Play-By-Geeklist: ACTION CASTLE II!
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> IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE.

All BGG/RPG/VGG Geek users are welcome to play with the exception of people who have played or read Action Castle II! before. Those people are free to read, of course, as well as comment and crack wise as long as it's in a non-spoilery fashion.

For those of you who are unfamiliar with Parsely, it is basically a light co-op/RPG/party game tribute to the old Infocom-style computer text adventures. As the GM, I take the role of the computer parser and describe things to you. You state what you want to do, in simple language. E.g. "GO NORTH" or "EXAMINE SWORD." Some more complex structures are possible, e.g. "UNLOCK DOOR WITH KEY," "ASK GUARD ABOUT TROLL," or "GIVE FLOWER TO ELF." But nothing beyond that, or you risk the parser not understanding you.

All players are collectively controlling the main character.

Here's the rules:

1. I'll post the opening scene of the game as the first item.

2. To play, give the first comment on item #1 a thumbs-up.

3. Any player can nominate a move by entering a single comment on that item. To make it clear as to which things are moves versus kibbitzing, please enter moves as "> GO NORTH" (with the greater-than and all-caps for that old-school flavor).

4. Once the geeklist gets to the second page, you may nominate multiple actions in one comment. E.g.:
Quote:
> GET POCKETWATCH
> EXAMINE POCKETWATCH
The number of actions allowed in a single comment is equal to the current page of the geeklist, e.g. on page four you may put four actions in a single comment.

5. Vote for the move you think is best by giving that comment a thumbs-up. You are allowed to vote for your own move, if you like. You can also vote for multiple moves if you think they are equally good.

6. Players will have at least 12 hours to nominate and vote on moves. After at least 12 hours have passed, I'll select the move with the most votes. In the event of a tie, whichever move was nominated last will win.

7. I will post the move and its results in the next item, and the process will continue until the game ends.

8. I reserve the right to end nominating and voting early if one nomination has a simple majority of voters (as determined by thumbs-received versus total players).

9. If you have questions or comments about the game as a whole, please enter them as a comment on the geeklist. For individual moves, please enter them as an item comment.

10. You are free to join any time, or drop out any time.

11. Have fun! If you enjoy the game, I encourage you to support the creator of Parsely by purchasing the game at his online store.
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1. RPG Item: Parsely #5: Action Castle II [Average Rating:6.67 Overall Rank:5483]
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Many years have passed since the new king was crowned....

COBBLER'S WORKSHOP

You are in your workshop. There is a pair of velvet slippers here.

Exits are: OUT

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2. Board Game: Cinderella or Hunt the Slipper [Average Rating:0.00 Unranked]
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> EXAMINE SLIPPERS

These fine purple velvet slippers are fit for a king.

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3. Video Game: Slippery Digits [Average Rating:0.00 Unranked]
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> TAKE SLIPPERS

Taken.

>
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4. RPG Item: Fantasy Workshop [Average Rating:0.00 Unranked]
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> EXAMINE WORKSHOP

Full of the odds and ends that let you ply your trade.

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5. RPG Item: Carry [Average Rating:8.00 Unranked]
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> INVENTORY

You are carrying:

a pair of purple velvet slippers
a shiny copper penny

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6. RPG Item: A Penny for My Thoughts [Average Rating:7.66 Overall Rank:252]
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> EXAMINE PENNY

A reward from an honest day's work.

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7. RPG Item: Drop Zones: Well of the Twice-Born [Average Rating:0.00 Unranked]
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> OUT

TOWN SQUARE

It is dark and chilly outside. A road leads out of town to the east. A wishing well is here.

Exits are: NORTH, SOUTH, EAST, WEST

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8. Board Game: Holly Hobbie Wishing Well Game [Average Rating:4.67 Unranked]
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> EXAMINE WISHING WELL

Well, it's made of stone, and it's made rather well.

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9. Board Game: Descent: The Well of Darkness [Average Rating:7.74 Unranked] [Average Rating:7.74 Unranked]
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> PEER DOWN WELL

You see nothing unexpected.

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10. Board Game: The Cobbler and the Elves [Average Rating:0.00 Unranked]
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> NORTH

COBBLER'S WORKSHOP

>
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11. RPG Item: WATE1-6: Out of Hatred [Average Rating:0.00 Unranked]
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> OUT

TOWN SQUARE

>
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> WEST

TOWN HALL

You are in the town hall. Rosemary, the mayor's daughter, is here.

Exits are: OUT

>
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13. Video Game: Neon Genesis Evangelion Girlfriend of Steel [Average Rating:7.00 Unranked]
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> EXAMINE ROSEMARY

Hey, it's your girlfriend! She's a sweet girl, but painfully shy. Rosemary blushes as she catches you looking at her.

>
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14. Board Game: The Talking, Feeling & Doing Shyness Card Game [Average Rating:0.00 Unranked] [Average Rating:0.00 Unranked]
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> TALK TO ROSEMARY

Rosemary is too shy to talk to you right now.

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15. RPG Item: DF30: The Village with No Name [Average Rating:4.00 Unranked]
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> OUT

TOWN SQUARE

>
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16. RPG Item: Smithy Tile Set [Average Rating:0.00 Unranked]
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> SOUTH

THE SMITHY

You are in the smithy. There is a grindstone here. The blacksmith is at the forge hammering on some red-hot iron.

Exits are: OUT

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17. RPG Item: Dragonshire: Blacksmith & Stables [Average Rating:0.00 Unranked]
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> TALK TO BLACKSMITH

He snorts, "Whaddya want? I'm busy!"

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18. RPG Item: Blade of the Iron Throne [Average Rating:8.21 Overall Rank:5131]
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> EXAMINE IRON

Bordering on white-hot. You would probably permanently maim yourself if you tried to work it yourself.

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19. Board Game: Village [Average Rating:7.56 Overall Rank:112]
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> OUT

TOWN SQUARE

>
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20. RPG Item: Duck Pond [Average Rating:5.38 Unranked]
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> EAST

OLD POND ROAD

You're walking down Old Pond Road, a wide cobblestone road that used to be lined with rosebushes. There is a sign here.

Exits are: NORTH, SOUTH, WEST

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21. RPG Item: Legacy of the Rose [Average Rating:0.00 Unranked]
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> READ SIGN

"Please don't pick the roses."

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22. Video Game: King's Quest V: Absence Makes the Heart Go Yonder! [Average Rating:6.93 Overall Rank:1486]
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> EXAMINE ROSE BUSHES

You don't see that here.

>
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23. Video Game: Brain Bender [Average Rating:0.00 Unranked]
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> NORTH

BEND IN THE ROAD

You arrive at a bend in the road. There is an old tree stump here.

Exits are: SOUTH, EAST

>
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24. Board Game: Stump [Average Rating:6.35 Unranked]
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> EXAMINE TREE STUMP

This tree must have been enormous when it was still standing. You see a woodman's axe embedded in the stump.

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25. RPG Item: A4: Usurpers of the Fell Axe (C&C) [Average Rating:5.20 Overall Rank:7635]
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> TAKE AXE

Taken.

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