial aspects, and we've played a couple of times since. I'm ultimately lukewarm on it: it feels like more of a brute-force game than anything tactically interesting.

Masons was probably surprise of the month. I was worried everyone would find it a bit abstract and spacial, but there was just enough theme to please people (who'd have thought you could 'storytell' Masons? But you can...) and the unpredictable scoring kept us in doubt right up to the end. Which, in fairness, is more than you can say for some games of Opera. This has had its share over the course of the year too.

Can't Stop was probably my charity-shop find of the year last year (£1.99 for an immaculate copy!), and it has enjoyed 'filler' status from time to time. Although, I have to say, it IS over-rated and DOES drag out far too long.

Skirrid was another charity shop purchase, at a bargain £1.50. It got one game - which admittedly we all enjoyed - before going off on trade to an offer which I couldn't turn down.

Agricola Express got a mildly-intrigued couple of games and also disappeared on trade. In fact, I think it may have even gone in the SAME trade.
15 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
22. Board Game: Dixit: Quest [Average Rating:7.73 Unranked] [Average Rating:7.73 Unranked]
Jon Enns
Canada
Herbert
Saskatchewan
flag msg tools
Avatar
mbmbmbmbmb
Link to entry.

My only entry was this expansion, and yes, pretty much every time Dixit comes out now this expansion does as well since it still serves its purpose well of adding to the choice of the original cards. What we generally do is mix the cards from the original and this and then use only half of them so we still have the original amount for play.

Rated last year:
Rating now:
10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
23. Board Game: Prêt-à-Porter [Average Rating:7.26 Overall Rank:1020]
Christine Biancheria
United States
Pittsburgh
PA
flag msg tools
Avatar
mbmbmbmbmb
This game continues to ride my want-to-play list. I think it's a really solid design with lots of variability in the cards. But I can't get the darned thing on the table; people are really put off by the theme, even though people in general complain that there is not enough variety in themes. This game deserves more attention than it's gotten, I think. It's a fun, easy-to-learn economic and worker placement game.
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
24. Board Game: Mykerinos [Average Rating:6.87 Overall Rank:804]
Laszlo Molnar
Hungary
Budapest
Hungary
flag msg tools
badge
Avatar
mbmbmbmbmb
Item for Geeklist "New to you February 2012 => Best new boardgame"
Quote:
now I think it's time to teach Mykerinos to my wife.

It still didn't happen and that makes me sad - Mykerinos is a fine game.

Africana
Replayed it a few times. It remains a kind of Ticket to Ride-like game, quite good at that, even though TtR is more fun.

Timeline: Inventions
Has seen some more plays. It's fun for what it is.

Zooloretto: The Dice Game
Still like it.

My First Carcassonne
Our son has grown old enough for this one. I guess he still enjoys the graphic design (animals on the large tiles) the most but he starts to get the tactical possibilities in the game as well. I think it's a nice introduction and training for the "real" games to be learned later.

Didn't play since but I'd like to:
Age of Industry
Hawaii
Granada (and I own this one...)
Scarab Lords (also own)
Samarkand: Routes to Riches

14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
25. Board Game: Forbidden Island [Average Rating:6.83 Overall Rank:597]
Sharon Khan
United Kingdom
Shefford
Bedfordshire
flag msg tools
badge
Games, games and more games!
Avatar
mbmbmbmbmb
12 new games this time last year, quite a high number for me, due to a combination of things - one of my husband's friends appearing with lots of his games for us to try, the montly Gradpad session containing more new games than normal, and a very successful MathTrade.


Forbidden Island
Initial rating:
Current geek rating: 8
Plays in first 6 months: 7
Plays in next 6 months: 3

This was the standout winner last year, with several plays straight away, and it came out about once a month for most of the year. I actually bought it to play with the kids, but so far haven't tried it with them, but it's popular with adults too, as a lighter version of Pandemic. Problem is it's competing with Pandemic for the same slot, which means that it's got to share its playtime.


Core Worlds
Initial rating:
Current geek rating: 8
Plays in first 6 months: 2
Plays in next 6 months: 0

I love most deckbuilding games, and this was no exception. But my husband really hated it, and so although we played a second time, he's unwilling for us to buy it, and although I know two people who own it, I've not managed to get myself in another game of it without my husband.


Kingdom Builder
Initial rating:
Current geek rating: 7
Plays in first 2 months: 2
Plays in next 2 months: 2

It's just too similar to Through the Desert to be particularly exciting to me, and although I'll play it when others ask, it's not one I choose or am desperate to revisit. I can see why it appeals to others though, and I suspect that I'll keep getting a game every few months, as others want to play.


Burger Joint
Initial rating:
Current geek rating: 7
Plays in first 2 months: 2
Plays in next 2 months: 0

One of the Works purchases, that I tried out with first a friend, then my husband. It was reasonable, but not outstanding enough to compete with other 2 player games we own, so since then it's sat on the shelf.

Not played again since, but own

Australian Rails (Have played other crayon rails games, just not this map)
Catan Dice Game (Bought it to play with the kids, but haven't tried it with them yet)

Traded away after the first play

Lords of Scotland

Not played again, don't own

Mansions of Madness
Fortune and Glory: The Cliffhanger Game
Rattus
Cable Car
Thunderstone: Dragonspire (Did trade for Thunderstone itself after this play)
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2  Next »   | 
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2  Next »   | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.